Compare Max Payne 3 prices across trusted key stores and find the best deal. Developed by Rockstar Studios. Published by Rockstar Games. Released on 5/31/2012. Available on PC, Xbox. Genres: Action. Metacritic score: 87/100.

The third-person shooter with bullet time that still hits harder than most modern cover shooters - just don't buy it expecting a live multiplayer scene.

I came to Max Payne 3 from the shooter side of the fence, and my first few hours were basically a calibration exercise: is the gunplay tight enough to justify sitting through a Rockstar cinematic experience, or is this just GTA with a trench coat? The answer is that the shooting is genuinely excellent. The mix of shoot-dodge, bullet time, and cover-based combat produces moments that feel almost choreographed - diving sideways through a doorway, popping a headshot mid-air, watching the ragdoll finish the story. The RAGE engine physics make every kill feel weighted and specific in a way most third-person shooters still haven't matched. When a leg shot sends an enemy stumbling to the ground, you feel it. The campaign runs you through Brazil and back, with set pieces that range from boat-deck firefights to sniper overwatch sequences and a bus ambush that earns its place in the highlight reel. Max himself is a wreck - painkiller-dependent, self-destructive, and just coherent enough to keep pulling triggers. That character arc is legitimately well-written by action game standards, and the voice work from James McCaffrey holds it together across roughly 11-12 hours of play. The cinematography is ambitious, with kill-cam cutaways and overlapping-subtitle visual glitch effects that frame Max's unreliable mental state. Some players find the cutscene volume oppressive - and they're not wrong. The game never quite trusts you to walk through a door without a four-second camera linger. Checkpointing is also messier than it should be; dying can roll you back across two or three full firefights, which stings on harder difficulty settings. The multiplayer is where I have to be straight with you: in 2025, this is effectively a solo purchase. Back at launch, the Gang Wars mode - narrative-linked PvP missions tied loosely to the campaign's story - and Team Deathmatch with a loadout system of weapons, gear, and adrenaline-fuelled Burst abilities were genuinely interesting additions to a franchise that had never gone online before. The loadout weight system, where heavier armor slows movement and stamina recovery, was a smarter idea than it got credit for. But today the active population is thin, concentrated almost exclusively in soft-lock large Team Deathmatch during weekend hours, and you're likely walking into lobbies full of max-rank players with gear advantages that make entry-level play painful. The peer-to-peer netcode keeps it technically alive, but latency from cross-region matchmaking is noticeable. For PC specifically, the game scales well at higher resolutions and frame rates - it holds up at 4K on modern hardware without major patching effort. There are no quicksaves, which is a deliberate design choice that will frustrate anyone used to modern PC shooter standards. The Arcade modes (Score Attack and New York Minute variants) unlock post-campaign and add meaningful replayability for players chasing leaderboard times, particularly New York Minute Hardcore, which is genuinely brutal and rewarding. Bottom line: this is a single-player third-person shooter first, multiplayer footnote second. The bullet time gunplay is still the best implementation of the mechanic in any shooter, the campaign is a tight, dark ride, and the HEALTH-scored soundtrack hits in ways most game OSTs don't even attempt. Go in for the campaign, treat the Arcade modes as extra content, and adjust your multiplayer expectations accordingly. Fred, Scout Team

Max Payne 3

Max Payne 3

May 31, 2012Rockstar StudiosRockstar Games
GamerScout Says

The third-person shooter with bullet time that still hits harder than most modern cover shooters - just don't buy it expecting a live multiplayer scene.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €3.73

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€3.7318 Jun 2026
Keyshops
€3.66€3.91€4.17€4.425 Jun12 Jun19 Jun25 Jun2 Jul
Tracking prices since 5 Jun 2026
Create alert

Screenshots & Media

About Max Payne 3

I came to Max Payne 3 from the shooter side of the fence, and my first few hours were basically a calibration exercise: is the gunplay tight enough to justify sitting through a Rockstar cinematic experience, or is this just GTA with a trench coat? The answer is that the shooting is genuinely excellent. The mix of shoot-dodge, bullet time, and cover-based combat produces moments that feel almost choreographed - diving sideways through a doorway, popping a headshot mid-air, watching the ragdoll finish the story. The RAGE engine physics make every kill feel weighted and specific in a way most third-person shooters still haven't matched. When a leg shot sends an enemy stumbling to the ground, you feel it. The campaign runs you through Brazil and back, with set pieces that range from boat-deck firefights to sniper overwatch sequences and a bus ambush that earns its place in the highlight reel. Max himself is a wreck - painkiller-dependent, self-destructive, and just coherent enough to keep pulling triggers. That character arc is legitimately well-written by action game standards, and the voice work from James McCaffrey holds it together across roughly 11-12 hours of play. The cinematography is ambitious, with kill-cam cutaways and overlapping-subtitle visual glitch effects that frame Max's unreliable mental state. Some players find the cutscene volume oppressive - and they're not wrong. The game never quite trusts you to walk through a door without a four-second camera linger. Checkpointing is also messier than it should be; dying can roll you back across two or three full firefights, which stings on harder difficulty settings. The multiplayer is where I have to be straight with you: in 2025, this is effectively a solo purchase. Back at launch, the Gang Wars mode - narrative-linked PvP missions tied loosely to the campaign's story - and Team Deathmatch with a loadout system of weapons, gear, and adrenaline-fuelled Burst abilities were genuinely interesting additions to a franchise that had never gone online before. The loadout weight system, where heavier armor slows movement and stamina recovery, was a smarter idea than it got credit for. But today the active population is thin, concentrated almost exclusively in soft-lock large Team Deathmatch during weekend hours, and you're likely walking into lobbies full of max-rank players with gear advantages that make entry-level play painful. The peer-to-peer netcode keeps it technically alive, but latency from cross-region matchmaking is noticeable. For PC specifically, the game scales well at higher resolutions and frame rates - it holds up at 4K on modern hardware without major patching effort. There are no quicksaves, which is a deliberate design choice that will frustrate anyone used to modern PC shooter standards. The Arcade modes (Score Attack and New York Minute variants) unlock post-campaign and add meaningful replayability for players chasing leaderboard times, particularly New York Minute Hardcore, which is genuinely brutal and rewarding. Bottom line: this is a single-player third-person shooter first, multiplayer footnote second. The bullet time gunplay is still the best implementation of the mechanic in any shooter, the campaign is a tight, dark ride, and the HEALTH-scored soundtrack hits in ways most game OSTs don't even attempt. Go in for the campaign, treat the Arcade modes as extra content, and adjust your multiplayer expectations accordingly.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerachievementssteamBullet TimeThird-Person ShooterCinematic CampaignArcade ModeGang WarsLoadout CustomizationCover ShooterHEALTH SoundtrackNew York Minute

System Requirements

Minimum

Processor
Intel Dual Core 2.4 GHZ - i7 3930K 6 Core x 3.06 GHZ / AMD Dual Core 2.6 GHZ - FX8150 8 Core x 3.6 GHZ
Memory
2GB - 16GB Hard Disk Space: 35 Gigs Video Card: NVIDIA® 8600 GT 51…

DLC & Add-ons for Max Payne 31

Expansions, DLC packs and add-on content for this game. Click any item to see store offers.

Keep exploring

Community Discussion

Be the first to comment on Max Payne 3.

Reviews & Ratings

Metacritic
87
Steam
87%(62,527)

Game Info

Developer
Rockstar Studios
Publisher
Rockstar Games
Release Date
May 31, 2012

Game Modes

singleplayer
multiplayer

Languages

Audio (1)
English
Subtitles (10)
EnglishFrenchGermanItalianRussianSpanish - Spain+4 more

Features

Achievements

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Rockstar Studios

Buy smarter: helpful guides

Max Payne 3 live on Twitch

Looking for more? See games like Max Payne 3 →

Frequently asked questions about Max Payne 3

How much does Max Payne 3 cost?

Max Payne 3 pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Max Payne 3 cheapest?

Compare Max Payne 3 prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Max Payne 3 available on?

Max Payne 3 is available on PC, Xbox.

When was Max Payne 3 released?

Max Payne 3 was released on 31 May 2012.

Who developed Max Payne 3?

Max Payne 3 was developed by Rockstar Studios and published by Rockstar Games.

Is Max Payne 3 worth buying?

Max Payne 3 holds a Metacritic score of 87/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.