Lucidity is free-to-play — free to download and play, with optional paid editions and DLC compared on this page. Developed by LucasArts. Published by Lucasfilm. Released on 10/7/2009. Available on PC. Genres: Adventure, Indie, Free To Play. Metacritic score: 59/100.

Gorgeous hand-illustrated puzzle-platformer with a central mechanic that fights you more than the levels do. Worth a look if Lemmings-style chaos management sounds appealing, but go in with tempered expectations.

I've spent enough time with indirect-control puzzlers to recognize the exact moment the design stops teaching and starts punishing, and Lucidity hits that wall earlier than it should. The core hook borrows directly from the Lemmings lineage: Sofi, a young girl processing grief through her dreams, walks forward autonomously and you never touch her directly. Instead, you work a cursor and drop objects in her path - stairs, trampolines, fans, slingshots, and bombs - to redirect, protect, and shepherd her to each level's end. It's a clean, empathetic concept that actually works as an interactive metaphor: you're a guardian, not a controller. Where the design stumbles is in the randomness layer. Items arrive in a sequence you don't choose, Tetris-style, with one held slot and zero ability to discard. In the early levels that tension is manageable and even interesting - you're improvising a safe path from whatever the game hands you, and collecting fireflies scattered through each stage adds a secondary objective worth caring about. Later levels, though, expose how brittle the system becomes when the random queue refuses to cooperate. The inability to zoom the camera out compounds this, making fast placement decisions harder than they should be. LucasArts did patch in checkpoints post-launch, which cuts some of the frustration, but the underlying friction between random item delivery and precise spatial timing never fully resolves. What keeps Lucidity from being a write-off is everything around that mechanical friction. The hand-illustrated art is genuinely striking - painterly dreamscapes that shift from warm pastoral fields to darker, more unsettling stages as Sofi's journey deepens. The original score matches the mood closely, and short journal entries between stages carry an emotional weight the moment-to-moment gameplay doesn't always earn. Reviewers at the time consistently praised the presentation while landing the same criticism: the visuals do more emotional work than the puzzles do. That split feels accurate. For strategy and puzzle players specifically, the honest assessment is this: Lucidity asks for spatial reasoning and reactive planning, not long-form systems thinking. There's no build order, no emergent complexity that compounds over time. It's a short experience - a few hours to complete, maybe more if you chase firefly counts for bonus stages. It fits best as a palate cleanser between heavier titles, not as a primary purchase. If you came here for depth of decision-making, you'll exhaust the interesting choices before the halfway point. If you came for atmosphere and a quietly moving story told in short visual bursts, it delivers that more reliably than its 59 Metacritic suggests. Diego, Scout Team

Lucidity
AdventureIndieFree To Play

Lucidity

Free to Play
Oct 7, 2009LucasArtsLucasfilm
GamerScout Says

Gorgeous hand-illustrated puzzle-platformer with a central mechanic that fights you more than the levels do. Worth a look if Lemmings-style chaos management sounds appealing, but go in with tempered expectations.

PC
Best Price Available
€11.27
at Kinguin
Lowest tracked: €11.99
Track this price

GamerScout Verdict

Best for players who want a brief, atmospheric puzzle experience and can tolerate randomized item queues working against them.

Compare Prices(3 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€11.27
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€11.33
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€12.02-17%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€12.22
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€12.40
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€11.9931 Aug 2026
Current best
€11.27
Lowest since we started tracking
Keyshops
€11.89€12.24€12.60€12.955 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
Create alert

Screenshots & Media

Screenshot

About Lucidity

I've spent enough time with indirect-control puzzlers to recognize the exact moment the design stops teaching and starts punishing, and Lucidity hits that wall earlier than it should. The core hook borrows directly from the Lemmings lineage: Sofi, a young girl processing grief through her dreams, walks forward autonomously and you never touch her directly. Instead, you work a cursor and drop objects in her path - stairs, trampolines, fans, slingshots, and bombs - to redirect, protect, and shepherd her to each level's end. It's a clean, empathetic concept that actually works as an interactive metaphor: you're a guardian, not a controller. Where the design stumbles is in the randomness layer. Items arrive in a sequence you don't choose, Tetris-style, with one held slot and zero ability to discard. In the early levels that tension is manageable and even interesting - you're improvising a safe path from whatever the game hands you, and collecting fireflies scattered through each stage adds a secondary objective worth caring about. Later levels, though, expose how brittle the system becomes when the random queue refuses to cooperate. The inability to zoom the camera out compounds this, making fast placement decisions harder than they should be. LucasArts did patch in checkpoints post-launch, which cuts some of the frustration, but the underlying friction between random item delivery and precise spatial timing never fully resolves. What keeps Lucidity from being a write-off is everything around that mechanical friction. The hand-illustrated art is genuinely striking - painterly dreamscapes that shift from warm pastoral fields to darker, more unsettling stages as Sofi's journey deepens. The original score matches the mood closely, and short journal entries between stages carry an emotional weight the moment-to-moment gameplay doesn't always earn. Reviewers at the time consistently praised the presentation while landing the same criticism: the visuals do more emotional work than the puzzles do. That split feels accurate. For strategy and puzzle players specifically, the honest assessment is this: Lucidity asks for spatial reasoning and reactive planning, not long-form systems thinking. There's no build order, no emergent complexity that compounds over time. It's a short experience - a few hours to complete, maybe more if you chase firefly counts for bonus stages. It fits best as a palate cleanser between heavier titles, not as a primary purchase. If you came here for depth of decision-making, you'll exhaust the interesting choices before the halfway point. If you came for atmosphere and a quietly moving story told in short visual bursts, it delivers that more reliably than its 59 Metacritic suggests.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamLogic PuzzleTerminal-BasedAtmosphericShort-FormMysteryMinimalistSingle-Player FocusPuzzle Designmedia-rebind-2026-07Lemmings-styleIndirect ControlPuzzle-PlatformerHand-IllustratedEmotional NarrativeRandomized ItemsInstant DeathShort PlaythroughDreamscapeAtmospheric Soundtrack

System Requirements

Minimum

Processor
Intel Pentium 4 3 GHz or AMD Athlon 64 3000+
Memory
256 MB RAM, 512 MB for Vista
Graphics
128 MB with Shader Model 2.0 capability DirectX®: 9.0c (March 2009) Hard Drive: 5…

Keep exploring

Community Discussion

Be the first to comment on Lucidity.

Reviews & Ratings

Metacritic
59

Game Info

Developer
LucasArts
Publisher
Lucasfilm
Release Date
Oct 7, 2009

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€11.27
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from LucasArts

Buy smarter: helpful guides

Frequently asked questions about Lucidity

How much does Lucidity cost?

Lucidity is free-to-play — it costs nothing to download and play on PC. Any optional editions, DLC or in-game add-ons are listed in the price table on this page.

Does Lucidity have in-game purchases?

Lucidity is free to download and play, and is monetised through optional in-game purchases such as cosmetics, editions or DLC rather than an upfront price. Any paid editions or add-ons available are listed in the price table on this page.

What platforms is Lucidity available on?

Lucidity is available on PC.

When was Lucidity released?

Lucidity was released on 7 October 2009.

Who developed Lucidity?

Lucidity was developed by LucasArts and published by Lucasfilm.

Is Lucidity worth buying?

Lucidity holds a Metacritic score of 59/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.