Compare Lost Nova prices across 50+ stores and find the best deal. Developed by Jon Nielsen. Published by HopFrog. Released on 5/11/2022. Available on PC. Genres: Action, Adventure, Indie, Simulation.

Swap your spreadsheet for a salvaging laser. Lost Nova is a cozy, combat-free planet-crawler built for anyone who wants resource loops without the pressure of survival mechanics.

I'll be straight with you: Lost Nova is not going to scratch the late-game optimization itch I usually chase. There are no tech trees with 400 nodes, no rival factions to out-maneuver, no death spirals to pull yourself out of. What it offers instead is a tight, well-constructed resource-gathering loop inside a genuinely charming open world, and once I accepted that on its own terms, I was glad I stuck with it. You play as Mia, stranded on a colorful alien planet with a broken ship and nothing but a salvaging laser to her name. The core loop is simple: point the laser at rocks, plants, and environmental objects to harvest materials, convert those into currency or crafting components, and funnel everything into upgrades for your boots and batteries (the two main equipment tracks) or into the ship repairs that drive the main story forward. The battery meter doubles as a stamina system, draining whenever you fire the laser or jump, which gives even the light exploration a small resource-pressure dimension. It is not deep by strategy standards, but it is coherent, and the world is split into distinct biomes, from lava fields to magical forests, each with their own harvestable nodes. You can also farm, fish, and build out a hub area where your cast of NPC companions gradually gathers. The writing is where the game punches above its weight. The dialogue is funny, occasionally surprisingly sincere, and the inhabitants of the planet feel like actual characters rather than quest-dispensers. One review I came across noted the story touches on burnout and self-comparison in ways that feel oddly grounded for a game this visually cheerful. There is no villain. The world changes based on what you do, and several characters show up in different locations as the story unfolds. For a solo developer project, the production quality is legitimately impressive. Now, the honest part. The whole experience runs roughly five to ten hours depending on how thoroughly you explore. The map covers five distinct locations, which means it is traversable in minutes once you know the layout. There is zero combat, zero failure state, and almost no mechanical complexity beyond managing your battery uptime. For players who want systems to master or decisions that compound over time, this will feel thin. Steam's player base sits at 91% positive across around 228 reviews, which is a reliable signal that it delivers on its promise, but the promise is a narrow one. The closest analogues are the resource-collection pass of No Man's Sky without the survival anxiety, and the NPC-relationship texture of something like Toem. Controller support is solid, with the only noted friction being some imprecision when navigating platforming gaps. Cloud saves are in, achievements are in, trading cards are in. It is a complete, finished product from a solo developer, and the community sentiment around that point is genuinely warm. If your gaming diet is mostly grand strategy, city builders, or deep crafters, Lost Nova is worth keeping in the rotation as a palette cleanser rather than a main course. Recommend it to anyone burned out and needing something that asks very little but gives back in atmosphere and storytelling. Approach it as a two-session wind-down experience and it delivers comfortably. Diego, Scout Team

Lost Nova
ActionAdventureIndieSimulation

Lost Nova

May 11, 2022Jon NielsenHopFrog
GamerScout Says

Swap your spreadsheet for a salvaging laser. Lost Nova is a cozy, combat-free planet-crawler built for anyone who wants resource loops without the pressure of survival mechanics.

PC
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Screenshots & Media

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About Lost Nova

I'll be straight with you: Lost Nova is not going to scratch the late-game optimization itch I usually chase. There are no tech trees with 400 nodes, no rival factions to out-maneuver, no death spirals to pull yourself out of. What it offers instead is a tight, well-constructed resource-gathering loop inside a genuinely charming open world, and once I accepted that on its own terms, I was glad I stuck with it. You play as Mia, stranded on a colorful alien planet with a broken ship and nothing but a salvaging laser to her name. The core loop is simple: point the laser at rocks, plants, and environmental objects to harvest materials, convert those into currency or crafting components, and funnel everything into upgrades for your boots and batteries (the two main equipment tracks) or into the ship repairs that drive the main story forward. The battery meter doubles as a stamina system, draining whenever you fire the laser or jump, which gives even the light exploration a small resource-pressure dimension. It is not deep by strategy standards, but it is coherent, and the world is split into distinct biomes, from lava fields to magical forests, each with their own harvestable nodes. You can also farm, fish, and build out a hub area where your cast of NPC companions gradually gathers. The writing is where the game punches above its weight. The dialogue is funny, occasionally surprisingly sincere, and the inhabitants of the planet feel like actual characters rather than quest-dispensers. One review I came across noted the story touches on burnout and self-comparison in ways that feel oddly grounded for a game this visually cheerful. There is no villain. The world changes based on what you do, and several characters show up in different locations as the story unfolds. For a solo developer project, the production quality is legitimately impressive. Now, the honest part. The whole experience runs roughly five to ten hours depending on how thoroughly you explore. The map covers five distinct locations, which means it is traversable in minutes once you know the layout. There is zero combat, zero failure state, and almost no mechanical complexity beyond managing your battery uptime. For players who want systems to master or decisions that compound over time, this will feel thin. Steam's player base sits at 91% positive across around 228 reviews, which is a reliable signal that it delivers on its promise, but the promise is a narrow one. The closest analogues are the resource-collection pass of No Man's Sky without the survival anxiety, and the NPC-relationship texture of something like Toem. Controller support is solid, with the only noted friction being some imprecision when navigating platforming gaps. Cloud saves are in, achievements are in, trading cards are in. It is a complete, finished product from a solo developer, and the community sentiment around that point is genuinely warm. If your gaming diet is mostly grand strategy, city builders, or deep crafters, Lost Nova is worth keeping in the rotation as a palette cleanser rather than a main course. Recommend it to anyone burned out and needing something that asks very little but gives back in atmosphere and storytelling. Approach it as a two-session wind-down experience and it delivers comfortably. Diego, Scout Team

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:sub-5Cozy CraftingCombat-FreeNPC-Driven StoryBattery ManagementShort PlaythroughBurnout Recovery GameOpen World Lite

Steam Deck & Linux

Steam Deck PlayableProtonDB Platinum

Valve rates this game Steam Deck Playable. Runs flawlessly on Linux out of the box. Based on 8 ProtonDB community reports.

System Requirements

Minimum

OS
Windows XP and above
Memory
1024 MB RAM
Storage
500 MB available space
Graphics
512MB
Processor
1.2Ghz

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Game Info

Developer
Jon Nielsen
Publisher
HopFrog
Release Date
May 11, 2022

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Price History

2026-06-103.10(lowest)

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Frequently asked questions about Lost Nova

How much does Lost Nova cost?

Lost Nova pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock key and store offers across 50+ verified shops, so you always see the current lowest price before you buy.

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What platforms is Lost Nova available on?

Lost Nova is available on PC.

When was Lost Nova released?

Lost Nova was released on 11 May 2022.

Who developed Lost Nova?

Lost Nova was developed by Jon Nielsen and published by HopFrog.