Compare Lost Horizon prices across trusted key stores and find the best deal. Developed by Animation Arts. Published by Ravenscourt. Released on 9/24/2010. Available on PC. Genres: Adventure. Metacritic score: 77/100.

If Indiana Jones took a gap year and moonlighted as a point-and-click protagonist, you'd get Fenton Paddock. A breezy 1930s globe-trotter that nails atmosphere even when the puzzles play it safe.

My first hour with Lost Horizon felt less like booting up a 2010 adventure game and more like stumbling into a Saturday matinee serial from the wrong decade, and I mean that as a genuine compliment. Animation Arts clearly built this entire experience around one core fantasy: what if you could play something that felt like Raiders of the Lost Ark, from the opening travel montage right down to the fedora-adjacent smuggler protagonist. Fenton Paddock is a disgraced British soldier turned Hong Kong cargo runner who gets pulled into a globe-spanning chase involving Nazi occultists, the mythical city of Shambhala, and enough exotic locations to fill a travel brochure. The setup is unapologetically borrowed, but the execution has enough polish and personality to make you not care. As a point-and-click, Lost Horizon keeps things mechanically clean. Left-click interacts, right-click examines, the inventory lives along the bottom of the screen, and item combinations show you immediately whether two objects can pair up before you even click. A spacebar hotspot highlighter marks active objects on screen, which is optional but genuinely sensible. Mini-games like standalone puzzles come with an easy or adventurer difficulty choice upfront, which makes the whole thing accessible without forcing casual players into a brick wall. The pacing is notably faster than the genre average. You move through Hong Kong nightclubs, snowy Himalayan mountainsides, tiger-prowled Indian jungles, Nazi-occupied Berlin, and a German castle, and the scene changes keep momentum up in a way that slower, more methodical adventure games rarely manage. There is also a late-game chapter where you swap between Fenton and his companion Kim to solve puzzles from two perspectives simultaneously, which is easily the design highlight of the whole run. The rough edges are real, though. The writing is the weakest link. Fenton's one-liners land occasionally, but the script never fully commits to either comedy or genuine tension. Kim has potential as a foil and gets almost no room to breathe before the story needs her to do heroine things in the final act. The broader narrative leans so hard on the Indiana Jones template that some players will feel more like they are watching an unlicensed homage than experiencing an original story. Puzzle logic, while mostly fair, has a few moments where the solution arrives with zero contextual justification, and the lip-sync in cutscenes is noticeably mismatched in English. Voice acting is a split result: Fenton and the British cast sound great, while other nationalities get accents that range from understated to dubious. For anyone who bounced off the genre because point-and-clicks tend to punish you with pixel hunts and obscure inventory logic, Lost Horizon is actually one of the more forgiving entry points. It never stops being fun on its own pulp-adventure terms, the hand-drawn backgrounds blended with 3D character models hold up visually, and the soundtrack leans into that John Williams-adjacent orchestral energy without apology. Steam players have rated it very positively over the years, and a Metacritic score of 77 lines up with the general consensus: solidly good, not genre-defining. If you have already cleared the Secret Files series from the same developer and want more of that energy with a sunnier, more action-forward tone, this is exactly the next thing to play. Alex, Scout Team

Lost Horizon

Lost Horizon

Sep 24, 2010Animation ArtsRavenscourt
GamerScout Says

If Indiana Jones took a gap year and moonlighted as a point-and-click protagonist, you'd get Fenton Paddock. A breezy 1930s globe-trotter that nails atmosphere even when the puzzles play it safe.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A

GamerScout Verdict

Best for point-and-click fans who want globe-trotting pulp action over deep storytelling and do not mind a breezy, low-friction ride.

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About Lost Horizon

My first hour with Lost Horizon felt less like booting up a 2010 adventure game and more like stumbling into a Saturday matinee serial from the wrong decade, and I mean that as a genuine compliment. Animation Arts clearly built this entire experience around one core fantasy: what if you could play something that felt like Raiders of the Lost Ark, from the opening travel montage right down to the fedora-adjacent smuggler protagonist. Fenton Paddock is a disgraced British soldier turned Hong Kong cargo runner who gets pulled into a globe-spanning chase involving Nazi occultists, the mythical city of Shambhala, and enough exotic locations to fill a travel brochure. The setup is unapologetically borrowed, but the execution has enough polish and personality to make you not care. As a point-and-click, Lost Horizon keeps things mechanically clean. Left-click interacts, right-click examines, the inventory lives along the bottom of the screen, and item combinations show you immediately whether two objects can pair up before you even click. A spacebar hotspot highlighter marks active objects on screen, which is optional but genuinely sensible. Mini-games like standalone puzzles come with an easy or adventurer difficulty choice upfront, which makes the whole thing accessible without forcing casual players into a brick wall. The pacing is notably faster than the genre average. You move through Hong Kong nightclubs, snowy Himalayan mountainsides, tiger-prowled Indian jungles, Nazi-occupied Berlin, and a German castle, and the scene changes keep momentum up in a way that slower, more methodical adventure games rarely manage. There is also a late-game chapter where you swap between Fenton and his companion Kim to solve puzzles from two perspectives simultaneously, which is easily the design highlight of the whole run. The rough edges are real, though. The writing is the weakest link. Fenton's one-liners land occasionally, but the script never fully commits to either comedy or genuine tension. Kim has potential as a foil and gets almost no room to breathe before the story needs her to do heroine things in the final act. The broader narrative leans so hard on the Indiana Jones template that some players will feel more like they are watching an unlicensed homage than experiencing an original story. Puzzle logic, while mostly fair, has a few moments where the solution arrives with zero contextual justification, and the lip-sync in cutscenes is noticeably mismatched in English. Voice acting is a split result: Fenton and the British cast sound great, while other nationalities get accents that range from understated to dubious. For anyone who bounced off the genre because point-and-clicks tend to punish you with pixel hunts and obscure inventory logic, Lost Horizon is actually one of the more forgiving entry points. It never stops being fun on its own pulp-adventure terms, the hand-drawn backgrounds blended with 3D character models hold up visually, and the soundtrack leans into that John Williams-adjacent orchestral energy without apology. Steam players have rated it very positively over the years, and a Metacritic score of 77 lines up with the general consensus: solidly good, not genre-defining. If you have already cleared the Secret Files series from the same developer and want more of that energy with a sunnier, more action-forward tone, this is exactly the next thing to play.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayertier:aaa1930s SettingPulp AdventureDual ProtagonistInventory PuzzlesHotspot HighlighterNazi OccultHand-Drawn BackgroundsAccessible Difficulty

System Requirements

Minimum

OS
Windows® XP/Vista™/Windows 7™
Sound
DirectX® 9-compatible 16-bit sound card (optional)
Memory
512 MB RAM
Graphics
DirectX® 9-compatible AGP or PCI Express 64 MB video card or better
DirectX®
DirectX® 9
Processor
Pentium IV 2 GHz Single Core or 100 % compatible CPU
Hard Drive
4.5 GB of free hard disk space

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Reviews & Ratings

Metacritic
77

Game Info

Developer
Animation Arts
Publisher
Ravenscourt
Release Date
Sep 24, 2010

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How much does Lost Horizon cost?

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What platforms is Lost Horizon available on?

Lost Horizon is available on PC.

When was Lost Horizon released?

Lost Horizon was released on 24 September 2010.

Who developed Lost Horizon?

Lost Horizon was developed by Animation Arts and published by Ravenscourt.

Is Lost Horizon worth buying?

Lost Horizon holds a Metacritic score of 77/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.