Compare Lords of the Realm Complete prices across trusted key stores and find the best deal. Developed by Impressions Games. Published by Rebellion. Released on 12/3/2015. Available on PC. Genres: Single Player, Strategy, RPG. Metacritic score: 77/100.

Three decades of medieval conquest, one bundle: Lords of the Realm Complete packs the full Impressions Games trilogy plus Lords of Magic into a single package for strategy fans who want their feudalism served old-school.

Lords of the Realm Complete is a PC strategy bundle collecting the entire Impressions Games medieval lineage: the original Lords of the Realm (1994), Lords of the Realm II (1996) with its Siege Pack expansion, Lords of the Realm III (2004), and the fantasy spin-off Lords of Magic: Special Edition. That is four games spanning a decade of design philosophy, and the design philosophy shifts so radically between entries that calling them a trilogy is almost misleading. Treat each title as a separate experience with its own learning curve, and you will get your money's worth many times over. The first game sets the template. You govern English counties through seasonal turns, balancing crop rotation, taxation, peasant morale, and army recruitment while up to five AI lords compete for the empty 1268 throne. Random events like plagues and county rebellions keep you honest, and the diplomacy layer lets you form alliances or dispatch messengers to declare war. Field battles and castle sieges resolve in real-time, with individual units controllable or delegable to the AI if you prefer hands-off resolution. It is rough by modern standards, but the seasonal rhythm has a genuinely compulsive quality once it clicks. Lords of the Realm II is the series high point and the reason this bundle sells. It deepens every system from the original: a richer turn-based management phase feeds into real-time siege combat where pikemen fill moats, catapults punch wall breaches, battering rams splinter gates, and macemen sprint for the castle flag through the chaos. The interplay between economic planning and tactical execution rewards deliberate play, and the community still produces strategy guides decades later. The AI has well-documented weaknesses and becomes predictable once you learn its patterns, but the sandbox of unit compositions (archers, crossbowmen, knights, pike blocks, mercenaries) gives you enough levers to keep experimenting anyway. Diplomacy is genuinely shallow and alliances are fragile to the point of irrelevance, but the core loop of build, muster, besiege is tight enough that those gaps barely register mid-campaign. Lords of the Realm III pivots hard to full real-time strategy across a strategic map, trading the granular feudal sim for four single-player campaigns set in Ireland, England, France, and Germany. Castle defenders now pour boiling oil from battlements, fire ballistae from towers, and armies are commanded at the company level. It received mixed reviews at launch and the community criticism was consistent: the province management is simplified compared to its predecessor, and veterans of II felt the turn-based soul had been stripped out. Taken on its own terms as a streamlined RTS with satisfying siege spectacle, it holds up better than its reputation suggests. Lords of Magic rounds out the bundle as a fantasy strategy outlier with its own mechanics, a different genre note that either broadens the package or feels out of place depending on your taste. The caveats are real. These are DOS and early Windows-era games running under compatibility wrappers, and setup friction exists. The oldest entries show their age in UI and AI alike, and none of the titles offer modern quality-of-life features like autosave or resolution scaling. But if you grew up with grand strategy in the 1990s, or if you are curious where the castle-siege loop that influenced titles like Stronghold originated, this is a dense and historically significant collection. Lords of the Realm II alone justifies the price of admission for strategy fans who can tolerate a learning curve and an AI that occasionally goes on holiday. Monika, Scout Team

Lords of the Realm Complete
Single PlayerStrategyRPG

Lords of the Realm Complete

Dec 3, 2015Impressions GamesRebellion
GamerScout Says

Three decades of medieval conquest, one bundle: Lords of the Realm Complete packs the full Impressions Games trilogy plus Lords of Magic into a single package for strategy fans who want their feudalism served old-school.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A
Historical low: €0.89

GamerScout Verdict

Best for strategy veterans and retro-game curious players who can tolerate old-school UI in exchange for Lords of the Realm II's still-satisfying siege loop.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.899 Jun 2026
Keyshops
€0.87€0.93€0.98€1.045 Jun13 Jun21 Jun28 Jun6 Jul
Tracking prices since 5 Jun 2026
Create alert

Screenshots & Media

About Lords of the Realm Complete

Lords of the Realm Complete is a PC strategy bundle collecting the entire Impressions Games medieval lineage: the original Lords of the Realm (1994), Lords of the Realm II (1996) with its Siege Pack expansion, Lords of the Realm III (2004), and the fantasy spin-off Lords of Magic: Special Edition. That is four games spanning a decade of design philosophy, and the design philosophy shifts so radically between entries that calling them a trilogy is almost misleading. Treat each title as a separate experience with its own learning curve, and you will get your money's worth many times over. The first game sets the template. You govern English counties through seasonal turns, balancing crop rotation, taxation, peasant morale, and army recruitment while up to five AI lords compete for the empty 1268 throne. Random events like plagues and county rebellions keep you honest, and the diplomacy layer lets you form alliances or dispatch messengers to declare war. Field battles and castle sieges resolve in real-time, with individual units controllable or delegable to the AI if you prefer hands-off resolution. It is rough by modern standards, but the seasonal rhythm has a genuinely compulsive quality once it clicks. Lords of the Realm II is the series high point and the reason this bundle sells. It deepens every system from the original: a richer turn-based management phase feeds into real-time siege combat where pikemen fill moats, catapults punch wall breaches, battering rams splinter gates, and macemen sprint for the castle flag through the chaos. The interplay between economic planning and tactical execution rewards deliberate play, and the community still produces strategy guides decades later. The AI has well-documented weaknesses and becomes predictable once you learn its patterns, but the sandbox of unit compositions (archers, crossbowmen, knights, pike blocks, mercenaries) gives you enough levers to keep experimenting anyway. Diplomacy is genuinely shallow and alliances are fragile to the point of irrelevance, but the core loop of build, muster, besiege is tight enough that those gaps barely register mid-campaign. Lords of the Realm III pivots hard to full real-time strategy across a strategic map, trading the granular feudal sim for four single-player campaigns set in Ireland, England, France, and Germany. Castle defenders now pour boiling oil from battlements, fire ballistae from towers, and armies are commanded at the company level. It received mixed reviews at launch and the community criticism was consistent: the province management is simplified compared to its predecessor, and veterans of II felt the turn-based soul had been stripped out. Taken on its own terms as a streamlined RTS with satisfying siege spectacle, it holds up better than its reputation suggests. Lords of Magic rounds out the bundle as a fantasy strategy outlier with its own mechanics, a different genre note that either broadens the package or feels out of place depending on your taste. The caveats are real. These are DOS and early Windows-era games running under compatibility wrappers, and setup friction exists. The oldest entries show their age in UI and AI alike, and none of the titles offer modern quality-of-life features like autosave or resolution scaling. But if you grew up with grand strategy in the 1990s, or if you are curious where the castle-siege loop that influenced titles like Stronghold originated, this is a dense and historically significant collection. Lords of the Realm II alone justifies the price of admission for strategy fans who can tolerate a learning curve and an AI that occasionally goes on holiday.

Monika
Monika · Scout Team

RPGs

Tags

steamCastle SiegesMedieval ManagementBundleHybrid Turn-Based RTSSeasonal TurnsFeudal EconomyRetro StrategySingle-Player Campaigns

System Requirements

Minimum

Memory
512 MB RAM
Graphics
NNVidia/ATI 3D DirectX 7 Hardware T&L ( DirectX 9)
Processor
1.8 GHz
System requirements
Windows Vista, Windows 7, Windows 8 or Windows 10

Keep exploring

Community Discussion

Be the first to comment on Lords of the Realm Complete.

Reviews & Ratings

Metacritic
77

Game Info

Developer
Impressions Games
Publisher
Rebellion
Release Date
Dec 3, 2015

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Impressions Games

Buy smarter: helpful guides

Looking for more? See games like Lords of the Realm Complete →

Frequently asked questions about Lords of the Realm Complete

How much does Lords of the Realm Complete cost?

Lords of the Realm Complete pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Lords of the Realm Complete cheapest?

Compare Lords of the Realm Complete prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Lords of the Realm Complete available on?

Lords of the Realm Complete is available on PC.

When was Lords of the Realm Complete released?

Lords of the Realm Complete was released on 3 December 2015.

Who developed Lords of the Realm Complete?

Lords of the Realm Complete was developed by Impressions Games and published by Rebellion.

Is Lords of the Realm Complete worth buying?

Lords of the Realm Complete holds a Metacritic score of 77/100, making it one of the standout Single Player titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.