Compare Life Is Strange Complete Key prices across 50+ stores and find the best deal. Developed by DONTNOD. Published by Square Enix. Released on 1/30/2015. Available on PC. Genres: Action, Single Player, Third Person, Adventure.

Five-episode narrative adventure where photography student Max Caulfield rewinds time to unravel a missing-person mystery in the quiet coastal town of Arcadia Bay. If story-first games are your lane, this one hits hard.

Life Is Strange is a five-episode graphic adventure released across 2015 by DONTNOD Entertainment. You play as Max Caulfield, a photography student at Blackwell Academy who discovers she can rewind time, and that single mechanic does more work than most games' entire toolkits. The core loop is exploration, conversation trees, environmental puzzle-solving, and fetch quests - low-friction stuff by design. The rewind ability lets you replay dialogue exchanges, undo mistakes mid-puzzle, and test the consequences of choices before committing to them. It sounds like a safety net, but DONTNOD uses it cleverly to make you feel the weight of decisions you cannot ultimately take back. What the game does exceptionally well is layering its central mechanic into the emotional logic of the story rather than keeping it purely as a puzzle tool. Every major beat in Arcadia Bay connects back to cause and effect, and the five-episode structure gives the narrative room to breathe in ways a single-release format rarely allows. The indie-acoustic soundtrack is genuinely excellent - one of those rare cases where the music feels written for the specific scenes rather than licensed in after the fact. Voice performances from Hannah Telle as Max and Ashly Burch as Chloe Price ground the relationship at the story's centre, and that relationship is really what you are here for. The downsides are real and worth flagging. Dialogue occasionally veers into painfully dated teen slang that drew criticism even at launch, and some players find the first episode slow enough to nearly lose them before the story opens up properly. The final episode's ending is famously divisive - your accumulated choices across earlier episodes influence character relationships, but the two closing options are binary rather than a product of everything you've done, which left a portion of the community cold. A handful of technical bugs around the rewind fast-forward function have also been reported, so saving frequently is sensible advice. Some optional stealth sections in episode three feel grafted on from a different game entirely. None of that sinks it. Life Is Strange earned over 75 Game of the Year listings at the time of release and has built a community that is still actively discussing it years later. It is not a game for players who want reflex challenges, deep mechanical systems, or quick sessions - it demands patience and emotional investment. But if you lean toward story-driven adventures in the vein of early Telltale games and want something that takes its themes of identity, grief, friendship, and consequence seriously, this complete collection is the natural starting point for the whole series. Alex, Scout Team

Life Is Strange Complete Key
ActionSingle PlayerThird PersonAdventure

Life Is Strange Complete Key

Jan 30, 2015DONTNODSquare Enix
GamerScout Says

Five-episode narrative adventure where photography student Max Caulfield rewinds time to unravel a missing-person mystery in the quiet coastal town of Arcadia Bay. If story-first games are your lane, this one hits hard.

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Screenshots & Media

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About Life Is Strange Complete Key

Life Is Strange is a five-episode graphic adventure released across 2015 by DONTNOD Entertainment. You play as Max Caulfield, a photography student at Blackwell Academy who discovers she can rewind time, and that single mechanic does more work than most games' entire toolkits. The core loop is exploration, conversation trees, environmental puzzle-solving, and fetch quests - low-friction stuff by design. The rewind ability lets you replay dialogue exchanges, undo mistakes mid-puzzle, and test the consequences of choices before committing to them. It sounds like a safety net, but DONTNOD uses it cleverly to make you feel the weight of decisions you cannot ultimately take back. What the game does exceptionally well is layering its central mechanic into the emotional logic of the story rather than keeping it purely as a puzzle tool. Every major beat in Arcadia Bay connects back to cause and effect, and the five-episode structure gives the narrative room to breathe in ways a single-release format rarely allows. The indie-acoustic soundtrack is genuinely excellent - one of those rare cases where the music feels written for the specific scenes rather than licensed in after the fact. Voice performances from Hannah Telle as Max and Ashly Burch as Chloe Price ground the relationship at the story's centre, and that relationship is really what you are here for. The downsides are real and worth flagging. Dialogue occasionally veers into painfully dated teen slang that drew criticism even at launch, and some players find the first episode slow enough to nearly lose them before the story opens up properly. The final episode's ending is famously divisive - your accumulated choices across earlier episodes influence character relationships, but the two closing options are binary rather than a product of everything you've done, which left a portion of the community cold. A handful of technical bugs around the rewind fast-forward function have also been reported, so saving frequently is sensible advice. Some optional stealth sections in episode three feel grafted on from a different game entirely. None of that sinks it. Life Is Strange earned over 75 Game of the Year listings at the time of release and has built a community that is still actively discussing it years later. It is not a game for players who want reflex challenges, deep mechanical systems, or quick sessions - it demands patience and emotional investment. But if you lean toward story-driven adventures in the vein of early Telltale games and want something that takes its themes of identity, grief, friendship, and consequence seriously, this complete collection is the natural starting point for the whole series. Alex, Scout Team

Tags

steamEpisodicTime Rewind MechanicNarrative ChoicesComing-of-AgeMystery InvestigationEmotional StorytellingButterfly EffectConsequence System

System Requirements

Minimum

Memory
2 GB RAM
Graphics
512 MB VRAM
Processor
2 GHz
System requirements
Windows Vista

Recommended

Memory
2 GB RAM
Graphics
1024 MB VRAM
Processor
3 GHz
System requirements
Windows 7

Reviews & Ratings

No ratings available

Game Info

Developer
DONTNOD
Publisher
Square Enix
Release Date
Jan 30, 2015

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