
Lawnmower Game Racing 2: Drunken
Fifteen tracks, four mowers, three AI opponents, and a drunken physics twist: this is the least serious racing game on Steam, and it knows it.
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About Lawnmower Game Racing 2: Drunken
I want to be straight with you: I cover racing games every week, from hardcore sims with force-feedback wheel support down to the goofiest kart racers. Lawnmower Game Racing 2: Drunken sits at the absolute far end of that spectrum, and whether that's a recommendation or a warning depends entirely on your tolerance for micro-budget absurdity. The setup is simple. You pick one of four lawnmowers, drop into one of 15 themed tracks, and race against three AI opponents across a 60-second run to find a coin, reach the finish line, and collect a bottle waiting at the end for a Steam achievement pop. The developer, Valkeala Software's solo creator Tero Lunkka, has built an entire cottage industry around this formula, and Racing 2: Drunken is the racing-branch sequel to the original Lawnmower Game: Racing. The twist here is in the subtitle: the physics handling is deliberately wobbly and unhinged, which is either charming or infuriating depending on your mood at the time. Controls are keyboard-driven WASD plus a handbrake, no wheel or controller support to speak of, and there is absolutely zero sim pretension here. The game is built in Unreal Engine, which is a slightly wild technical choice for something this lo-fi, but it does mean the 3D environments have a bit more visual presence than you might expect from the price bracket. The tracks have different themes, the AI opponents do something vaguely resembling racing, and the achievement hooks are genuinely the main draw. If you are an achievement hunter or someone who collects 100-percent completions, this is clearly the intended audience. Each track hides a collectible bottle that triggers a Steam achievement, and finishing all 15 within the time limit is the whole game loop. It is honestly transparent about this - the description self-deprecatingly calls it the world's slowest racing game, which sets accurate expectations. Here is the honest part though: there is no split-screen, no local multiplayer, no online mode. As someone who cares deeply about whether something works for a Saturday night with friends, this is purely a solo, headphones-on, half-awake-at-midnight kind of experience. It is not the game you fire up when four people are crammed on a couch. The AI is described by the developer as "stupid," which is at least refreshingly honest, and from what community screenshots and footage show, that description holds up. You are really just racing against the clock and the track layout, not against meaningful competition. The Steam user base sits at Mostly Positive in a small sample, which tracks for what this is: people who bought it knowing exactly what they were getting and got it. If you go in expecting Gran Turismo, you have only yourself to blame. If you go in expecting a meme-adjacent, achievement-farming lawnmower romp with drunken handling and zero depth, you will probably not be upset. It is a sub-five-dollar game with sub-five-dollar ambitions, and it does not pretend otherwise. Hardware-wise, your integrated GPU from 2018 will run this fine. Leave the wheel in the stand. Riley, Scout Team
Tags
System Requirements
Minimum
- OS
- windows 10
- Memory
- 4 GB RAM
- DirectX
- Version 9.0
- Storage
- 16 GB available space
- Graphics
- nividia 2000
- Processor
- i5
- Sound Card
- Direct x9
Recommended
- OS
- windows 11
- Memory
- 6 GB RAM
- DirectX
- Version 9.0
- Storage
- 16 GB available space
- Graphics
- nvidia 2000 series
- Processor
- i7
- Sound Card
- Direct x9
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Reviews & Ratings
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Game Info
- Developer
- Tero Lunkka
- Publisher
- Valkeala Software
- Release Date
- Oct 22, 2024







