Compare Late Shift prices across trusted key stores and find the best deal. Developed by CtrlMovie. Published by Wales Interactive. Released on 4/18/2017. Available on PC, Xbox. Genres: Adventure, Indie. Metacritic score: 79/100.

A live-action FMV crime thriller set in nocturnal London where every choice reshapes the heist, seven endings, zero filler, one sleepless night.

Late Shift is a full-motion video interactive film, which means you are watching real actors, real locations, and a real cinematographer's work, tapping a prompt every minute or two to redirect where the story goes. It is not a game in the traditional sense, but that framing undersells it. Wales Interactive and CtrlMovie built something closer to a branching crime film you co-author, set across a single tense night in London. A young parking attendant gets dragged into a brutal heist, and from that premise the story fans outward into betrayal, loyalty, violence, and a handful of genuinely surprising places depending on how you play it. What sets Late Shift apart from the graveyard of forgettable FMV experiments is that the production is legitimately cinematic. The night-city atmosphere, the neon-slicked streets, the cramped auction house tension, they all hold up because someone actually cared about shot composition. The soundtrack does real work here too, quiet and percussive where it needs to be, and the lead performance is committed enough that you feel the weight of decisions rather than treating them like a trivia prompt. For a sub-three-hour runtime on a single playthrough, it earns its mood. The branching is more substantive than it looks at a glance. Seven distinct endings sounds modest until you realize the path to each one involves meaningfully different scenes, different character beats, and sometimes radically different tonal registers. One run might feel like a tightly wound noir thriller. Another curls into something almost operatic. Replaying it with intent, trying to map the decision tree, is genuinely satisfying for people who like that kind of forensic second pass. The choices themselves range from instinctive split-second calls to slower moral weighings, and the game is smart enough to vary that rhythm. The criticisms are real and worth naming. If you dislike FMV as a format on principle, nothing here will convert you. The pacing in the first act asks for patience, and a few of the decision windows feel arbitrary rather than thematic. Some branching paths are thinner than others, and completionists who chase all seven endings might notice the seams in the narrative architecture by run four or five. It is also a short experience, and repeat playthroughs share a significant percentage of footage regardless of your choices. Go in knowing you are buying a curated film experience with agency baked in, not a sprawling RPG. For what it is, though, Late Shift delivers with unusual consistency. It knows its own length. It respects that three tight hours can leave a stronger impression than ten bloated ones. If you have any affection for late-night London aesthetics, crime thriller pacing, or just want to see FMV done with actual craft, this one rewards the time. The 86% positive Steam consensus reflects something real: audiences who accept the format tend to genuinely like what they find here. Kai, Scout Team

Late Shift

Late Shift

Apr 18, 2017CtrlMovieWales Interactive
GamerScout Says

A live-action FMV crime thriller set in nocturnal London where every choice reshapes the heist, seven endings, zero filler, one sleepless night.

PCXbox
Steam Deck VerifiedProtonDB Gold
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Historical low: €1.50

GamerScout Verdict

A rare FMV title with genuine cinematic craft - best for crime thriller fans who want a sharp, branching single-night story.

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Screenshots & Media

About Late Shift

Late Shift is a full-motion video interactive film, which means you are watching real actors, real locations, and a real cinematographer's work, tapping a prompt every minute or two to redirect where the story goes. It is not a game in the traditional sense, but that framing undersells it. Wales Interactive and CtrlMovie built something closer to a branching crime film you co-author, set across a single tense night in London. A young parking attendant gets dragged into a brutal heist, and from that premise the story fans outward into betrayal, loyalty, violence, and a handful of genuinely surprising places depending on how you play it. What sets Late Shift apart from the graveyard of forgettable FMV experiments is that the production is legitimately cinematic. The night-city atmosphere, the neon-slicked streets, the cramped auction house tension, they all hold up because someone actually cared about shot composition. The soundtrack does real work here too, quiet and percussive where it needs to be, and the lead performance is committed enough that you feel the weight of decisions rather than treating them like a trivia prompt. For a sub-three-hour runtime on a single playthrough, it earns its mood. The branching is more substantive than it looks at a glance. Seven distinct endings sounds modest until you realize the path to each one involves meaningfully different scenes, different character beats, and sometimes radically different tonal registers. One run might feel like a tightly wound noir thriller. Another curls into something almost operatic. Replaying it with intent, trying to map the decision tree, is genuinely satisfying for people who like that kind of forensic second pass. The choices themselves range from instinctive split-second calls to slower moral weighings, and the game is smart enough to vary that rhythm. The criticisms are real and worth naming. If you dislike FMV as a format on principle, nothing here will convert you. The pacing in the first act asks for patience, and a few of the decision windows feel arbitrary rather than thematic. Some branching paths are thinner than others, and completionists who chase all seven endings might notice the seams in the narrative architecture by run four or five. It is also a short experience, and repeat playthroughs share a significant percentage of footage regardless of your choices. Go in knowing you are buying a curated film experience with agency baked in, not a sprawling RPG. For what it is, though, Late Shift delivers with unusual consistency. It knows its own length. It respects that three tight hours can leave a stronger impression than ten bloated ones. If you have any affection for late-night London aesthetics, crime thriller pacing, or just want to see FMV done with actual craft, this one rewards the time. The 86% positive Steam consensus reflects something real: audiences who accept the format tend to genuinely like what they find here.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamFMVBranching NarrativeCrime ThrillerMultiple EndingsInteractive FilmShort PlaytimeReplayable StoryNight Atmosphere

System Requirements

Minimum

Processor
Core i3 / AMD A6 2.4Ghz
Memory
2 GB RAM
Graphics
NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
DirectX
Version 11
Storage
7500 MB available space

Recommended

OS
Windows 10 64-bit
Processor
2.0 GHz
Memory
4 GB RAM
Graphics
DirectX 11.0 compatible video card
DirectX
Version 11
Storage
7 GB available space

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Reviews & Ratings

Metacritic
79
Steam
86%(9,154)

Game Info

Developer
CtrlMovie
Publisher
Wales Interactive
Release Date
Apr 18, 2017

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Frequently asked questions about Late Shift

How much does Late Shift cost?

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What platforms is Late Shift available on?

Late Shift is available on PC, Xbox.

When was Late Shift released?

Late Shift was released on 18 April 2017.

Who developed Late Shift?

Late Shift was developed by CtrlMovie and published by Wales Interactive.

Is Late Shift worth buying?

Late Shift holds a Metacritic score of 79/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.