Compare Kings of Kung Fu prices across trusted key stores and find the best deal. Developed by Jae Lee Productions. Published by Jae Lee Productions. Released on 6/25/2015. Available on PC. Genres: Action, Indie.

A scrappy love letter to 70s Kung Fu cinema with a roster of fighters ripped straight from grindhouse VHS. Fun in bursts, rough around the edges.

Kings of Kung Fu is a one-on-one fighting game built almost entirely as a tribute to classic Kung Fu cinema, the kind of Saturday-afternoon, badly-dubbed, gloriously over-the-top films that defined an era. Developer Jae Lee Productions clearly made this for people who own at least one Bruce Lee poster, and that sincerity comes through in every fighter selection screen and every exaggerated hit sound. The roster pulls from obvious genre archetypes - monks, brawlers, acrobatic fighters - each styled to evoke a specific flavour of grindhouse martial arts film. If you grew up watching these movies, the vibe alone will earn it some goodwill. The fighting system is designed to be accessible rather than technical. Inputs are simple, combos are readable, and the barrier to entry is deliberately low. The developer's stated goal was to reach casual to mid-core players, and that shows. Hardcore fighting game fans accustomed to the frame-data depth of Street Fighter or the complexity of Tekken will find the mechanics shallow. There is no elaborate system for cancels or mix-ups that rewards hundreds of hours of lab time. What you get is something closer to a couch-multiplayer experience - the kind of game you load up when a friend comes over and neither of you wants to read a 40-page tutorial. Where the game genuinely shines is in its aesthetic commitment. The visual style leans into the grainy, washed-out palette of period kung fu films. Animations are deliberately exaggerated, fighters sell their hits with dramatic recoil, and the soundtrack keeps the mood grounded in that very specific nostalgic frequency. For a small indie production released in 2015, the attention to cinematic detail is the clearest sign that a real fan made this. It is not technically polished in the way a major studio release would be, but the craft is pointed in a specific direction and stays there. The honest downsides are real though. With a Mixed rating on Steam and around 720 reviews, the community response reflects genuine technical and content complaints. The roster, while thematic, is limited. Single-player content is thin. And the AI opponents do not scale in ways that create sustained challenge for anyone with fighting game experience. These are the cracks that show up when a passion project meets the expectations of a broader gaming audience. If you come in expecting a fully featured fighter, you will likely bounce off it quickly. The audience for Kings of Kung Fu is genuinely specific, and there is nothing wrong with that. If you have a friend who knows every line of Enter the Dragon, or if you want something lightweight and mood-heavy to play for an hour with zero commitment, this fits a niche that almost nobody else fills on PC. It knows what it is. I respect a game that knows what it is. Kai, Scout Team

Kings of Kung Fu

Kings of Kung Fu

Jun 25, 2015Jae Lee Productions
GamerScout Says

A scrappy love letter to 70s Kung Fu cinema with a roster of fighters ripped straight from grindhouse VHS. Fun in bursts, rough around the edges.

PC
Steam Deck Verified
Best Price Available
€0.00
at N/A
Historical low: €1.24

GamerScout Verdict

Best for Kung Fu film fans wanting a casual couch fighter - anyone chasing deep mechanics will bounce off fast.

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Price History

Historical low
€1.245 Jun 2026
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€1.14€1.21€1.27€1.345 Jun16 Jun27 Jun7 Jul18 Jul
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Screenshots & Media

About Kings of Kung Fu

Kings of Kung Fu is a one-on-one fighting game built almost entirely as a tribute to classic Kung Fu cinema, the kind of Saturday-afternoon, badly-dubbed, gloriously over-the-top films that defined an era. Developer Jae Lee Productions clearly made this for people who own at least one Bruce Lee poster, and that sincerity comes through in every fighter selection screen and every exaggerated hit sound. The roster pulls from obvious genre archetypes - monks, brawlers, acrobatic fighters - each styled to evoke a specific flavour of grindhouse martial arts film. If you grew up watching these movies, the vibe alone will earn it some goodwill. The fighting system is designed to be accessible rather than technical. Inputs are simple, combos are readable, and the barrier to entry is deliberately low. The developer's stated goal was to reach casual to mid-core players, and that shows. Hardcore fighting game fans accustomed to the frame-data depth of Street Fighter or the complexity of Tekken will find the mechanics shallow. There is no elaborate system for cancels or mix-ups that rewards hundreds of hours of lab time. What you get is something closer to a couch-multiplayer experience - the kind of game you load up when a friend comes over and neither of you wants to read a 40-page tutorial. Where the game genuinely shines is in its aesthetic commitment. The visual style leans into the grainy, washed-out palette of period kung fu films. Animations are deliberately exaggerated, fighters sell their hits with dramatic recoil, and the soundtrack keeps the mood grounded in that very specific nostalgic frequency. For a small indie production released in 2015, the attention to cinematic detail is the clearest sign that a real fan made this. It is not technically polished in the way a major studio release would be, but the craft is pointed in a specific direction and stays there. The honest downsides are real though. With a Mixed rating on Steam and around 720 reviews, the community response reflects genuine technical and content complaints. The roster, while thematic, is limited. Single-player content is thin. And the AI opponents do not scale in ways that create sustained challenge for anyone with fighting game experience. These are the cracks that show up when a passion project meets the expectations of a broader gaming audience. If you come in expecting a fully featured fighter, you will likely bounce off it quickly. The audience for Kings of Kung Fu is genuinely specific, and there is nothing wrong with that. If you have a friend who knows every line of Enter the Dragon, or if you want something lightweight and mood-heavy to play for an hour with zero commitment, this fits a niche that almost nobody else fills on PC. It knows what it is. I respect a game that knows what it is.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamKung Fu CinemaCouch MultiplayerRetro AestheticCasual FighterOne-on-One CombatPassion ProjectLow Barrier to Entry

System Requirements

Minimum

Processor
Intel Pentium4 2.0 GHz and up
Memory
4 GB RAM
Graphics
GeForce 9500 GT , VRAM: 256MB and up
DirectX
Version 9.0c
Storage
5 GB available space
Sound Card
DirectX9.0c Compatible Audio

Recommended

OS
Windows7
Processor
Intel Core i5 2300 and up
Memory
8 GB RAM
Graphics
GeForce GTS 250 ,VRAM: 512MB and up
DirectX
Version 9.0c
Storage
5 GB available space
Sound Card
DirectX9.0c Compatible…

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Reviews & Ratings

Steam
66%(720)

Game Info

Developer
Jae Lee Productions
Publisher
Jae Lee Productions
Release Date
Jun 25, 2015

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Frequently asked questions about Kings of Kung Fu

How much does Kings of Kung Fu cost?

Kings of Kung Fu pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Kings of Kung Fu available on?

Kings of Kung Fu is available on PC.

When was Kings of Kung Fu released?

Kings of Kung Fu was released on 25 June 2015.

Who developed Kings of Kung Fu?

Kings of Kung Fu was developed by Jae Lee Productions.