Compare Katamari Damacy Reroll prices across trusted key stores and find the best deal. Developed by MONKEYCRAFT Co. Ltd.. Published by BANDAI NAMCO Entertainment. Released on 12/6/2018. Available on PC, Xbox. Genres: Action, Casual. Metacritic score: 81/100.

Few games have survived a console generation jump with their soul completely intact. Reroll is the rare remaster that proves the original concept was bulletproof all along.

My first hour with Katamari Damacy Reroll involved picking up thumbtacks, candy wrappers, and a single panicked mouse, before graduating to rolling up cats, park benches, and eventually whole apartment blocks. That progression from the miniature to the monstrous is the entire game, and it is genuinely one of the most satisfying feedback loops I have encountered outside of a proper action-RPG. The premise is straightforward: the King of All Cosmos drunkenly destroyed every star in the sky, and he has sent his tiny son the Prince down to Earth to fix the mess by rolling a sticky ball called a katamari over literally everything until it grows large enough to be launched into orbit as a new celestial body. It is absurd. It is also completely legible in about thirty seconds. The core mechanic works off a dual-stick scheme where both analog sticks drive the katamari the way two hands push a real ball: push both forward to roll straight, use them in opposition to turn. It is tank-like and deliberately unwieldy, and that resistance is not a flaw. As the katamari swells from centimeters to kilometers the weight of the controls starts to feel appropriate, like you genuinely are trying to maneuver a growing moon through a suburban neighborhood. Keyboard play is a different story. The WASD-and-IJKL layout is technically functional but fights you at every turn, and the community consensus is clear: plug in a controller, full stop. Beyond the main Make a Star and Make the Moon missions, there are constellation side missions where you hunt for specific objects, like stuffing as many fish-related items onto your ball as possible for a Pisces stage. There are also three unlockable Eternal modes tied to size milestones in specific levels, which strip away the timer and let you roll indefinitely, great for completionists chasing every listed object or anyone who just wants to zone out to the soundtrack. And the soundtrack deserves its own paragraph. The mix of jazzy vocal tracks, upbeat J-pop, and loose orchestral cues is one of the most distinctly pleasurable audio packages in any remaster from this era, and the updated HD cutscenes, recreated from scratch rather than simply upscaled, hold up well alongside it. The visuals are bright and blocky by design, and while the assets do show their PS2 origins, the art direction is confident enough that it reads as intentional style rather than technical limitation. The port is barebones, though. Gameplay animations are capped at 30 fps. The game launches windowed at 720p and locks you out of every graphics option until you complete the tutorial and first level, which is the kind of PS2-era holdover that should have been patched out. There is no autosave, so getting into the habit of manually saving after each level is a real requirement, not a suggestion. The total runtime sits around five hours for a clean clear, which has historically made the price a point of contention in Steam reviews. The game is short and changes very little about the 2004 original beyond the visual refresh. Whether that feels like a fair trade depends on how much you value the concept itself. For newcomers, this is the only way to play the original Katamari on PC without hunting down PS2 hardware, and the game's logic is singular enough that no other title on any platform really fills the same role. Donut County comes close in spirit but has none of the scale. For series returnees, Reroll is a faithful reproduction, possibly too faithful in the spots where the original showed its rough edges, but the underlying design remains as curious and playful as it ever was. Alex, Scout Team

Katamari Damacy Reroll

Katamari Damacy Reroll

Dec 6, 2018MONKEYCRAFT Co. Ltd.BANDAI NAMCO Entertainment
GamerScout Says

Few games have survived a console generation jump with their soul completely intact. Reroll is the rare remaster that proves the original concept was bulletproof all along.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €1.98

GamerScout Verdict

Worth it for newcomers and series fans at a discount; the concept is still one-of-a-kind, but the barebones port doesn't justify full price.

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Price History

Historical low
€1.9825 Jun 2026
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€1.86€1.97€2.07€2.185 Jun15 Jun25 Jun5 Jul15 Jul
5 Jun — 15 Jul
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Screenshots & Media

Screenshot

About Katamari Damacy Reroll

My first hour with Katamari Damacy Reroll involved picking up thumbtacks, candy wrappers, and a single panicked mouse, before graduating to rolling up cats, park benches, and eventually whole apartment blocks. That progression from the miniature to the monstrous is the entire game, and it is genuinely one of the most satisfying feedback loops I have encountered outside of a proper action-RPG. The premise is straightforward: the King of All Cosmos drunkenly destroyed every star in the sky, and he has sent his tiny son the Prince down to Earth to fix the mess by rolling a sticky ball called a katamari over literally everything until it grows large enough to be launched into orbit as a new celestial body. It is absurd. It is also completely legible in about thirty seconds. The core mechanic works off a dual-stick scheme where both analog sticks drive the katamari the way two hands push a real ball: push both forward to roll straight, use them in opposition to turn. It is tank-like and deliberately unwieldy, and that resistance is not a flaw. As the katamari swells from centimeters to kilometers the weight of the controls starts to feel appropriate, like you genuinely are trying to maneuver a growing moon through a suburban neighborhood. Keyboard play is a different story. The WASD-and-IJKL layout is technically functional but fights you at every turn, and the community consensus is clear: plug in a controller, full stop. Beyond the main Make a Star and Make the Moon missions, there are constellation side missions where you hunt for specific objects, like stuffing as many fish-related items onto your ball as possible for a Pisces stage. There are also three unlockable Eternal modes tied to size milestones in specific levels, which strip away the timer and let you roll indefinitely, great for completionists chasing every listed object or anyone who just wants to zone out to the soundtrack. And the soundtrack deserves its own paragraph. The mix of jazzy vocal tracks, upbeat J-pop, and loose orchestral cues is one of the most distinctly pleasurable audio packages in any remaster from this era, and the updated HD cutscenes, recreated from scratch rather than simply upscaled, hold up well alongside it. The visuals are bright and blocky by design, and while the assets do show their PS2 origins, the art direction is confident enough that it reads as intentional style rather than technical limitation. The port is barebones, though. Gameplay animations are capped at 30 fps. The game launches windowed at 720p and locks you out of every graphics option until you complete the tutorial and first level, which is the kind of PS2-era holdover that should have been patched out. There is no autosave, so getting into the habit of manually saving after each level is a real requirement, not a suggestion. The total runtime sits around five hours for a clean clear, which has historically made the price a point of contention in Steam reviews. The game is short and changes very little about the 2004 original beyond the visual refresh. Whether that feels like a fair trade depends on how much you value the concept itself. For newcomers, this is the only way to play the original Katamari on PC without hunting down PS2 hardware, and the game's logic is singular enough that no other title on any platform really fills the same role. Donut County comes close in spirit but has none of the scale. For series returnees, Reroll is a faithful reproduction, possibly too faithful in the spots where the original showed its rough edges, but the underlying design remains as curious and playful as it ever was.

Alex
Alex · Scout Team

Catch-all

Tags

steamDual-Stick ControlsSize ProgressionConstellation MissionsEternal ModeAbsurdist HumorController RequiredScore AttackShort PlaythroughPS2 Cult Classic

System Requirements

Minimum

Processor
Intel Core i3-2125 or AMD Phenom II X4 965
Memory
4 GB RAM
Graphics
Integrated: Intel Iris Pro 580 or AMD Radeon Vega 8 Dedicated: GeForce GTX 750 or Radeon HD 6950
DirectX
Version 1…

Recommended

OS
Windows 10 64-bit
Processor
Intel Core i5-2300 or AMD FX-4350
Memory
6 GB RAM
Graphics
GeForce GTX 660 or Radeon HD 7850
DirectX
Version 11 Sto…

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Community Discussion

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Reviews & Ratings

Metacritic
81
Steam
93%(6,572)

Game Info

Developer
MONKEYCRAFT Co. Ltd.
Publisher
BANDAI NAMCO Entertainment
Release Date
Dec 6, 2018

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How much does Katamari Damacy Reroll cost?

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What platforms is Katamari Damacy Reroll available on?

Katamari Damacy Reroll is available on PC, Xbox.

When was Katamari Damacy Reroll released?

Katamari Damacy Reroll was released on 6 December 2018.

Who developed Katamari Damacy Reroll?

Katamari Damacy Reroll was developed by MONKEYCRAFT Co. Ltd. and published by BANDAI NAMCO Entertainment.

Is Katamari Damacy Reroll worth buying?

Katamari Damacy Reroll holds a Metacritic score of 81/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.