Compare Joana's Life prices across trusted key stores and find the best deal. Developed by Old Shack Studio. Published by Back To Basics Gaming. Released on 9/1/2016. Available on PC. Genres: Adventure, Indie.

A suburban ghost mystery with a genuinely unsettling mirror mechanic buried under bugs that have never been fixed. Approach with patience and low expectations, and a few moments will genuinely land.

I went into Joana's Life expecting the usual bottom-shelf walking-horror routine, and the first twenty minutes almost changed my mind. The setup is quietly effective: you are an unnamed resident in a quiet suburban pocket of town where people keep dying, and one morning a stained mirror materializes in your house like it always belonged there. That mirror is the game's best idea. Using it to summon the spirit child Joana, who then slowly drifts toward your next objective, is the kind of understated, melancholy navigation mechanic that a better-resourced game would be celebrated for. There are also jarring dimensional shifts, where a hallway simply drops you into a blood-soaked hospital corridor without warning, that create the queasy, logic-defying dread the genre promises but rarely delivers. For about the first hour, Old Shack Studio's ambition is visible and it is worth respecting. Then the wheels come off. The clue-hunting across a first-person open suburb sounds freeing on paper; in practice it becomes an exercise in confusion with little guidance. The game's own positioning that it will not hold your hand stops feeling like a design philosophy and starts feeling like an excuse. Items on the ground refuse to register as pickable. At least one sequence is outright glitched, requiring a file reload just to proceed, and the fix is discovered by accident rather than design. The stamina meter, which drains as you run from AI pursuers through the same generic streets, compounds the friction. These are not the kind of rough edges that add character to a small indie production; they are the kind that break momentum at exactly the wrong moment. The atmosphere, when it functions, is the honest highlight. The soundtrack has a muted, oppressive quality that suits the suburban uncanny far better than the jump-scare sirens most genre contemporaries lean on. The haunting sequence involving a crying spectral infant in an abandoned apartment is genuinely disturbing, the kind of moment that earns its scar. Multiple endings give a thin incentive to revisit, though the ambiguous final payoff will frustrate more players than it rewards. Steam user data puts the average playtime somewhere around two to three hours, which is an honest length for what is here, if you can push through the technical dead ends. With a Mixed rating sitting below fifty percent across a small review pool, Joana's Life is hard to recommend without a caveat the size of the mirror itself. The bones of something affecting are here: a committed suburban dread aesthetic, an inventive navigation mechanic, and scattered set-pieces that punch above the game's weight class. But unpatched bugs and hollow moment-to-moment design sink the experience before it can fully arrive. This is a title for horror completionists who collect the weird corners of Steam's past, not for anyone expecting a polished psychological mystery. Go in for the mirror mechanic and the atmosphere; just keep a save slot free and your patience topped up. Kai, Scout Team

Joana's Life

Joana's Life

Sep 1, 2016Old Shack StudioBack To Basics Gaming
GamerScout Says

A suburban ghost mystery with a genuinely unsettling mirror mechanic buried under bugs that have never been fixed. Approach with patience and low expectations, and a few moments will genuinely land.

PC
ProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €1.28

GamerScout Verdict

For bug-tolerant horror collectors only: a broken but occasionally haunting suburban mystery with one great mechanic and too many unpatched rough edges.

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Screenshots & Media

About Joana's Life

I went into Joana's Life expecting the usual bottom-shelf walking-horror routine, and the first twenty minutes almost changed my mind. The setup is quietly effective: you are an unnamed resident in a quiet suburban pocket of town where people keep dying, and one morning a stained mirror materializes in your house like it always belonged there. That mirror is the game's best idea. Using it to summon the spirit child Joana, who then slowly drifts toward your next objective, is the kind of understated, melancholy navigation mechanic that a better-resourced game would be celebrated for. There are also jarring dimensional shifts, where a hallway simply drops you into a blood-soaked hospital corridor without warning, that create the queasy, logic-defying dread the genre promises but rarely delivers. For about the first hour, Old Shack Studio's ambition is visible and it is worth respecting. Then the wheels come off. The clue-hunting across a first-person open suburb sounds freeing on paper; in practice it becomes an exercise in confusion with little guidance. The game's own positioning that it will not hold your hand stops feeling like a design philosophy and starts feeling like an excuse. Items on the ground refuse to register as pickable. At least one sequence is outright glitched, requiring a file reload just to proceed, and the fix is discovered by accident rather than design. The stamina meter, which drains as you run from AI pursuers through the same generic streets, compounds the friction. These are not the kind of rough edges that add character to a small indie production; they are the kind that break momentum at exactly the wrong moment. The atmosphere, when it functions, is the honest highlight. The soundtrack has a muted, oppressive quality that suits the suburban uncanny far better than the jump-scare sirens most genre contemporaries lean on. The haunting sequence involving a crying spectral infant in an abandoned apartment is genuinely disturbing, the kind of moment that earns its scar. Multiple endings give a thin incentive to revisit, though the ambiguous final payoff will frustrate more players than it rewards. Steam user data puts the average playtime somewhere around two to three hours, which is an honest length for what is here, if you can push through the technical dead ends. With a Mixed rating sitting below fifty percent across a small review pool, Joana's Life is hard to recommend without a caveat the size of the mirror itself. The bones of something affecting are here: a committed suburban dread aesthetic, an inventive navigation mechanic, and scattered set-pieces that punch above the game's weight class. But unpatched bugs and hollow moment-to-moment design sink the experience before it can fully arrive. This is a title for horror completionists who collect the weird corners of Steam's past, not for anyone expecting a polished psychological mystery. Go in for the mirror mechanic and the atmosphere; just keep a save slot free and your patience topped up.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertier:sub-5Mirror MechanicSpirit NavigationSuburban HorrorDimensional ShiftsGlitch-ProneClue HuntingAmbiguous EndingShort PlaythroughNo Hand-Holding

System Requirements

Minimum

OS
Windows 7 64-bit or more recent.
Memory
8 GB RAM
Graphics
NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher.
Processor
Quad-core Intel or AMD processor - 2.5 GHz or faster.
Sound Card
DirectX 9.0 Compatible Sound.

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Game Info

Developer
Old Shack Studio
Publisher
Back To Basics Gaming
Release Date
Sep 1, 2016

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What platforms is Joana's Life available on?

Joana's Life is available on PC.

When was Joana's Life released?

Joana's Life was released on 1 September 2016.

Who developed Joana's Life?

Joana's Life was developed by Old Shack Studio and published by Back To Basics Gaming.