
JetX Space Edition
Wipeout-lite with a body count: fun for a session or two with friends, but the ghost-town servers make the PvP promise hard to cash in.
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About JetX Space Edition
I went in hoping for something in the vein of the old Wipeout/Unreal Tournament hybrid that the VR version apparently scratched for a small crowd. What I got is a low-poly arena-racer that genuinely has the right ingredients on paper: Race, Arena, Boss Battle, and Energy Core modes covering most of what you'd want from a weekend pickup title, weapons you can swap on the fly, power-ups scattered across tracks, and a bot roster that at least tries to push back when the lobbies are empty. The core loop of shoot-while-racing is functional, and for a sub-dollar title the variety of maps, spanning crystal caves and space wasteland tracks rendered in a clean low-polygon style, is respectable. Here is the problem I kept running into. Peak concurrent players sitting at roughly one tells you everything about the online health right now. The PvP modes are the entire reason this game has a pulse, and finding a live human opponent in 2024 is a lottery. You can fill rooms with bots, and the bots are competent enough that a solo session is not a total waste, but the Arena and Energy Core modes clearly want human chaos to sing. This was designed as a social game first. Without the social part, it feels like a demo you forgot to uninstall. On the technical side, I have no major complaints for what it is. The flight system is snappy enough that mouse control feels responsive, the frame rate stays clean at the lightweight poly count, and the audio has genuine energy. Weapon balance across the multiple gun options is rough around the edges but not game-breaking. The low population means netcode quality is almost untestable in practice, which is its own kind of damning report. Bottom line: Space Edition is a port of the VR original, and while the transition to flat PC play is handled fine, the game never found a lasting audience. If you have three friends willing to sync up for a private lobby, there is a legitimately fun 90-minute arcade shooter buried in here. Solo? The bots keep the lights on but they cannot replicate what this was designed to be. Grab it at the right price only if you have a crew. Fred, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 2500 MB available space
- Graphics
- GeForce GTX 650 TI
- Processor
- Core i3
Reviews & Ratings
No ratings available
Game Info
- Developer
- Singularity Lab
- Publisher
- SA Industry
- Release Date
- May 30, 2019
