Compare InnerSpace prices across trusted key stores and find the best deal. Developed by PolyKnight Games. Published by Aspyr. Released on 1/16/2018. Available on PC, Xbox. Genres: Adventure, Indie. Metacritic score: 65/100.

A Kickstarter-born flying exploration game set inside hollow, inside-out planets. Beautiful to look at, divisive to play.

InnerSpace is a flight-and-dive exploration game built around a striking premise: physics works differently here. The Inverse is a collection of inside-out worlds where the sky curves inward and the horizon is replaced by more sky, more ocean, more strange ruin. You pilot a small aircraft through these self-contained spheres, hunting for traces of ancient gods called Archaeans. There is no combat, no inventory, no dialogue tree. Just movement, atmosphere, and a faint narrative thread pulled loose as you glide. For players who grew up with games like Flower or Proteus, InnerSpace should feel immediately familiar in intention if not in execution. PolyKnight built this with a team of seven, originally funded through Kickstarter, and the ambition is visible in every curved skybox and waterlogged ruin. The art direction is genuinely striking. Each of the Inverse's pocket worlds has a distinct palette and mood, from breezy open-air caverns to deep oceanic trenches lit in cold blues. The soundtrack earns real praise, understated and ambient in the right moments, swelling only when discovery actually warrants it. If you are the kind of player who screenshots their way through games, this one will keep you busy. Here is where honesty matters, though. The controls carry a momentum-based, weightier feel that some players find meditative and others find frustrating. Your aircraft does not turn on a dime. It resists you a little, which is probably intentional given the themes of drifting and exploration, but when you are trying to locate a specific ruin or trigger a story beat you have already missed twice, the slipperiness stops feeling poetic and starts feeling like friction. The objectives are also loosely communicated. InnerSpace wants you to wander, and it does not apologize for that, but wandering without any spatial feedback in spherical worlds can tip from pleasant to genuinely disorienting. Some players will love the lack of handholding. The Mixed rating on Steam tells you others did not. The runtime is the game's quiet strength and also its honest limitation. A focused playthrough runs somewhere around four to six hours. For what it is trying to do, that length is appropriate. InnerSpace does not overstay its welcome, which is a discipline that bigger games routinely fail at. The question is whether you feel the emotional throughline lands before credits roll. For players tuned to its frequency, the ending resonates. For those who never quite connected with the world, it may feel like a beautiful screensaver that gestured at profundity without quite reaching it. Steam reviews land at 61 percent positive and Metacritic sits at 65, which is the critical shorthand for a game that found its audience but not a wide one. That feels right. InnerSpace is not a game for everyone, and it knows it. If you have patience for exploration with minimal guidance, a taste for ambient soundscapes, and genuine affection for the kind of small-team passion project that tries something unusual rather than something safe, InnerSpace is worth your time. If you need mechanical progression, clear objectives, or tight responsive controls to stay engaged, you will likely drift away before the second world. Kai, Scout Team

InnerSpace

InnerSpace

Jan 16, 2018PolyKnight GamesAspyr
GamerScout Says

A Kickstarter-born flying exploration game set inside hollow, inside-out planets. Beautiful to look at, divisive to play.

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Historical low: €0.69

GamerScout Verdict

Best for patient explorers who prioritize atmosphere and art direction over mechanical feedback or clear objectives.

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Screenshots & Media

About InnerSpace

InnerSpace is a flight-and-dive exploration game built around a striking premise: physics works differently here. The Inverse is a collection of inside-out worlds where the sky curves inward and the horizon is replaced by more sky, more ocean, more strange ruin. You pilot a small aircraft through these self-contained spheres, hunting for traces of ancient gods called Archaeans. There is no combat, no inventory, no dialogue tree. Just movement, atmosphere, and a faint narrative thread pulled loose as you glide. For players who grew up with games like Flower or Proteus, InnerSpace should feel immediately familiar in intention if not in execution. PolyKnight built this with a team of seven, originally funded through Kickstarter, and the ambition is visible in every curved skybox and waterlogged ruin. The art direction is genuinely striking. Each of the Inverse's pocket worlds has a distinct palette and mood, from breezy open-air caverns to deep oceanic trenches lit in cold blues. The soundtrack earns real praise, understated and ambient in the right moments, swelling only when discovery actually warrants it. If you are the kind of player who screenshots their way through games, this one will keep you busy. Here is where honesty matters, though. The controls carry a momentum-based, weightier feel that some players find meditative and others find frustrating. Your aircraft does not turn on a dime. It resists you a little, which is probably intentional given the themes of drifting and exploration, but when you are trying to locate a specific ruin or trigger a story beat you have already missed twice, the slipperiness stops feeling poetic and starts feeling like friction. The objectives are also loosely communicated. InnerSpace wants you to wander, and it does not apologize for that, but wandering without any spatial feedback in spherical worlds can tip from pleasant to genuinely disorienting. Some players will love the lack of handholding. The Mixed rating on Steam tells you others did not. The runtime is the game's quiet strength and also its honest limitation. A focused playthrough runs somewhere around four to six hours. For what it is trying to do, that length is appropriate. InnerSpace does not overstay its welcome, which is a discipline that bigger games routinely fail at. The question is whether you feel the emotional throughline lands before credits roll. For players tuned to its frequency, the ending resonates. For those who never quite connected with the world, it may feel like a beautiful screensaver that gestured at profundity without quite reaching it. Steam reviews land at 61 percent positive and Metacritic sits at 65, which is the critical shorthand for a game that found its audience but not a wide one. That feels right. InnerSpace is not a game for everyone, and it knows it. If you have patience for exploration with minimal guidance, a taste for ambient soundscapes, and genuine affection for the kind of small-team passion project that tries something unusual rather than something safe, InnerSpace is worth your time. If you need mechanical progression, clear objectives, or tight responsive controls to stay engaged, you will likely drift away before the second world.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamAmbient ExplorationFlight MechanicsAtmosphericShort PlaythroughKickstarterNo CombatMomentum-Based ControlsSurreal Worlds

System Requirements

Minimum

Processor
AMD A8-7600 (3.1 Ghz) OR Intel Core i3 4170 (3.7 Ghz)
Memory
8 GB RAM
Graphics
Nvidia GPU GeForce GTX 650 / AMD GPU Radeon HD 6850 / Intel Iris Pro 5200
DirectX
Version 9.0 Storage…

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Metacritic
65
Steam
61%(345)

Game Info

Developer
PolyKnight Games
Publisher
Aspyr
Release Date
Jan 16, 2018

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Frequently asked questions about InnerSpace

How much does InnerSpace cost?

InnerSpace pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is InnerSpace available on?

InnerSpace is available on PC, Xbox.

When was InnerSpace released?

InnerSpace was released on 16 January 2018.

Who developed InnerSpace?

InnerSpace was developed by PolyKnight Games and published by Aspyr.

Is InnerSpace worth buying?

InnerSpace holds a Metacritic score of 65/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.