Compare Huntsman: The Orphanage (Halloween Edition) prices across 50+ stores and find the best deal. Developed by ShadowShifters. Published by ShadowShifters. Released on 9/13/2013. Available on PC, Mac. Genres: Action, Adventure, Indie.

Atmosphere is genuine, the Huntsman's ticking-clock presence is unsettling, but clunky mechanics and a story-to-gameplay ratio that tips hard toward passive listening make this a tough sell at any attention level.

I have a soft spot for indie horror that refuses to reach for the gore bucket, so Huntsman: The Orphanage had my attention from the first dimly lit corridor. ShadowShifters, a small New Zealand family studio, built their vision around a concept they call 'alt-horror': no weapons, no blood, just atmosphere, voice-acted lore, and an unkillable creature that announces itself with the sound of a thousand ticking pocket watches. The idea alone is worth sitting with for a moment, because it really is a different kind of dread. The setup is this: twelve orphans vanished from Grimhaven Orphanage in rural Illinois in 1897, and their souls are trapped there still. Your job is to explore the two-storey building, locate each child's personal memento, and return it to the correct headstone in a sprawling hedge maze to set them free. You navigate almost entirely by the light of a cellphone, and when you hold that phone up to one of the many character portraits hanging throughout the orphanage, the pictured soul begins to narrate their story, sometimes with crackling live-action video clips bleeding through the screen. On paper, and in isolated moments, this is quietly haunting work. The sound design especially carries weight: a constant undercurrent of creaks, distant rumbles, and the Huntsman's ticking presence creates a genuine sense that something is sharing the dark with you. The voice cast is a mixed result. Performances sourced from a global YouTube audition alongside credited names like Dan Bull and Chuck Huber run the full spectrum from genuinely affecting to difficult to sit through. The larger structural problem, though, is that listening to a portrait locks you completely in place. Move an inch, and the audio cuts. With each orphan's story running several minutes, and twelve of them to collect, a significant portion of your time is spent rooted to the floor staring at a painting. That is a design decision the game never adequately justifies, and it is the single biggest reason the community is so divided. The hedge maze sections, where the Huntsman actually stalks you along the same dark paths you are trying to navigate, are the moments where the atmosphere and the light tension finally meet, but they arrive late and are over quickly. There is also a macOS compatibility warning worth knowing: the game does not run on macOS 10.15 Catalina or above. Steam user reviews landed mostly negative, and that feels fair rather than harsh. The game is a curiosity from 2013 that arrived before the vocabulary for this kind of interactive fiction was fully formed, and its seams show: recycled environmental assets, limited interaction with the world around you, no map, and a save system that caused early players real grief. What lingers is the sincerity of the project. ShadowShifters genuinely wanted empathy to be a mechanic, and some of the orphan stories, particularly the ones touching on bullying and loss, carry a specific emotional weight that most horror games do not attempt. If you are the kind of listener who can sit inside a piece of sound design and let it work on you, Grimhaven will leave a mark. If you need your horror to chase you, look elsewhere. Kai, Scout Team

Huntsman: The Orphanage (Halloween Edition)
ActionAdventureIndie

Huntsman: The Orphanage (Halloween Edition)

Sep 13, 2013ShadowShifters
GamerScout Says

Atmosphere is genuine, the Huntsman's ticking-clock presence is unsettling, but clunky mechanics and a story-to-gameplay ratio that tips hard toward passive listening make this a tough sell at any attention level.

PCMac
Best Price Available
0.00
at N/A
Historical low: $0.86

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Huntsman: The Orphanage (Halloween Edition)

I have a soft spot for indie horror that refuses to reach for the gore bucket, so Huntsman: The Orphanage had my attention from the first dimly lit corridor. ShadowShifters, a small New Zealand family studio, built their vision around a concept they call 'alt-horror': no weapons, no blood, just atmosphere, voice-acted lore, and an unkillable creature that announces itself with the sound of a thousand ticking pocket watches. The idea alone is worth sitting with for a moment, because it really is a different kind of dread. The setup is this: twelve orphans vanished from Grimhaven Orphanage in rural Illinois in 1897, and their souls are trapped there still. Your job is to explore the two-storey building, locate each child's personal memento, and return it to the correct headstone in a sprawling hedge maze to set them free. You navigate almost entirely by the light of a cellphone, and when you hold that phone up to one of the many character portraits hanging throughout the orphanage, the pictured soul begins to narrate their story, sometimes with crackling live-action video clips bleeding through the screen. On paper, and in isolated moments, this is quietly haunting work. The sound design especially carries weight: a constant undercurrent of creaks, distant rumbles, and the Huntsman's ticking presence creates a genuine sense that something is sharing the dark with you. The voice cast is a mixed result. Performances sourced from a global YouTube audition alongside credited names like Dan Bull and Chuck Huber run the full spectrum from genuinely affecting to difficult to sit through. The larger structural problem, though, is that listening to a portrait locks you completely in place. Move an inch, and the audio cuts. With each orphan's story running several minutes, and twelve of them to collect, a significant portion of your time is spent rooted to the floor staring at a painting. That is a design decision the game never adequately justifies, and it is the single biggest reason the community is so divided. The hedge maze sections, where the Huntsman actually stalks you along the same dark paths you are trying to navigate, are the moments where the atmosphere and the light tension finally meet, but they arrive late and are over quickly. There is also a macOS compatibility warning worth knowing: the game does not run on macOS 10.15 Catalina or above. Steam user reviews landed mostly negative, and that feels fair rather than harsh. The game is a curiosity from 2013 that arrived before the vocabulary for this kind of interactive fiction was fully formed, and its seams show: recycled environmental assets, limited interaction with the world around you, no map, and a save system that caused early players real grief. What lingers is the sincerity of the project. ShadowShifters genuinely wanted empathy to be a mechanic, and some of the orphan stories, particularly the ones touching on bullying and loss, carry a specific emotional weight that most horror games do not attempt. If you are the kind of listener who can sit inside a piece of sound design and let it work on you, Grimhaven will leave a mark. If you need your horror to chase you, look elsewhere. Kai, Scout Team

Tags

singleplayertier:sub-5Alt-HorrorCreepypastaWeaponless HorrorFMV ElementsAtmospheric ExplorationVoice-Driven NarrativePassive HorrorMaze Stalker

Steam Deck & Linux

ProtonDB Platinum

Runs flawlessly on Linux out of the box. Based on 4 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 8, Windows 7, Vista
Memory
1 GB RAM
Storage
2 GB available space
Graphics
OpenGL 2.0 & DirectX 9.0c compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA).
Processor
Intel 2.6 GHz single core
Additional Notes
Please note that the game does not run on most integrated video cards such as Intel GMA. It also requires at least 256 MB of video memory to run smoothly.

Community Discussion

Be the first to comment on Huntsman: The Orphanage (Halloween Edition).

Reviews & Ratings

No ratings available

Game Info

Developer
ShadowShifters
Publisher
ShadowShifters
Release Date
Sep 13, 2013

Price Alert

Get notified when the price drops below your target!

Create Alert

Price History

2026-06-070.86(lowest)

Frequently asked questions about Huntsman: The Orphanage (Halloween Edition)

Where can I buy Huntsman: The Orphanage (Halloween Edition) cheapest?

Compare Huntsman: The Orphanage (Halloween Edition) prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Huntsman: The Orphanage (Halloween Edition) available on?

Huntsman: The Orphanage (Halloween Edition) is available on PC, Mac.

When was Huntsman: The Orphanage (Halloween Edition) released?

Huntsman: The Orphanage (Halloween Edition) was released on 13 September 2013.

Who developed Huntsman: The Orphanage (Halloween Edition)?

Huntsman: The Orphanage (Halloween Edition) was developed by ShadowShifters.