Compare Huntdown prices across 50+ stores and find the best deal. Developed by Easy Trigger Games. Published by Coffee Stain Studios. Released on 5/12/2021. Available on PC, Xbox. Genres: Action, Indie. Metacritic score: 85/100.

Huntdown is a brutally tight arcade shooter where three bounty hunters tear through a neon-soaked dystopia one gang at a time. Old-school difficulty, gorgeous pixel art, zero filler.

Huntdown is a side-scrolling arcade shooter built by Easy Trigger Games, a small Swedish studio that clearly spent a long time staring at battered CRT screens and loving what they saw. You pick from three bounty hunters - each with distinct weapons and playstyles - and carve through a gang-ruled, rain-slicked future city that looks like someone distilled every 80s action film into a sprite sheet. The pixel artistry here is genuinely exceptional. Each stage has its own color palette, its own gang aesthetic, and backgrounds that breathe with small animated details. It is the kind of craft you notice in the first twenty seconds and keep noticing for the entire run. Gameplay is deceptively simple at first glance: run, gun, take cover behind environmental objects, throw back grenades, collect the weapons enemies drop. But Easy Trigger tuned the difficulty curve with real intent. Normal mode will humble casual players. The higher difficulties demand you read enemy patterns, manage your cover rotations, and treat every thrown grenade like an invoice you have to pay immediately. Boss encounters punctuate each world with big, theatrical fights that feel earned rather than padded. Nothing outstays its welcome. Each level is a punchy set piece that respects your time and then ends. The three hunters - Anna, Mow, and Hector - are not just palette swaps. Anna leans on a submachine gun and grenades, Mow carries a shotgun built for up-close chaos, and Hector brings a revolver and a rocket launcher for measured, harder-hitting play. The weapon variety extends well beyond your starting loadout: you cycle through shotguns, rifles, flamethrowers, and oddities dropped by defeated enemies, which keeps moment-to-moment play feeling fresh across the roughly five-to-seven hour campaign. Two-player local co-op is present and makes the whole thing feel like a proper couch event. If I am being honest about what does not land, the story leans heavily on 80s-action pastiche and does not really build beyond that. The one-liners are fun for a while and then largely decorative. Players wanting narrative depth will not find it here. This is pure, focused arcade energy, and for someone like me who usually wants a game to say something, I found myself surprised by how little that mattered. The soundtrack does the emotional heavy lifting - a synth-drenched, propulsive score that makes every gunfight feel like the climax of a film that never existed but absolutely should have. That soundtrack alone is worth sitting with. Huntdown knows exactly what it is and executes that vision with an almost stubborn precision. It is a love letter to arcade shooters that does not mistake nostalgia for a personality. The craft is visible in every frame, every sound cue, every deliberately tuned hitbox. For anyone who misses when action games were about pattern mastery and the physical satisfaction of a clean run, this one holds up. Kai, Scout Team

Huntdown
ActionIndie

Huntdown

May 12, 2021Easy Trigger GamesCoffee Stain Studios
GamerScout Says

Huntdown is a brutally tight arcade shooter where three bounty hunters tear through a neon-soaked dystopia one gang at a time. Old-school difficulty, gorgeous pixel art, zero filler.

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About Huntdown

Huntdown is a side-scrolling arcade shooter built by Easy Trigger Games, a small Swedish studio that clearly spent a long time staring at battered CRT screens and loving what they saw. You pick from three bounty hunters - each with distinct weapons and playstyles - and carve through a gang-ruled, rain-slicked future city that looks like someone distilled every 80s action film into a sprite sheet. The pixel artistry here is genuinely exceptional. Each stage has its own color palette, its own gang aesthetic, and backgrounds that breathe with small animated details. It is the kind of craft you notice in the first twenty seconds and keep noticing for the entire run. Gameplay is deceptively simple at first glance: run, gun, take cover behind environmental objects, throw back grenades, collect the weapons enemies drop. But Easy Trigger tuned the difficulty curve with real intent. Normal mode will humble casual players. The higher difficulties demand you read enemy patterns, manage your cover rotations, and treat every thrown grenade like an invoice you have to pay immediately. Boss encounters punctuate each world with big, theatrical fights that feel earned rather than padded. Nothing outstays its welcome. Each level is a punchy set piece that respects your time and then ends. The three hunters - Anna, Mow, and Hector - are not just palette swaps. Anna leans on a submachine gun and grenades, Mow carries a shotgun built for up-close chaos, and Hector brings a revolver and a rocket launcher for measured, harder-hitting play. The weapon variety extends well beyond your starting loadout: you cycle through shotguns, rifles, flamethrowers, and oddities dropped by defeated enemies, which keeps moment-to-moment play feeling fresh across the roughly five-to-seven hour campaign. Two-player local co-op is present and makes the whole thing feel like a proper couch event. If I am being honest about what does not land, the story leans heavily on 80s-action pastiche and does not really build beyond that. The one-liners are fun for a while and then largely decorative. Players wanting narrative depth will not find it here. This is pure, focused arcade energy, and for someone like me who usually wants a game to say something, I found myself surprised by how little that mattered. The soundtrack does the emotional heavy lifting - a synth-drenched, propulsive score that makes every gunfight feel like the climax of a film that never existed but absolutely should have. That soundtrack alone is worth sitting with. Huntdown knows exactly what it is and executes that vision with an almost stubborn precision. It is a love letter to arcade shooters that does not mistake nostalgia for a personality. The craft is visible in every frame, every sound cue, every deliberately tuned hitbox. For anyone who misses when action games were about pattern mastery and the physical satisfaction of a clean run, this one holds up. Kai, Scout Team

Tags

steamArcade ShooterLocal Co-opPixel ArtBounty HunterSynth SoundtrackBoss FightsWeapon VarietyCouch Co-op

System Requirements

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Reviews & Ratings

Metacritic
85
Steam
95%(4,266)

Game Info

Developer
Easy Trigger Games
Publisher
Coffee Stain Studios
Release Date
May 12, 2021

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