Hue
Shift the world's background color to reveal or erase obstacles in this compact puzzle-adventure with a quietly devastating story.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Hue
Hue is a 2D puzzle-platformer built around a single, elegant idea: the background of every level has a color, and you can change it. Obstacles, platforms, and hazards are painted in solid hues, and when the background matches them, they vanish completely. Swap the background to teal and a wall of teal blocks disappears, letting you slip through. Swap it back and a floor reappears beneath you. That one mechanic, introduced gently and then expanded with surprising invention, carries the entire game. Fiddlesticks Games, a tiny studio, clearly knew what they had and treated it with care. The early puzzles feel almost like a tutorial stretched into something comfortable rather than tedious. There is a measured, unhurried quality to the pacing that some players may find slow, but that slowness is doing work. It is giving you time to feel the logic of the world before it starts combining rules, layering colors, and asking you to think two or three color-swaps ahead. By the midpoint the puzzles earn real satisfaction, the kind where you laugh a little at yourself for not seeing the solution sooner. The narrative runs alongside the platforming through scattered letters and a melancholic audio story voiced with real warmth. A boy searching for his missing mother, a color-drained world that mirrors his confusion, a mystery that unfolds in fragments. It is not a heavy plot, but it has genuine feeling. The writing is restrained, which suits the game's temperament. The soundtrack, composed by David Housden, deserves special mention: it is soft, slightly haunting, and shifts in texture as you cycle through the color wheel. It is the kind of score that lingers. Where Hue shows its limits is mostly in scope. The game runs roughly four to six hours, and while that runtime feels right for the idea, a handful of later puzzles feel more iterative than revelatory. A few sections rely on precision jumping that sits a little awkwardly against the otherwise contemplative mood. And the story, for all its charm, closes on a note that is moving but perhaps a touch underwritten given how much it promises early on. For players who appreciate craft in small packages, who want a puzzle game with a genuine visual identity and a soundtrack worth keeping in a playlist, Hue is exactly the kind of undersung gem that slips past most recommendation algorithms. It knows what it is, it executes that thing with confidence, and it ends before overstaying its welcome. That discipline is rarer than it should be. Kai, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- Fiddlesticks Games
- Publisher
- Curve Digital
- Release Date
- Aug 30, 2016