Compare House of Detention prices across 50+ stores and find the best deal. Developed by Aniki. Published by Dungeon Master. Released on 5/29/2020. Available on PC, Mac, Linux. Genres: Action, Adventure, Indie, Massively Multiplayer, RPG, Simulation, Sports, Strategy.

A Gachimuchi meme wrapped in a first-person dungeon crawler shell - laugh if you get the joke, close the tab if you don't.

My spreadsheet instincts told me to look for a decision tree or a build system. House of Detention has neither, and that is the entire point. This is a meme game built around the Gachimuchi internet subculture, dressed up in the loosest possible horror costume. You wake up in a dungeon with a flashlight, and your objectives are to collect 18 cups of liquid (the euphemism is intentional and crude), hunt down five meme scrolls scattered across the environment, and avoid getting slapped to death by caricatures of world leaders who patrol the corridors. That is the full mechanical inventory. No skill trees, no branching paths, no late-game complexity to parse. The setting runs through a locker room, a gym, and various dungeon corridors, each populated by the game's small roster of monster-characters. The soundtrack lurches between a low-fi bar track and an 8-bit organ riff that feels ripped from a budget Mario boss encounter, and that tonal chaos is very much by design. There is exactly one jump scare in the entire game, and reviewers note it lands consistently even when you know it is coming - which is, charitably, one working horror mechanic. Controls are standard mouse-and-keyboard first-person, with an E-prompt on interactable objects, and there is no controller support. The adult content patch, listed separately as the Right Version DLC and available free, unlocks additional character variations and expands the BDSM theming that the base game keeps slightly veiled. Whether you install it or not does not change the core loop at all. Achievements are handed out in random batches and bear no clear relationship to what you have actually done in-game - some reviewers received a stack of them before the first play-through even started. Trading cards are present if that is your reason for being here. Completion data puts the median run at under three hours, and one reviewer clocked out in roughly thirty minutes. There is no replay value built into the design because there is no design to speak of beyond the joke itself. The question is not whether House of Detention is a good game by any conventional measure - it is not - but whether the Gachimuchi gag lands for you personally. If you are already familiar with the meme culture this pulls from, you will probably get the intended experience in a single sitting and walk away satisfied with the absurdity. If the premise reads as baffling rather than funny, nothing else here will hold you. For achievement hunters and trading card collectors at its sub-dollar price, the math arguably works regardless. Diego, Scout Team

House of Detention
ActionAdventureIndieMassively MultiplayerRPGSimulationSportsStrategy

House of Detention

May 29, 2020AnikiDungeon Master
GamerScout Says

A Gachimuchi meme wrapped in a first-person dungeon crawler shell - laugh if you get the joke, close the tab if you don't.

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Screenshots & Media

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About House of Detention

My spreadsheet instincts told me to look for a decision tree or a build system. House of Detention has neither, and that is the entire point. This is a meme game built around the Gachimuchi internet subculture, dressed up in the loosest possible horror costume. You wake up in a dungeon with a flashlight, and your objectives are to collect 18 cups of liquid (the euphemism is intentional and crude), hunt down five meme scrolls scattered across the environment, and avoid getting slapped to death by caricatures of world leaders who patrol the corridors. That is the full mechanical inventory. No skill trees, no branching paths, no late-game complexity to parse. The setting runs through a locker room, a gym, and various dungeon corridors, each populated by the game's small roster of monster-characters. The soundtrack lurches between a low-fi bar track and an 8-bit organ riff that feels ripped from a budget Mario boss encounter, and that tonal chaos is very much by design. There is exactly one jump scare in the entire game, and reviewers note it lands consistently even when you know it is coming - which is, charitably, one working horror mechanic. Controls are standard mouse-and-keyboard first-person, with an E-prompt on interactable objects, and there is no controller support. The adult content patch, listed separately as the Right Version DLC and available free, unlocks additional character variations and expands the BDSM theming that the base game keeps slightly veiled. Whether you install it or not does not change the core loop at all. Achievements are handed out in random batches and bear no clear relationship to what you have actually done in-game - some reviewers received a stack of them before the first play-through even started. Trading cards are present if that is your reason for being here. Completion data puts the median run at under three hours, and one reviewer clocked out in roughly thirty minutes. There is no replay value built into the design because there is no design to speak of beyond the joke itself. The question is not whether House of Detention is a good game by any conventional measure - it is not - but whether the Gachimuchi gag lands for you personally. If you are already familiar with the meme culture this pulls from, you will probably get the intended experience in a single sitting and walk away satisfied with the absurdity. If the premise reads as baffling rather than funny, nothing else here will hold you. For achievement hunters and trading card collectors at its sub-dollar price, the math arguably works regardless. Diego, Scout Team

Tags

singleplayermultiplayerpvponline-pvpcooponline-coopachievementstrading-cardstier:sub-5Meme GameGachimuchiFirst-Person ExplorationAchievement FarmingTrading Card FarmingAdult ContentShort PlaythroughCult HumorDungeon Crawler-Lite

Steam Deck & Linux

Steam Deck UnsupportedProtonDB Platinum

Valve rates this game Steam Deck Unsupported. Runs flawlessly on Linux out of the box. Based on 3 ProtonDB community reports.

System Requirements

Minimum

OS
Windows Vista SP2 or newer
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Graphics
GT 650M
Processor
2 GHz
Sound Card
Any

Recommended

OS
Windows Vista SP2 or newer
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Graphics
GTX 750ti
Processor
2 GHz
Sound Card
Any

Community Discussion

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Reviews & Ratings

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Game Info

Developer
Aniki
Publisher
Dungeon Master
Release Date
May 29, 2020

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Price History

2026-06-100.35(lowest)
2026-06-090.35(lowest)

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How much does House of Detention cost?

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What platforms is House of Detention available on?

House of Detention is available on PC, Mac, Linux.

When was House of Detention released?

House of Detention was released on 29 May 2020.

Who developed House of Detention?

House of Detention was developed by Aniki and published by Dungeon Master.