Hotel Renovator
A hotel renovation sim where you gut, redesign, and furnish rooms to build a five-star reputation. Satisfying in short bursts, rough around the edges.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Hotel Renovator
Hotel Renovator puts you in charge of a run-down hotel that needs gutting from the floor tiles up. The core loop is familiar to anyone who has spent time in PowerWash Simulator or House Flipper territory: strip a room down, fix what is broken, then furnish and decorate to meet a guest rating threshold before the next booking arrives. Two Horizons layers in a light budget management system, so you are always balancing renovation costs against incoming revenue. It is not deep grand-strategy territory, but there is just enough of a numbers game here to keep a spreadsheet-inclined brain engaged, at least for the first dozen hours. The room customization is where the game earns its keep. You get a reasonable catalog of furniture, wallpapers, flooring, and fixtures across different style themes, and matching pieces from the same set boosts your room score, which rewards players who actually think about coherence rather than just dumping expensive items in a space. The satisfaction of watching a trashed room transform into something presentable is real, and the feedback loop of unlocking higher-tier items as your hotel reputation grows gives you a reason to keep pushing forward. Where it falls short is in the AI guest feedback system, which feels more like an arbitrary score generator than a genuine simulation of preferences. You rarely feel like you are making meaningful strategic choices about guest demographics or hotel specialization. The tutorial is competent but not generous. It covers the basics of demolition and placement without overwhelming you, and newcomers to the genre should find the opening hour accessible enough. The problem is that the mid-game reveals how thin the underlying systems are. There is no real occupancy management, no staffing layer, and room types do not diverge meaningfully in terms of gameplay challenge. Once you have renovated three or four rooms, you have largely seen the decision space the game offers. The 77 percent positive Steam rating with a Mixed label is honest: players who want a zen decorating sandbox will find something here, but those hoping for genuine hotel management depth will hit a ceiling fast. Performance on PC is serviceable but not polished. Some players report frame pacing issues in larger areas of the hotel, and the save system has caused frustration according to community threads. The modding scene is essentially nonexistent, which is a missed opportunity given how much mileage a furniture-expansion mod community could add to a game like this. What you see at launch is what you get, and Focus Entertainment's post-release update cadence has been modest. If you are the kind of player who wants to spend an evening doing something low-stakes and visually satisfying, Hotel Renovator delivers that without demanding much from you. Think of it as a palette cleanser rather than a main course. Approach it expecting House Flipper-lite with a hotel skin and you will probably have a decent time. Approach it expecting anything resembling actual hotel strategy and you will bounce off it within a few hours. The foundation is solid enough that a sequel with real management depth could be something genuinely interesting, but this version stops well short of that potential. Diego, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- Two Horizons
- Publisher
- Focus Entertainment
- Release Date
- Mar 7, 2023