Compare Hooked on You: A Dead by Daylight Dating Sim prices across 50+ stores and find the best deal. Developed by Psyop. Published by Behaviour Interactive. Released on 8/3/2022. Available on PC. Genres: Casual.

Probably the most absurd officially licensed spinoff in horror gaming history, and it somehow works: a self-aware visual novel where you romance The Trapper, The Huntress, The Wraith, and The Spirit on a tropical island. DBD fans will feel right at home; everyone else, proceed with curiosity.

I went in expecting a cheap novelty cash-in and came out genuinely surprised. The pitch is so deliberately ridiculous that it almost defies criticism on traditional terms: Psyop, the same studio behind the KFC dating sim, transplanted four of Dead by Daylight's most iconic Killers onto a sun-soaked island and told you to flirt with them across three in-game days. The writing leans hard into parody, with a narrator who talks directly at you, a passive-aggressive sentient ocean that comments on your choices, and reality-show elimination mechanics where you literally vote one of your potential murderer-suitors off the island. It is, on purpose, dumb in the best way. On the mechanical side, this is a standard visual novel: you pick dialogue options, accumulate relationship points with your chosen Killer, and either land a romantic ending, a friendship ending, or a gruesome death. The minigames pull a smart trick by borrowing Dead by Daylight's generator skill-check wheel, asking you to stop a spinning arrow in a shrinking target zone that speeds up with each round. It is a small thing, but fans of the main game will grin the moment they recognise it. Dialogue quizzes, a scavenger hunt, even a meat-carving minigame round out the activities between conversations. None of it is deep, but none of it is supposed to be. Each of the four routes feels meaningfully different. The Trapper is an insufferable, cruel jock who responds best when you match his energy. The Wraith is awkward and sincere, devoted to his grandmother, and surprisingly easy to blow it with if you come across as patronising. The Huntress is all about family loyalty, and she will absolutely kill you for teasing her. The Spirit is a sarcastic goth with layers of lore baggage that rewards players who actually know her Dead by Daylight backstory. Getting each good ending requires committing early, spending your limited days with one Killer, and passing a knowledge quiz about them at the end. A first run without a guide can easily land you in the wrong ending, but since a full playthrough clocks in at roughly one to two hours, replaying is painless. There are more than ten endings in total, including a secret Trickster-related payoff that only unlocks after you have romanced and heartbroken all four Killers. The criticisms are real, though. The game leans so heavily on meta-jokes and self-mockery that it sometimes undercuts genuine character moments before they land. Critics and players both noted that the script is short on actual development, partly because it is dense with gags, and partly because it assumes you already know why the Spirit's backstory is tragic or why the Trapper is obsessed with power. Completionists will also hit the skip-dialogue wall hard: some routes are only unlockable after multiple runs, and there is no chapter-select to get around repeated text. The minigames are fun for a playthrough or two but grow thin by your fourth. And if you have no connection to Dead by Daylight at all, a lot of the references and personality subversions will mean nothing to you. What it does exceptionally well is inclusivity and tone. You enter with just a name, no gender assigned, and you can date any Killer you want without any friction from the game. The queer-friendly approach earned it real warmth from a fanbase that already skews that direction. For what it is, a compact, officially sanctioned piece of fan service dressed up as a comedic visual novel, it delivers exactly the right amount of chaos. Just go in knowing you are here for the bit, not for a 20-hour narrative epic. Alex, Scout Team

Hooked on You: A Dead by Daylight Dating Sim
Casual

Hooked on You: A Dead by Daylight Dating Sim

Aug 3, 2022PsyopBehaviour Interactive
GamerScout Says

Probably the most absurd officially licensed spinoff in horror gaming history, and it somehow works: a self-aware visual novel where you romance The Trapper, The Huntress, The Wraith, and The Spirit on a tropical island. DBD fans will feel right at home; everyone else, proceed with curiosity.

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About Hooked on You: A Dead by Daylight Dating Sim

I went in expecting a cheap novelty cash-in and came out genuinely surprised. The pitch is so deliberately ridiculous that it almost defies criticism on traditional terms: Psyop, the same studio behind the KFC dating sim, transplanted four of Dead by Daylight's most iconic Killers onto a sun-soaked island and told you to flirt with them across three in-game days. The writing leans hard into parody, with a narrator who talks directly at you, a passive-aggressive sentient ocean that comments on your choices, and reality-show elimination mechanics where you literally vote one of your potential murderer-suitors off the island. It is, on purpose, dumb in the best way. On the mechanical side, this is a standard visual novel: you pick dialogue options, accumulate relationship points with your chosen Killer, and either land a romantic ending, a friendship ending, or a gruesome death. The minigames pull a smart trick by borrowing Dead by Daylight's generator skill-check wheel, asking you to stop a spinning arrow in a shrinking target zone that speeds up with each round. It is a small thing, but fans of the main game will grin the moment they recognise it. Dialogue quizzes, a scavenger hunt, even a meat-carving minigame round out the activities between conversations. None of it is deep, but none of it is supposed to be. Each of the four routes feels meaningfully different. The Trapper is an insufferable, cruel jock who responds best when you match his energy. The Wraith is awkward and sincere, devoted to his grandmother, and surprisingly easy to blow it with if you come across as patronising. The Huntress is all about family loyalty, and she will absolutely kill you for teasing her. The Spirit is a sarcastic goth with layers of lore baggage that rewards players who actually know her Dead by Daylight backstory. Getting each good ending requires committing early, spending your limited days with one Killer, and passing a knowledge quiz about them at the end. A first run without a guide can easily land you in the wrong ending, but since a full playthrough clocks in at roughly one to two hours, replaying is painless. There are more than ten endings in total, including a secret Trickster-related payoff that only unlocks after you have romanced and heartbroken all four Killers. The criticisms are real, though. The game leans so heavily on meta-jokes and self-mockery that it sometimes undercuts genuine character moments before they land. Critics and players both noted that the script is short on actual development, partly because it is dense with gags, and partly because it assumes you already know why the Spirit's backstory is tragic or why the Trapper is obsessed with power. Completionists will also hit the skip-dialogue wall hard: some routes are only unlockable after multiple runs, and there is no chapter-select to get around repeated text. The minigames are fun for a playthrough or two but grow thin by your fourth. And if you have no connection to Dead by Daylight at all, a lot of the references and personality subversions will mean nothing to you. What it does exceptionally well is inclusivity and tone. You enter with just a name, no gender assigned, and you can date any Killer you want without any friction from the game. The queer-friendly approach earned it real warmth from a fanbase that already skews that direction. For what it is, a compact, officially sanctioned piece of fan service dressed up as a comedic visual novel, it delivers exactly the right amount of chaos. Just go in knowing you are here for the bit, not for a 20-hour narrative epic. Alex, Scout Team

Tags

steamVisual NovelSelf-Aware ParodyMultiple EndingsSkill-Check MinigamesLGBTQ+ FriendlyShort-Form ReplayableDBD Lore-DependentElimination Mechanics

System Requirements

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Reviews & Ratings

Steam
90%(6,617)

Game Info

Developer
Psyop
Publisher
Behaviour Interactive
Release Date
Aug 3, 2022

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