Compare Hexcells Plus prices across trusted key stores and find the best deal. Developed by Matthew Brown. Published by Matthew Brown. Released on 2/19/2014. Available on PC. Genres: Casual, Indie, Strategy.

Hexcells Plus is a meditative hexagonal logic puzzle game that escalates deduction demands well beyond the first entry. Pure pattern reasoning, zero filler.

Hexcells Plus is the second game in Matthew Brown's Hexcells trilogy, and it does exactly what a good sequel should: it takes the clean deduction framework of the original and tightens the screws. If you know Minesweeper, you understand the skeleton here - cells are either filled or empty, numbered clues constrain adjacent cells, and you eliminate possibilities through pure logic. No guessing is ever required. What separates Hexcells from Minesweeper is that every single puzzle is solvable by deduction alone, which transforms the experience from a probabilistic gamble into something closer to a proof-writing exercise. That rigor is the whole point. The hexagonal grid is not just an aesthetic choice. It changes the neighbor geometry in ways that force you to think in six directions simultaneously rather than eight, and the game layers on column-count clues, contiguous-group indicators, and orange highlighted constraints that each demand their own parsing logic. Hexcells Plus introduces more complex clue combinations earlier and more aggressively than the first game. Expect to sit with a single puzzle for ten to fifteen minutes at the harder end, cross-referencing three or four overlapping constraints before a single cell resolves. That slowness is not a flaw. It is the product. From a decision-depth standpoint, this is a lean game - there are no builds, no tech trees, no branching paths. The depth lives entirely in the deductive chain: how many constraints can you hold in working memory at once, and how efficiently can you sequence your eliminations. Experienced puzzle players will recognize the satisfaction of finding a forcing sequence that collapses an entire row in one pass. The ambient soundtrack and minimal visual design are deliberate, designed to keep you in a focused state without distraction, and they work. Sitting with Hexcells Plus for an hour feels less like gaming and more like controlled, pleasurable cognitive strain. For newcomers to the series, the honest advice is to start with the original Hexcells first. Hexcells Plus assumes you have already internalized the basic clue types and does not hold your hand through them again. The difficulty curve here starts at a level the first game reaches near its end. That said, if you found the original too gentle after the first third, this is exactly where you should be. There is no mod ecosystem to speak of, no procedural generation in the base package, and no multiplayer of any kind - the value proposition is a finite set of handcrafted puzzles that hit a consistent quality bar. At a runtime of roughly two to four hours depending on how often you get stuck, it is compact but not padded. The 95-percent-positive Steam rating across nearly three thousand reviews is a reliable signal here. Logic puzzle fans who demand clean, guess-free design have been voting with their reviews for years. If you want ambient, rules-tight deduction without any systemic noise around it, Hexcells Plus delivers that with no compromise. Diego, Scout Team

Hexcells Plus

Hexcells Plus

Feb 19, 2014Matthew Brown
GamerScout Says

Hexcells Plus is a meditative hexagonal logic puzzle game that escalates deduction demands well beyond the first entry. Pure pattern reasoning, zero filler.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A
Historical low: €0.89

GamerScout Verdict

Best for logic-puzzle players who found the original Hexcells too gentle and want pure, guess-free deduction with no filler.

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About Hexcells Plus

Hexcells Plus is the second game in Matthew Brown's Hexcells trilogy, and it does exactly what a good sequel should: it takes the clean deduction framework of the original and tightens the screws. If you know Minesweeper, you understand the skeleton here - cells are either filled or empty, numbered clues constrain adjacent cells, and you eliminate possibilities through pure logic. No guessing is ever required. What separates Hexcells from Minesweeper is that every single puzzle is solvable by deduction alone, which transforms the experience from a probabilistic gamble into something closer to a proof-writing exercise. That rigor is the whole point. The hexagonal grid is not just an aesthetic choice. It changes the neighbor geometry in ways that force you to think in six directions simultaneously rather than eight, and the game layers on column-count clues, contiguous-group indicators, and orange highlighted constraints that each demand their own parsing logic. Hexcells Plus introduces more complex clue combinations earlier and more aggressively than the first game. Expect to sit with a single puzzle for ten to fifteen minutes at the harder end, cross-referencing three or four overlapping constraints before a single cell resolves. That slowness is not a flaw. It is the product. From a decision-depth standpoint, this is a lean game - there are no builds, no tech trees, no branching paths. The depth lives entirely in the deductive chain: how many constraints can you hold in working memory at once, and how efficiently can you sequence your eliminations. Experienced puzzle players will recognize the satisfaction of finding a forcing sequence that collapses an entire row in one pass. The ambient soundtrack and minimal visual design are deliberate, designed to keep you in a focused state without distraction, and they work. Sitting with Hexcells Plus for an hour feels less like gaming and more like controlled, pleasurable cognitive strain. For newcomers to the series, the honest advice is to start with the original Hexcells first. Hexcells Plus assumes you have already internalized the basic clue types and does not hold your hand through them again. The difficulty curve here starts at a level the first game reaches near its end. That said, if you found the original too gentle after the first third, this is exactly where you should be. There is no mod ecosystem to speak of, no procedural generation in the base package, and no multiplayer of any kind - the value proposition is a finite set of handcrafted puzzles that hit a consistent quality bar. At a runtime of roughly two to four hours depending on how often you get stuck, it is compact but not padded. The 95-percent-positive Steam rating across nearly three thousand reviews is a reliable signal here. Logic puzzle fans who demand clean, guess-free design have been voting with their reviews for years. If you want ambient, rules-tight deduction without any systemic noise around it, Hexcells Plus delivers that with no compromise.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamLogic PuzzleDeductionMinimalistRelaxing ChallengeNo RNGSingle-player FocusShort PlaytimeAmbient Soundtrack

System Requirements

Minimum

Processor
2.0Ghz+
Memory
2 GB RAM
Graphics
Shader Model 2.0+

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Reviews & Ratings

Steam
95%(2,797)

Game Info

Developer
Matthew Brown
Publisher
Matthew Brown
Release Date
Feb 19, 2014

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Frequently asked questions about Hexcells Plus

How much does Hexcells Plus cost?

Hexcells Plus pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Hexcells Plus available on?

Hexcells Plus is available on PC.

When was Hexcells Plus released?

Hexcells Plus was released on 19 February 2014.

Who developed Hexcells Plus?

Hexcells Plus was developed by Matthew Brown.