Compare Heroes of Might & Magic III: HD Edition prices across 50+ stores and find the best deal. Developed by Dotemu. Published by Ubisoft. Released on 1/28/2015. Available on PC. Genres: RPG, Strategy. Metacritic score: 65/100.

The classic 1999 turn-based strategy RPG gets an HD coat of paint, same beloved hex-grid battles and faction depth, same divisive remaster decisions.

Heroes of Might and Magic III needs no introduction for anyone who lost entire summers to it in the late nineties. This HD Edition, handled by Dotemu and published by Ubisoft, takes one of the most celebrated turn-based strategy games ever made and upscales it for modern screens. You command heroes across overworld maps, build up towns belonging to distinct factions, recruit armies of creatures ranging from lowly pikemen to literal archangels, and then clash those armies on hex-grid battlefields where positioning and spell timing matter enormously. It is part city-builder, part resource race, part tactical combat puzzle, and the campaign follows Queen Catherine Ironfist attempting to reclaim the kingdom of Erathia from necromantic invaders. The story is not the point, but it gives you enough hooks to care about pushing forward. The core game holds up in ways that would embarrass most modern releases. Faction variety is the engine that keeps things interesting: Castle, Necropolis, Inferno, Rampart, Tower, Dungeon, Stronghold, Fortress, and Conflux each play differently enough that switching between them feels like learning a new instrument. Hero builds are driven by secondary skills chosen on level-up from a randomised pool, which means two Necromancer heroes on the same map can end up with wildly different utility profiles. Scouting, Logistics, Earth Magic, and Necromancy itself all interact in ways that reward players who plan several turns ahead. For an RPG-strategy hybrid from 1999, that build variety still holds up well past hour forty, which is the bar I actually care about. Here is where the Mixed Steam rating makes sense. The HD Edition is a light remaster at best. Dotemu delivered higher-resolution assets and widescreen support, but the sprite scaling has been widely criticised as blurry and artistically inferior to the sharp pixel art of the original. The interface received almost no quality-of-life modernisation, so veterans of later 4X games will feel the friction immediately. More damaging: this edition ships without the two major expansions, Armageddon's Blade and The Shadow of Death, which are not optional additions but practically required content that the base game's community considers canon. Those expansions exist in the original release and in HoMM3: Complete, but not here. That omission is the loudest complaint in the review section and it is completely valid. For someone discovering the game fresh, the HD Edition is a functional entry point to a genuinely excellent strategy classic, even if it is not the best way to play it. For returning fans, the blurry upscaling and stripped content will likely push you back toward the original executable or community patches like Horn of the Abyss, which adds a tenth faction and modern conveniences for free. The single-player campaign is long, the random map generator gives the game near-infinite replay value, and the hot-seat multiplayer is still a perfectly good way to ruin a friendship over a Saturday afternoon. None of that has changed. What changed is that Dotemu charged for a remaster that did not remaster enough. If you are an RPG-strategy player who has never touched this series, the game underneath the controversy is worth your time: the hero progression, faction asymmetry, and tactical depth remain exceptional. Just go in knowing you are getting the base game only, with prettier-but-debatable visuals, and temper expectations about the remaster effort accordingly. The original design is a masterpiece of the genre. This edition is a middling delivery vehicle for it. Monika, Scout Team

Heroes of Might & Magic III: HD Edition
RPGStrategy

Heroes of Might & Magic III: HD Edition

Jan 28, 2015DotemuUbisoft
GamerScout Says

The classic 1999 turn-based strategy RPG gets an HD coat of paint, same beloved hex-grid battles and faction depth, same divisive remaster decisions.

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About Heroes of Might & Magic III: HD Edition

Heroes of Might and Magic III needs no introduction for anyone who lost entire summers to it in the late nineties. This HD Edition, handled by Dotemu and published by Ubisoft, takes one of the most celebrated turn-based strategy games ever made and upscales it for modern screens. You command heroes across overworld maps, build up towns belonging to distinct factions, recruit armies of creatures ranging from lowly pikemen to literal archangels, and then clash those armies on hex-grid battlefields where positioning and spell timing matter enormously. It is part city-builder, part resource race, part tactical combat puzzle, and the campaign follows Queen Catherine Ironfist attempting to reclaim the kingdom of Erathia from necromantic invaders. The story is not the point, but it gives you enough hooks to care about pushing forward. The core game holds up in ways that would embarrass most modern releases. Faction variety is the engine that keeps things interesting: Castle, Necropolis, Inferno, Rampart, Tower, Dungeon, Stronghold, Fortress, and Conflux each play differently enough that switching between them feels like learning a new instrument. Hero builds are driven by secondary skills chosen on level-up from a randomised pool, which means two Necromancer heroes on the same map can end up with wildly different utility profiles. Scouting, Logistics, Earth Magic, and Necromancy itself all interact in ways that reward players who plan several turns ahead. For an RPG-strategy hybrid from 1999, that build variety still holds up well past hour forty, which is the bar I actually care about. Here is where the Mixed Steam rating makes sense. The HD Edition is a light remaster at best. Dotemu delivered higher-resolution assets and widescreen support, but the sprite scaling has been widely criticised as blurry and artistically inferior to the sharp pixel art of the original. The interface received almost no quality-of-life modernisation, so veterans of later 4X games will feel the friction immediately. More damaging: this edition ships without the two major expansions, Armageddon's Blade and The Shadow of Death, which are not optional additions but practically required content that the base game's community considers canon. Those expansions exist in the original release and in HoMM3: Complete, but not here. That omission is the loudest complaint in the review section and it is completely valid. For someone discovering the game fresh, the HD Edition is a functional entry point to a genuinely excellent strategy classic, even if it is not the best way to play it. For returning fans, the blurry upscaling and stripped content will likely push you back toward the original executable or community patches like Horn of the Abyss, which adds a tenth faction and modern conveniences for free. The single-player campaign is long, the random map generator gives the game near-infinite replay value, and the hot-seat multiplayer is still a perfectly good way to ruin a friendship over a Saturday afternoon. None of that has changed. What changed is that Dotemu charged for a remaster that did not remaster enough. If you are an RPG-strategy player who has never touched this series, the game underneath the controversy is worth your time: the hero progression, faction asymmetry, and tactical depth remain exceptional. Just go in knowing you are getting the base game only, with prettier-but-debatable visuals, and temper expectations about the remaster effort accordingly. The original design is a masterpiece of the genre. This edition is a middling delivery vehicle for it. Monika, Scout Team

Tags

steamTurn-Based StrategyHex-Grid CombatFaction AsymmetryHero ProgressionRandom Map GeneratorHot-Seat MultiplayerCity BuildingClassic Remaster

System Requirements

System requirements for Heroes of Might & Magic III: HD Edition aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
65
Steam
80%(24,546)

Game Info

Developer
Dotemu
Publisher
Ubisoft
Release Date
Jan 28, 2015

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