Compare Heroes of Legionwood prices across trusted key stores and find the best deal. Developed by Dark Gaia Studios. Published by KOMODO. Released on 7/24/2015. Available on PC. Genres: Casual, Indie, RPG.

A quiet RPG Maker gem that borrows Bioware's tone-wheel and applies it to a post-apocalyptic world most people never gave a chance. Worth the full three-episode run if old-school JRPGs still move you.

I have a soft spot for RPG Maker games that punch well above their toolset, and Heroes of Legionwood is one of the better cases for why you should not skip them. Dark Gaia Studios is essentially a one-person operation, and the ambition here is genuine: three complete story episodes, each with its own narrative arc, that together form a single 30-plus-hour RPG set 100 years after a catastrophe called the Darkness consumed most of civilisation. That premise could feel thin, but the writing gives it weight. You play as Locke, male or female, choosing from six classes at the outset and allocating points across six core stats. The class system is genuinely open-ended: each class sets base growth rates, but what you build from there is largely your own call. The part that surprised me most is the dialogue system. Rather than full text choices, the game models conversation on a tone-wheel approach, offering confident, serious, casual, and snide responses, plus occasional class-specific retorts. Your attitude quietly shapes how party members and NPCs respond to you, nudges quest rewards, and gates certain paths entirely. It is not Mass Effect in scope, the developer has been honest about that, but for a solo-built RPG Maker title the reactivity is real enough that two playthroughs feel distinct. Big decisions land with weight: faction allegiances, whether to steal or grind, who you protect and who you sacrifice. Episode 3 even introduces mutually exclusive stealth sequences where a character specced into the Subterfuge talent opens options others cannot access. Combat is the roughest edge. Turn-based and serviceable on Normal, it has a tendency to flatten out by mid-game: advanced Techs rarely outperform simply stacking raw damage, and enemy variety leans on elemental weaknesses that quietly punish anyone who under-invested in magic. Hard difficulty reportedly sharpens things considerably, and players who enjoy optimising party composition across a cleric and multiple secondary healers will find more to chew on than those who treat it as background noise. The backtracking in Episode 1 is the other friction point, since the geography is wide and fast-travel is limited. What the game does beautifully is mood. The post-apocalyptic fantasy setting has a weight to it, two opposing factions debating whether the Darkness is punishment or enemy, a world quietly dying at its edges while your party tries to hold something together. Episode 3 brought the biggest scope of the three, with different opening questlines depending on faction choices carried in from Episode 2. The developer spent nearly three years completing the trilogy and that care shows in the connective tissue between arcs. Each episode resolves its own story, so there are no brutal cliffhangers, but the full run rewards you for reading every piece of lore. This is the kind of game that will sit at zero reviews on most storefronts, not because it is bad, but because it never had a marketing moment. The 80% positive rating on Steam, thin as the sample is, reflects genuine goodwill from the people who did find it. If you grew up on SNES RPGs and respect what a small team can do with limited tools and clear intent, the full three-episode bundle is worth the time far more than its price suggests. Kai, Scout Team

Heroes of Legionwood

Heroes of Legionwood

Jul 24, 2015Dark Gaia StudiosKOMODO
GamerScout Says

A quiet RPG Maker gem that borrows Bioware's tone-wheel and applies it to a post-apocalyptic world most people never gave a chance. Worth the full three-episode run if old-school JRPGs still move you.

PC
Best Price Available
€1.37
at Kinguin
Lowest tracked: €1.36
Track this price

GamerScout Verdict

Best for JRPG fans who value story reactivity and class-building over polished combat and will commit to all three episodes.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€1.37
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.54
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.54-78%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€6.89
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€8.20
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.3614 Jun 2026
Current best
€1.37
Keyshops
€1.35€1.40€1.44€1.497 Jun30 Jun22 Jul14 Aug5 Sept
7 Jun — 5 Sept
Create alert

Screenshots & Media

About Heroes of Legionwood

I have a soft spot for RPG Maker games that punch well above their toolset, and Heroes of Legionwood is one of the better cases for why you should not skip them. Dark Gaia Studios is essentially a one-person operation, and the ambition here is genuine: three complete story episodes, each with its own narrative arc, that together form a single 30-plus-hour RPG set 100 years after a catastrophe called the Darkness consumed most of civilisation. That premise could feel thin, but the writing gives it weight. You play as Locke, male or female, choosing from six classes at the outset and allocating points across six core stats. The class system is genuinely open-ended: each class sets base growth rates, but what you build from there is largely your own call. The part that surprised me most is the dialogue system. Rather than full text choices, the game models conversation on a tone-wheel approach, offering confident, serious, casual, and snide responses, plus occasional class-specific retorts. Your attitude quietly shapes how party members and NPCs respond to you, nudges quest rewards, and gates certain paths entirely. It is not Mass Effect in scope, the developer has been honest about that, but for a solo-built RPG Maker title the reactivity is real enough that two playthroughs feel distinct. Big decisions land with weight: faction allegiances, whether to steal or grind, who you protect and who you sacrifice. Episode 3 even introduces mutually exclusive stealth sequences where a character specced into the Subterfuge talent opens options others cannot access. Combat is the roughest edge. Turn-based and serviceable on Normal, it has a tendency to flatten out by mid-game: advanced Techs rarely outperform simply stacking raw damage, and enemy variety leans on elemental weaknesses that quietly punish anyone who under-invested in magic. Hard difficulty reportedly sharpens things considerably, and players who enjoy optimising party composition across a cleric and multiple secondary healers will find more to chew on than those who treat it as background noise. The backtracking in Episode 1 is the other friction point, since the geography is wide and fast-travel is limited. What the game does beautifully is mood. The post-apocalyptic fantasy setting has a weight to it, two opposing factions debating whether the Darkness is punishment or enemy, a world quietly dying at its edges while your party tries to hold something together. Episode 3 brought the biggest scope of the three, with different opening questlines depending on faction choices carried in from Episode 2. The developer spent nearly three years completing the trilogy and that care shows in the connective tissue between arcs. Each episode resolves its own story, so there are no brutal cliffhangers, but the full run rewards you for reading every piece of lore. This is the kind of game that will sit at zero reviews on most storefronts, not because it is bad, but because it never had a marketing moment. The 80% positive rating on Steam, thin as the sample is, reflects genuine goodwill from the people who did find it. If you grew up on SNES RPGs and respect what a small team can do with limited tools and clear intent, the full three-episode bundle is worth the time far more than its price suggests.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayercontroller-supporttrading-cardscloud-savestier:sub-5RPG MakerTone-Wheel DialogueBranching ChoicesMultiple EndingsPost-Apocalyptic FantasyEpisodicClass CustomizationFaction SystemTurn-Based CombatSolo Developer

System Requirements

Minimum

OS
Microsoft Windows XP or better (32 bit or 64 bit)
Memory
512 MB RAM
DirectX
Version 9.0
Storage
400 MB available space
Graphics
Intel GMA series or better
Processor
Intel® Pentium® 4 2.0 GHz equivalent or faster processor
Sound Card
DirectSound-compatible sound card

Recommended

OS
Microsoft Windows 7 or better (32 bit or 64 bit)
Memory
1 GB RAM
DirectX
Version 9.0
Storage
400 MB available space
Graphics
Intel HD Graphics series or better
Processor
Intel® Corei3 2.3 GHz equivalent or faster processor

Keep exploring

Community Discussion

Be the first to comment on Heroes of Legionwood.

Reviews & Ratings

No ratings available

Game Info

Developer
Dark Gaia Studios
Publisher
KOMODO
Release Date
Jul 24, 2015

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€1.37
See offer

Across the 24,305 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Dark Gaia Studios

Buy smarter: helpful guides

Frequently asked questions about Heroes of Legionwood

How much does Heroes of Legionwood cost?

As of 5 September 2026, the cheapest in-stock offer for Heroes of Legionwood is €1.37 at Kinguin, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Heroes of Legionwood cheapest?

The lowest in-stock price we track for Heroes of Legionwood is €1.37 at Kinguin (5 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Heroes of Legionwood available on?

Heroes of Legionwood is available on PC.

When was Heroes of Legionwood released?

Heroes of Legionwood was released on 24 July 2015.

Who developed Heroes of Legionwood?

Heroes of Legionwood was developed by Dark Gaia Studios and published by KOMODO.