Helltaker is free-to-play — free to download and play, with optional paid editions and DLC compared on this page. Developed by vanripper. Published by vanripper. Released on 5/11/2020. Available on PC, Mac, Linux. Genres: Adventure, Free To Play, Indie.

Free, solo-made, and done in under two hours -- Helltaker is the rare short game that knows exactly what it is and executes it with more style than most paid releases.

I went in skeptical. The premise -- a stoic man in a white suit descends into Hell to build a demon harem -- reads like the logline for every low-effort anime bait title cluttering the free-to-play section. Then the puzzle grid loaded, the synth-heavy soundtrack by Mittsies kicked in, and I realized vanripper actually knows how to make a game. That realization took about ninety seconds. At its core, Helltaker is a Sokoban-style grid puzzler where your move count is your lifeline. Every step the Helltaker takes drains his "will," the resource Hell charges for the audacity of being alive inside it. Obstacles include boulders you can shove, skeleton warriors that require being knocked into a wall to destroy, spike traps that cost double moves to step on, and locked doors that demand keys collected along the route. The number of moves given per level is tight enough that brute-forcing your way through does not work -- you have to read the board before you touch a single button. New mechanics arrive at a steady pace across the roughly ten stages, and the difficulty curve is honest and fair right up until the final boss. That final encounter is a bullet-hell-style reflex gauntlet featuring Judgement, the High Prosecutor of Hell, hurling chain attacks across the screen -- a jarring genre pivot that catches most players off guard. It is not unfair, but it is a genuine shift in what the game asks of you, and the puzzle-skip option available elsewhere is locked out for it. The characters are what make the whole thing worth talking about. After clearing each puzzle you reach a demon girl, answer her personality-specific question correctly, and she joins the growing chaos. Get the answer wrong and she kills you, which is only annoying if you forgot your puzzle solution in the process. What surprised me was how much personality vanripper packed into these brief exchanges. Pandemonica is a dead-eyed customer service demon who runs entirely on coffee. Malina is sour, sarcastic, and apparently deep into turn-based strategy titles. Zdrada chain-smokes and judges everyone. Cerberus is three dog-girls sharing one soul. Lucifer is the CEO of Hell, visibly bored by your nonsense. The designs are sharp -- literally, they all dress like they have a board meeting at three -- and the art throughout has the kind of expressive confidence that takes genuine craft to pull off solo. The mid-puzzle hint system, where you can consult your collected demons for advice, is a lovely touch; their responses range from vague to actively unhelpful in ways that reveal character rather than pad runtime. The honest caveats are short and already implied by the strengths. Replayability is minimal once you know the solutions. The story is silly by design and nobody should arrive expecting depth. The late-game boss shift will frustrate players who came specifically for quiet grid logic. And at around one to two hours depending on how long later puzzles hold you up, some will close the credits wanting more -- which is both a genuine criticism and the highest compliment a short free game can receive. A first-anniversary bonus chapter, Examtaker, was added in 2021 and adds some welcome extra time with the characters, particularly Azazel and Lucifer. If you are the kind of person who lights up when a small, handcrafted thing reveals it was made with actual conviction -- the sort who finishes a one-person project and thinks about it for days -- Helltaker belongs in your library. The price is zero. The ask is two hours and a willingness to appreciate something that knows its own scale and respects it. Kai, Scout Team

Helltaker
AdventureFree To PlayIndie

Helltaker

Free to Play
May 11, 2020vanripper
GamerScout Says

Free, solo-made, and done in under two hours -- Helltaker is the rare short game that knows exactly what it is and executes it with more style than most paid releases.

PCMacLinux
Steam Deck PlayableProtonDB Platinum
Free to Play

Helltaker is free to download and play. Any optional editions, DLC or in-game add-ons appear in the price table below.

GamerScout Verdict

7/10

Grab it without hesitation -- a free, solo-crafted puzzle gem that earns every one of its overwhelmingly positive reviews in under two hours.

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About Helltaker

I went in skeptical. The premise -- a stoic man in a white suit descends into Hell to build a demon harem -- reads like the logline for every low-effort anime bait title cluttering the free-to-play section. Then the puzzle grid loaded, the synth-heavy soundtrack by Mittsies kicked in, and I realized vanripper actually knows how to make a game. That realization took about ninety seconds. At its core, Helltaker is a Sokoban-style grid puzzler where your move count is your lifeline. Every step the Helltaker takes drains his "will," the resource Hell charges for the audacity of being alive inside it. Obstacles include boulders you can shove, skeleton warriors that require being knocked into a wall to destroy, spike traps that cost double moves to step on, and locked doors that demand keys collected along the route. The number of moves given per level is tight enough that brute-forcing your way through does not work -- you have to read the board before you touch a single button. New mechanics arrive at a steady pace across the roughly ten stages, and the difficulty curve is honest and fair right up until the final boss. That final encounter is a bullet-hell-style reflex gauntlet featuring Judgement, the High Prosecutor of Hell, hurling chain attacks across the screen -- a jarring genre pivot that catches most players off guard. It is not unfair, but it is a genuine shift in what the game asks of you, and the puzzle-skip option available elsewhere is locked out for it. The characters are what make the whole thing worth talking about. After clearing each puzzle you reach a demon girl, answer her personality-specific question correctly, and she joins the growing chaos. Get the answer wrong and she kills you, which is only annoying if you forgot your puzzle solution in the process. What surprised me was how much personality vanripper packed into these brief exchanges. Pandemonica is a dead-eyed customer service demon who runs entirely on coffee. Malina is sour, sarcastic, and apparently deep into turn-based strategy titles. Zdrada chain-smokes and judges everyone. Cerberus is three dog-girls sharing one soul. Lucifer is the CEO of Hell, visibly bored by your nonsense. The designs are sharp -- literally, they all dress like they have a board meeting at three -- and the art throughout has the kind of expressive confidence that takes genuine craft to pull off solo. The mid-puzzle hint system, where you can consult your collected demons for advice, is a lovely touch; their responses range from vague to actively unhelpful in ways that reveal character rather than pad runtime. The honest caveats are short and already implied by the strengths. Replayability is minimal once you know the solutions. The story is silly by design and nobody should arrive expecting depth. The late-game boss shift will frustrate players who came specifically for quiet grid logic. And at around one to two hours depending on how long later puzzles hold you up, some will close the credits wanting more -- which is both a genuine criticism and the highest compliment a short free game can receive. A first-anniversary bonus chapter, Examtaker, was added in 2021 and adds some welcome extra time with the characters, particularly Azazel and Lucifer. If you are the kind of person who lights up when a small, handcrafted thing reveals it was made with actual conviction -- the sort who finishes a one-person project and thinks about it for days -- Helltaker belongs in your library. The price is zero. The ask is two hours and a willingness to appreciate something that knows its own scale and respects it.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementsSokoban-styleMove-limit PuzzlesBullet-hell BossSolo DeveloperDating-sim ElementsShort-formGrid PuzzlerPersonality-based Dialogue

System Requirements

Minimum

Storage: 350 MB available space

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Reviews & Ratings

GamerScout
7/10

Game Info

Developer
vanripper
Publisher
vanripper
Release Date
May 11, 2020

Game Modes

singleplayer

Languages

Subtitles (1)
English

Features

Achievements

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Frequently asked questions about Helltaker

How much does Helltaker cost?

Helltaker is free-to-play — it costs nothing to download and play on PC, Mac, Linux. Any optional editions, DLC or in-game add-ons are listed in the price table on this page.

Does Helltaker have in-game purchases?

Helltaker is free to download and play, and is monetised through optional in-game purchases such as cosmetics, editions or DLC rather than an upfront price. Any paid editions or add-ons available are listed in the price table on this page.

What platforms is Helltaker available on?

Helltaker is available on PC, Mac, Linux.

When was Helltaker released?

Helltaker was released on 11 May 2020.

Who developed Helltaker?

Helltaker was developed by vanripper.