Compare Hellbound prices across trusted key stores and find the best deal. Developed by Saibot Studios. Published by Nimble Giant Entertainment. Released on 8/4/2020. Available on PC. Genres: Action, Indie. Metacritic score: 61/100.

Hellbound is a no-frills, arena-style FPS that leans hard into 90s corridor shooting. Fast, loud, and brutally single-minded.

Hellbound does not pretend to be anything other than what it is: a throwback first-person shooter built in the mold of early-90s id Software games. You sprint through hellish corridors, you find big guns, you turn demons into chunky red pixels. That is the entire contract, and Saibot Studios signs it in blood and low-poly gore. The core loop is muscle-memory satisfying in short bursts. Movement feels snappy, the shotgun has weight to it, and enemy designs pull from the obvious demonic playbook without much originality but with enough aggression to keep rooms feeling dangerous. There are a handful of weapons across the campaign and survival modes, and the game cycles through them the way these retro shooters always did - the rocket launcher remains a reliable source of joy. If you grew up treating Quake or Doom as a benchmark for what games should feel like, there is something here that will scratch a very specific itch. The problems are harder to ignore once the initial nostalgia high fades. Level design is functional but rarely inspired - corridors connect rooms, rooms contain demons, demons die, repeat. There is almost no environmental storytelling, no mechanical surprises, and the campaign is short enough that you will see its ceiling well before the credits roll. At 64% positive on Steam from over fifteen hundred reviews, the community's ambivalence feels accurate rather than harsh. It is not that Hellbound is broken. It is that it delivers exactly its minimum viable promise and stops there. For narrative-minded players or anyone who needs a game to grow with them over time, this will feel hollow very quickly. Hellbound has no story worth mentioning, no character progression, no secrets that reward curiosity. It is a shooting range with a metal soundtrack and some moody red lighting. The soundtrack itself is serviceable heavy-metal noise, functional and punchy but not the kind of thing you will remember the way you remember the Doom 1993 OST. Where Hellbound earns genuine respect is in its commitment to a single aesthetic idea. Saibot Studios clearly had a vision, kept it focused, and shipped it. For an indie project chasing a very specific retro feeling, that discipline matters. It is not a game that overstays its welcome because it barely arrives. If you want two or three evenings of pure, thoughtless demon-killing with no tutorials and no hand-holding, Hellbound delivers that without apology. Expect nothing more and you will likely leave satisfied. Kai, Scout Team

Hellbound

Hellbound

Aug 4, 2020Saibot StudiosNimble Giant Entertainment
GamerScout Says

Hellbound is a no-frills, arena-style FPS that leans hard into 90s corridor shooting. Fast, loud, and brutally single-minded.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €1.62

GamerScout Verdict

Best for retro FPS fans who want a couple of loud, brainless evenings with big guns and zero story obligations.

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Price History

Historical low
€1.6213 Jul 2026
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€1.58€1.73€1.88€2.035 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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Screenshots & Media

About Hellbound

Hellbound does not pretend to be anything other than what it is: a throwback first-person shooter built in the mold of early-90s id Software games. You sprint through hellish corridors, you find big guns, you turn demons into chunky red pixels. That is the entire contract, and Saibot Studios signs it in blood and low-poly gore. The core loop is muscle-memory satisfying in short bursts. Movement feels snappy, the shotgun has weight to it, and enemy designs pull from the obvious demonic playbook without much originality but with enough aggression to keep rooms feeling dangerous. There are a handful of weapons across the campaign and survival modes, and the game cycles through them the way these retro shooters always did - the rocket launcher remains a reliable source of joy. If you grew up treating Quake or Doom as a benchmark for what games should feel like, there is something here that will scratch a very specific itch. The problems are harder to ignore once the initial nostalgia high fades. Level design is functional but rarely inspired - corridors connect rooms, rooms contain demons, demons die, repeat. There is almost no environmental storytelling, no mechanical surprises, and the campaign is short enough that you will see its ceiling well before the credits roll. At 64% positive on Steam from over fifteen hundred reviews, the community's ambivalence feels accurate rather than harsh. It is not that Hellbound is broken. It is that it delivers exactly its minimum viable promise and stops there. For narrative-minded players or anyone who needs a game to grow with them over time, this will feel hollow very quickly. Hellbound has no story worth mentioning, no character progression, no secrets that reward curiosity. It is a shooting range with a metal soundtrack and some moody red lighting. The soundtrack itself is serviceable heavy-metal noise, functional and punchy but not the kind of thing you will remember the way you remember the Doom 1993 OST. Where Hellbound earns genuine respect is in its commitment to a single aesthetic idea. Saibot Studios clearly had a vision, kept it focused, and shipped it. For an indie project chasing a very specific retro feeling, that discipline matters. It is not a game that overstays its welcome because it barely arrives. If you want two or three evenings of pure, thoughtless demon-killing with no tutorials and no hand-holding, Hellbound delivers that without apology. Expect nothing more and you will likely leave satisfied.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamRetro FPSArena ShooterDemon SlayerSurvival ModeShort CampaignHeavy Metal SoundtrackOld-School Movement

System Requirements

Minimum

Processor
MD Phenom II X4-945 / Intel Core 2 Quad 6600
Memory
4 GB RAM
Graphics
AMD R7 240 GB / Nvidia GT 730 2GB / Intel HD 530
Storage
20 GB available space

Recommended

Processor
AMD FX-8320 / Intel i5-2400
Memory
8 GB RAM
Graphics
AMD R9 290 4GB / Nvidia GTX 770 4GB
Storage
20 GB available…

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Community Discussion

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Reviews & Ratings

Metacritic
61
Steam
64%(1,510)

Game Info

Developer
Saibot Studios
Publisher
Nimble Giant Entertainment
Release Date
Aug 4, 2020

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Frequently asked questions about Hellbound

How much does Hellbound cost?

Hellbound pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Hellbound cheapest?

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What platforms is Hellbound available on?

Hellbound is available on PC.

When was Hellbound released?

Hellbound was released on 4 August 2020.

Who developed Hellbound?

Hellbound was developed by Saibot Studios and published by Nimble Giant Entertainment.

Is Hellbound worth buying?

Hellbound holds a Metacritic score of 61/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.