Compare Halo Wars 2: Season Pass (DLC) prices across trusted key stores and find the best deal. Developed by Creative Assembly. Published by Nordic Games Publishing. Released on 2/21/2017. Available on Xbox Series X, Xbox One, Xbox. Genres: Multiplayer, Split Screen, Bird View, Strategy.

Seven extra leaders, two bonus campaign missions, and a fistful of Blitz cards: this pass has real mechanical weight, but read the fine print before you commit.

I've spent more time than I care to admit tracking unit counters in console RTS games, and Halo Wars 2 is one of the few that actually earns its place in that spreadsheet. The Season Pass bundles seven additional leaders, each carrying unique units, special abilities, and expanded Blitz card pools, plus two extra campaign missions in Operation Spearbreaker, where an ODST squad goes up against Atriox's Banished forces. That is a genuinely meaty haul by DLC standards, and every new leader meaningfully shifts how you approach Skirmish, Blitz, and online multiplayer. The mechanical case for the pass starts with the leader system. The base game already structures decision-making around a rock-paper-scissors unit hierarchy, where air generally beats vehicles, vehicles beat infantry, and infantry counters air, with specialized units that deliberately break that mold. Each DLC leader layers a distinct playstyle on top of that foundation. Sergeant Forge, for example, pushes an economy-first armored build centered on Grizzly tanks, while the Shipmaster rewards harassment tactics through cloaked unit access. Seven more variations on that design language means the Skirmish and Blitz meta has far more room to breathe, and if you plan to put hours into multiplayer, the leaders are not optional flavor, they are the build diversity. Blitz itself is worth understanding before you buy in. The mode drops traditional base building and replaces it with a card-and-deck deployment system influenced by Hearthstone's collecting mechanics. You play cards, wait for energy to regenerate, and contest three control points on the map. Critics consistently called it the standout multiplayer mode, though the same critics flagged that card-pack microtransactions create an uneven playing field when someone has simply paid for stronger cards. The Season Pass card additions help here because they give you more deck options to work with, but the randomness in Blitz has always made it better suited to the Firefight co-op variant than ranked competitive play. The honest caveat is scope. The Season Pass does not include the Awakening the Nightmare expansion, which is a separate purchase and the bigger story addition, introducing the Flood and a playable Banished campaign. There was genuine community frustration at launch over what the pass covered versus what it did not, and that boundary is still worth confirming before checkout. Operation Spearbreaker's two missions are competent and lore-relevant, but if your primary interest is the Flood content and the Banished co-op mode, the pass alone will not get you there. If your primary interest is multiplayer build variety and you are going to sit in Skirmish or Blitz for the long haul, the seven leaders make a clear difference. For strategy players who already own the base game and want to extend its competitive shelf life, the pass delivers on its actual promise. Go in knowing the limits and you will not be disappointed. Diego, Scout Team

Halo Wars 2: Season Pass (DLC)
MultiplayerSplit ScreenBird ViewStrategy

Halo Wars 2: Season Pass (DLC)

Feb 21, 2017Creative AssemblyNordic Games Publishing
GamerScout Says

Seven extra leaders, two bonus campaign missions, and a fistful of Blitz cards: this pass has real mechanical weight, but read the fine print before you commit.

Xbox Series XXbox OneXbox
Best Price Available
€0.00
at N/A
Historical low: €23.94

GamerScout Verdict

Worth it for Skirmish and Blitz regulars chasing leader variety; skip if Awakening the Nightmare's Flood campaign is your actual target.

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About Halo Wars 2: Season Pass (DLC)

I've spent more time than I care to admit tracking unit counters in console RTS games, and Halo Wars 2 is one of the few that actually earns its place in that spreadsheet. The Season Pass bundles seven additional leaders, each carrying unique units, special abilities, and expanded Blitz card pools, plus two extra campaign missions in Operation Spearbreaker, where an ODST squad goes up against Atriox's Banished forces. That is a genuinely meaty haul by DLC standards, and every new leader meaningfully shifts how you approach Skirmish, Blitz, and online multiplayer. The mechanical case for the pass starts with the leader system. The base game already structures decision-making around a rock-paper-scissors unit hierarchy, where air generally beats vehicles, vehicles beat infantry, and infantry counters air, with specialized units that deliberately break that mold. Each DLC leader layers a distinct playstyle on top of that foundation. Sergeant Forge, for example, pushes an economy-first armored build centered on Grizzly tanks, while the Shipmaster rewards harassment tactics through cloaked unit access. Seven more variations on that design language means the Skirmish and Blitz meta has far more room to breathe, and if you plan to put hours into multiplayer, the leaders are not optional flavor, they are the build diversity. Blitz itself is worth understanding before you buy in. The mode drops traditional base building and replaces it with a card-and-deck deployment system influenced by Hearthstone's collecting mechanics. You play cards, wait for energy to regenerate, and contest three control points on the map. Critics consistently called it the standout multiplayer mode, though the same critics flagged that card-pack microtransactions create an uneven playing field when someone has simply paid for stronger cards. The Season Pass card additions help here because they give you more deck options to work with, but the randomness in Blitz has always made it better suited to the Firefight co-op variant than ranked competitive play. The honest caveat is scope. The Season Pass does not include the Awakening the Nightmare expansion, which is a separate purchase and the bigger story addition, introducing the Flood and a playable Banished campaign. There was genuine community frustration at launch over what the pass covered versus what it did not, and that boundary is still worth confirming before checkout. Operation Spearbreaker's two missions are competent and lore-relevant, but if your primary interest is the Flood content and the Banished co-op mode, the pass alone will not get you there. If your primary interest is multiplayer build variety and you are going to sit in Skirmish or Blitz for the long haul, the seven leaders make a clear difference. For strategy players who already own the base game and want to extend its competitive shelf life, the pass delivers on its actual promise. Go in knowing the limits and you will not be disappointed.

Diego
Diego · Scout Team

Strategy & simulation

Tags

xboxLeader SystemDeck BuildingBlitz ModeCo-op FirefightUnit Counter MechanicsConsole RTSPost-Launch ContentBuild Diversity

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Game Info

Developer
Creative Assembly
Publisher
Nordic Games Publishing
Release Date
Feb 21, 2017

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Frequently asked questions about Halo Wars 2: Season Pass (DLC)

How much does Halo Wars 2: Season Pass (DLC) cost?

Halo Wars 2: Season Pass (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Halo Wars 2: Season Pass (DLC) cheapest?

Compare Halo Wars 2: Season Pass (DLC) prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Halo Wars 2: Season Pass (DLC) available on?

Halo Wars 2: Season Pass (DLC) is available on Xbox Series X, Xbox One, Xbox.

When was Halo Wars 2: Season Pass (DLC) released?

Halo Wars 2: Season Pass (DLC) was released on 21 February 2017.

Who developed Halo Wars 2: Season Pass (DLC)?

Halo Wars 2: Season Pass (DLC) was developed by Creative Assembly and published by Nordic Games Publishing.