Compare Gone Viral prices across trusted key stores and find the best deal. Developed by Skullbot Games. Published by Akupara Games. Released on 8/31/2021. Available on PC. Genres: Action, Indie.

A prison-arena roguelite where you slaughter crowds for clout. Mutations and absurd weapons keep runs feeling distinct, even if the overall package stays lean.

Gone Viral drops you into a dystopian spectacle sport: you are a prisoner, the arena is your stage, and a bloodthirsty audience is your only judge. The core loop is straightforward roguelite rhythm - clear waves, collect mutations, grab whatever unhinged weapon the arena throws at you, and survive long enough that the crowd's approval eventually buys your freedom. It is a tight, unpretentious action game that never pretends to be more than it is, which is actually a quality I respect. The mutations are where the game earns its keep. They stack in ways that can feel genuinely surprising mid-run - a movement buff that pairs with a ricocheting projectile type can turn a flailing early game into something that feels almost choreographed by the final waves. The weapon variety leans into the absurdist premise well enough. You are not here for narrative nuance; you are here to see what ridiculous combination the game hands you next. For that specific itch, Gone Viral scratches it with reasonable consistency. Where it falls short is depth over time. With only 75 reviews on Steam and a mixed reception, the player base has already signaled that something is missing, and spending time with the game makes that legible. The arena settings do not vary dramatically enough to keep the visual experience fresh across multiple sessions. The meta-progression - what carries between runs - feels a bit thin compared to genre peers that have had years to iterate. If you are someone who needs a roguelite to unfold new surprises well into hour fifteen, Gone Viral may start repeating itself around hour five. That said, the presentation has genuine personality. The over-the-top aesthetic - garish crowd effects, the show-biz framing of prison violence as entertainment - lands its satirical note without belaboring it. The pacing within individual runs is solid; arenas feel punchy rather than padded. For a smaller indie release from a studio that clearly had a specific vision and executed it with limited resources, there is craft here worth acknowledging. This is a game for people who want a compact, session-friendly roguelite with a distinct aesthetic hook and do not need a hundred-hour ceiling to feel satisfied. Fans of top-down arena action who can appreciate a lean six-to-eight hour experience before diminishing returns set in will find something genuinely enjoyable. Go in with calibrated expectations and it delivers. Go in expecting a genre-defining deep cut and you will bounce off. Kai, Scout Team

Gone Viral

Gone Viral

Aug 31, 2021Skullbot GamesAkupara Games
GamerScout Says

A prison-arena roguelite where you slaughter crowds for clout. Mutations and absurd weapons keep runs feeling distinct, even if the overall package stays lean.

PC
Best Price Available
€0.59
at Kinguin
Lowest tracked: €0.59
Track this price

GamerScout Verdict

A compact, personality-driven arena roguelite worth a look for short-session fans, but light on long-term hooks.

Compare Prices(8 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.59
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.89-95%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.96
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.82-91%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€2.67-86%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.81
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.02-85%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€3.79-80%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.5917 Aug 2026
Current best
€0.59
Lowest since we started tracking
Keyshops
€0.58€0.61€0.65€0.685 Jun28 Jun21 Jul13 Aug5 Sept
5 Jun — 5 Sept
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Screenshots & Media

About Gone Viral

Gone Viral drops you into a dystopian spectacle sport: you are a prisoner, the arena is your stage, and a bloodthirsty audience is your only judge. The core loop is straightforward roguelite rhythm - clear waves, collect mutations, grab whatever unhinged weapon the arena throws at you, and survive long enough that the crowd's approval eventually buys your freedom. It is a tight, unpretentious action game that never pretends to be more than it is, which is actually a quality I respect. The mutations are where the game earns its keep. They stack in ways that can feel genuinely surprising mid-run - a movement buff that pairs with a ricocheting projectile type can turn a flailing early game into something that feels almost choreographed by the final waves. The weapon variety leans into the absurdist premise well enough. You are not here for narrative nuance; you are here to see what ridiculous combination the game hands you next. For that specific itch, Gone Viral scratches it with reasonable consistency. Where it falls short is depth over time. With only 75 reviews on Steam and a mixed reception, the player base has already signaled that something is missing, and spending time with the game makes that legible. The arena settings do not vary dramatically enough to keep the visual experience fresh across multiple sessions. The meta-progression - what carries between runs - feels a bit thin compared to genre peers that have had years to iterate. If you are someone who needs a roguelite to unfold new surprises well into hour fifteen, Gone Viral may start repeating itself around hour five. That said, the presentation has genuine personality. The over-the-top aesthetic - garish crowd effects, the show-biz framing of prison violence as entertainment - lands its satirical note without belaboring it. The pacing within individual runs is solid; arenas feel punchy rather than padded. For a smaller indie release from a studio that clearly had a specific vision and executed it with limited resources, there is craft here worth acknowledging. This is a game for people who want a compact, session-friendly roguelite with a distinct aesthetic hook and do not need a hundred-hour ceiling to feel satisfied. Fans of top-down arena action who can appreciate a lean six-to-eight hour experience before diminishing returns set in will find something genuinely enjoyable. Go in with calibrated expectations and it delivers. Go in expecting a genre-defining deep cut and you will bounce off.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamArena CombatRogueliteMutation SystemTop-Down ShooterSession-FriendlySatirical SettingWave SurvivalWeapon Variety

System Requirements

Minimum

Processor
X64 Dual Core CPU, 2+ GHz
Memory
4 GB RAM
Graphics
Discrete Non Mobile GPU with 1 GB Ram
DirectX
Version 11
Storage
2 GB available space
Sound Card
Any

Recommended

OS
Windows 10
Processor
6th Gen i5/2nd Gen Ryzen (or better)
Memory
4 GB RAM
Graphics
GeForce 9 Series/Radeon R9 Series (or better)
Storage
3 GB available space

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Reviews & Ratings

Steam
75%(75)

Game Info

Developer
Skullbot Games
Publisher
Akupara Games
Release Date
Aug 31, 2021

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Frequently asked questions about Gone Viral

How much does Gone Viral cost?

As of 5 September 2026, the cheapest in-stock offer for Gone Viral is €0.59 at Kinguin, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Gone Viral cheapest?

The lowest in-stock price we track for Gone Viral is €0.59 at Kinguin (5 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Gone Viral available on?

Gone Viral is available on PC.

When was Gone Viral released?

Gone Viral was released on 31 August 2021.

Who developed Gone Viral?

Gone Viral was developed by Skullbot Games and published by Akupara Games.