Compare Gnomes Garden 2 prices across trusted key stores and find the best deal. Developed by Jerzie. Published by 8Floor. Released on 5/18/2016. Available on PC, Xbox. Genres: Adventure, Casual, Strategy.

If your idea of unwinding is clicking through a tidy sequence of resource tasks without any real threat of failure, this scratches that itch cleanly. Strategy purists, look elsewhere.

I'll be honest with you: my spreadsheet instincts fired up exactly once during my time with Gnomes Garden 2, and that was when I mapped out the optimal order to chain my workers across the first few levels before realizing the game simply does not demand that of you. That is the central tension here. Underneath a charming fantasy coat of paint sits a time-management puzzler built almost entirely for players who want forward momentum without friction. If you are that player, it delivers that loop with surprising consistency across its roughly 49 levels spread across four visually distinct worlds. The core loop runs like this: you start each level at a worker tent, then fan your gnomes out to clear path obstructions, gather the four resource types - food, wood, stone, and crystal - and fund a checklist of level-specific objectives. Buildings like farms, sawmills, quarries, and mines layer in a passive income of those same resources, and the decision of when to build versus when to gather from the terrain is about as strategic as it gets. A small roster of unit types adds a bit of texture: workers handle labor and clearing, sorceresses plant magical trees, and firemen water those trees to bring them to full growth. Three active boosts - speed, working rate, and a time-freeze ability - round out the toolkit, and a per-level star rating based on completion time gives perfectionists a gentle retry hook. Here is where I have to be straight with the strategy crowd: there is no lose state. You cannot run out of time in a way that ends the run. The star rating will punish slow play, but the game will never stop you and send you back to a menu. That design choice is intentional and the audience it targets responds well to it - Steam user sentiment sits firmly positive - but if you came to Gnomes Garden 2 expecting the escalating complexity of a 12 Labours of Hercules title, you will find it noticeably flatter. The difficulty curve barely curves. Later levels introduce cable car repairs and portal activation mechanics that require the sorceress and a specific crystal-food resource balance, which is the closest the game gets to demanding a real build order, but it never truly pressures you to execute it cleanly. What the game does well is atmosphere and pacing. The isometric art is colorful and readable, the soundtrack lands in that relaxed zone that makes a 40-minute session feel like a genuine break from harder games, and the tutorial respects your time without overstaying. Newcomers to the time-management genre will find this a comfortable entry point - possibly the most comfortable in the 8Floor lineup. Veterans of the genre will likely knock out the full level set in five to eight hours and feel the repetition set in around the halfway mark, since the structural formula of each level rarely deviates. Build the same chain of production buildings, clear the path, plant the trees, finish the checklist. For my money the game occupies a clear and honest niche. It is not trying to be Factorio. It is closer to a puzzle book you keep on the coffee table - low commitment, low tension, occasionally satisfying when the resource chain clicks together ahead of schedule. If that sounds like exactly what you need between harder sessions, it fulfills the brief. If you need your strategy to have teeth, this one has been defanged by design. Diego, Scout Team

Gnomes Garden 2

Gnomes Garden 2

May 18, 2016Jerzie8Floor
GamerScout Says

If your idea of unwinding is clicking through a tidy sequence of resource tasks without any real threat of failure, this scratches that itch cleanly. Strategy purists, look elsewhere.

PCXbox
ProtonDB Platinum
Best Price Available
€2.25-85%
at Eneba
Lowest tracked: €1.48
Track this price

GamerScout Verdict

Best for casual time-management fans wanting a low-stakes unwinding session, not for anyone chasing deep resource-strategy challenge.

Compare Prices(4 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€2.25-85%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.25
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.08-19%
Priced in EUR by the store
Buy
StandardEurope (EU)Xbox Live KeyKey
€4.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.489 Jun 2026
Current best
€2.25
Keyshops
€1.39€1.71€2.02€2.349 Jun1 Jul24 Jul15 Aug6 Sept
9 Jun — 6 Sept
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Screenshots & Media

About Gnomes Garden 2

I'll be honest with you: my spreadsheet instincts fired up exactly once during my time with Gnomes Garden 2, and that was when I mapped out the optimal order to chain my workers across the first few levels before realizing the game simply does not demand that of you. That is the central tension here. Underneath a charming fantasy coat of paint sits a time-management puzzler built almost entirely for players who want forward momentum without friction. If you are that player, it delivers that loop with surprising consistency across its roughly 49 levels spread across four visually distinct worlds. The core loop runs like this: you start each level at a worker tent, then fan your gnomes out to clear path obstructions, gather the four resource types - food, wood, stone, and crystal - and fund a checklist of level-specific objectives. Buildings like farms, sawmills, quarries, and mines layer in a passive income of those same resources, and the decision of when to build versus when to gather from the terrain is about as strategic as it gets. A small roster of unit types adds a bit of texture: workers handle labor and clearing, sorceresses plant magical trees, and firemen water those trees to bring them to full growth. Three active boosts - speed, working rate, and a time-freeze ability - round out the toolkit, and a per-level star rating based on completion time gives perfectionists a gentle retry hook. Here is where I have to be straight with the strategy crowd: there is no lose state. You cannot run out of time in a way that ends the run. The star rating will punish slow play, but the game will never stop you and send you back to a menu. That design choice is intentional and the audience it targets responds well to it - Steam user sentiment sits firmly positive - but if you came to Gnomes Garden 2 expecting the escalating complexity of a 12 Labours of Hercules title, you will find it noticeably flatter. The difficulty curve barely curves. Later levels introduce cable car repairs and portal activation mechanics that require the sorceress and a specific crystal-food resource balance, which is the closest the game gets to demanding a real build order, but it never truly pressures you to execute it cleanly. What the game does well is atmosphere and pacing. The isometric art is colorful and readable, the soundtrack lands in that relaxed zone that makes a 40-minute session feel like a genuine break from harder games, and the tutorial respects your time without overstaying. Newcomers to the time-management genre will find this a comfortable entry point - possibly the most comfortable in the 8Floor lineup. Veterans of the genre will likely knock out the full level set in five to eight hours and feel the repetition set in around the halfway mark, since the structural formula of each level rarely deviates. Build the same chain of production buildings, clear the path, plant the trees, finish the checklist. For my money the game occupies a clear and honest niche. It is not trying to be Factorio. It is closer to a puzzle book you keep on the coffee table - low commitment, low tension, occasionally satisfying when the resource chain clicks together ahead of schedule. If that sounds like exactly what you need between harder sessions, it fulfills the brief. If you need your strategy to have teeth, this one has been defanged by design.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementstrading-cardscloud-savestier:sub-5Time ManagementWorker AssignmentResource ChainingNo Fail StateStar Rating ReplayabilityCozy StrategyBuild Order LiteMulti-World Progression

System Requirements

Minimum

OS
Windows® 7 32/64 bit
Memory
1024 MB RAM
DirectX
Version 9.0
Graphics
Intel GMA 3150
Processor
Intel Atom N455 (1660 MHz)

Recommended

Windows® 7 32/64 bit

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Game Info

Developer
Jerzie
Publisher
8Floor
Release Date
May 18, 2016

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Frequently asked questions about Gnomes Garden 2

How much does Gnomes Garden 2 cost?

As of 6 September 2026, the cheapest in-stock offer for Gnomes Garden 2 is €2.25 at Eneba, out of 9 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Gnomes Garden 2 cheapest?

The lowest in-stock price we track for Gnomes Garden 2 is €2.25 at Eneba (6 September 2026). We compare 9 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Gnomes Garden 2 available on?

Gnomes Garden 2 is available on PC, Xbox.

When was Gnomes Garden 2 released?

Gnomes Garden 2 was released on 18 May 2016.

Who developed Gnomes Garden 2?

Gnomes Garden 2 was developed by Jerzie and published by 8Floor.