Compare Gleaner Heights prices across 50+ stores and find the best deal. Developed by Emilios Manolidis. Published by Emilios Manolidis. Released on 2/21/2018. Available on PC, Linux, Xbox. Genres: Action, Adventure, Casual, Indie, RPG, Simulation. Metacritic score: 65/100.

Twin Peaks energy trapped inside a Harvest Moon skeleton - Gleaner Heights hides a genuinely dark mystery under seasonal crop rotations, but only rewards players willing to grind through a stamina meter to reach it.

My first instinct when I booted up Gleaner Heights was that I'd accidentally launched Harvest Moon on a bad day. Pixel fences that look ripped straight from the SNES original, a rundown farm on the edge of a sleepy mountain town, chickens to feed before breakfast. Standard stuff. Then night fell on my first in-game week, and a neighbor I'd been gifting turnips to turned out to be doing something that belongs nowhere near a cozy farming sim. That tonal whiplash is the entire point, and whether it works for you depends almost entirely on your patience with a stamina-hungry daytime loop. The farming layer is genuine old-school Harvest Moon design, not the Stardew Valley refinement most players are conditioned to expect. You till with a hoe, plant seeds, water by hand every morning, and watch the stamina bar drain faster than feels fair. Rain washes freshly planted seeds away. Summer heat makes you water twice. There are over 40 crops spread across four seasons, plus livestock - cows, chickens, a horse - fish in the lake, a mine running at least 40 floors deep for ore and tool upgrades, underwater diving with a scuba suit, mushroom cultivation in a cave, silkworm breeding, and 110 cooking recipes. On paper that is a content-dense farming sim. In practice, without sprinklers or meaningful automation early on, the daily routine becomes repetitive quickly. A craftable robot helper can eventually take over watering, but reaching it requires real investment in the mine and the workshop system. Consider that the carrot and the treadmill, in equal measure. The more interesting design is the other half of the game. Gleaner Heights runs a sin system: every morally bankrupt choice you make gets tallied, and the ending you see reflects the kind of person you became while pretending to tend crops. The over-30 villagers each have schedules, secrets, and storylines that surface only after you invest relationship points with them - and the content behind those walls is genuinely dark, covering domestic abuse, addiction, occultism, and worse. Player choice decides whether you intervene or exploit each situation. There are optional boss fights guarding treasure, and a combat system built on dashing, rolling, and bow-and-arrow mechanics that reviewers fairly described as clunky, with a hit detection box small enough to miss enemies point-blank. Character class selection at game start - accountant, wrestler, veterinarian, cook, psychologist - gives you passive perks that bend your playstyle toward profit optimization, combat, animal husbandry, or relationship-building, which is one of the smarter structural decisions in the game. The sin-tracking and branching narrative give the whole thing meaningful replay incentive that a straight farming sim simply cannot offer. The rough edges are real and worth pricing into your decision. The tutorial is essentially non-existent beyond a few menu notes, story beats trigger only at very specific times of specific seasons with zero hints pointing you there, and the combat hit boxes frustrated players across most reviews. The dialogue can feel thin for secondary characters, and community reports mention occasional crashes that, thankfully, rarely cost more than one in-game day due to the daily autosave structure. A solo developer built all of this, and the Steam community has been responsive enough that patch updates addressed stamina feedback and added quality-of-life changes like a farming grid overlay. Steam sits at 73% positive across a few hundred reviews, which is the honest number for a game with a strong premise and uneven execution. If you want a polished, gentle farming experience that respects your time, go back to Stardew Valley. Gleaner Heights is for players who want the genre recontextualized - who are willing to treat the repetitive farming not as the game but as the cover story, and who find genuine appeal in a small town that gets more unsettling the longer they stay. Keep a community guide open for story trigger conditions. Accept that the combat will annoy you. The mystery underneath is worth it. Diego, Scout Team

Gleaner Heights
ActionAdventureCasualIndieRPGSimulation

Gleaner Heights

Feb 21, 2018Emilios Manolidis
GamerScout Says

Twin Peaks energy trapped inside a Harvest Moon skeleton - Gleaner Heights hides a genuinely dark mystery under seasonal crop rotations, but only rewards players willing to grind through a stamina meter to reach it.

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Screenshots & Media

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About Gleaner Heights

My first instinct when I booted up Gleaner Heights was that I'd accidentally launched Harvest Moon on a bad day. Pixel fences that look ripped straight from the SNES original, a rundown farm on the edge of a sleepy mountain town, chickens to feed before breakfast. Standard stuff. Then night fell on my first in-game week, and a neighbor I'd been gifting turnips to turned out to be doing something that belongs nowhere near a cozy farming sim. That tonal whiplash is the entire point, and whether it works for you depends almost entirely on your patience with a stamina-hungry daytime loop. The farming layer is genuine old-school Harvest Moon design, not the Stardew Valley refinement most players are conditioned to expect. You till with a hoe, plant seeds, water by hand every morning, and watch the stamina bar drain faster than feels fair. Rain washes freshly planted seeds away. Summer heat makes you water twice. There are over 40 crops spread across four seasons, plus livestock - cows, chickens, a horse - fish in the lake, a mine running at least 40 floors deep for ore and tool upgrades, underwater diving with a scuba suit, mushroom cultivation in a cave, silkworm breeding, and 110 cooking recipes. On paper that is a content-dense farming sim. In practice, without sprinklers or meaningful automation early on, the daily routine becomes repetitive quickly. A craftable robot helper can eventually take over watering, but reaching it requires real investment in the mine and the workshop system. Consider that the carrot and the treadmill, in equal measure. The more interesting design is the other half of the game. Gleaner Heights runs a sin system: every morally bankrupt choice you make gets tallied, and the ending you see reflects the kind of person you became while pretending to tend crops. The over-30 villagers each have schedules, secrets, and storylines that surface only after you invest relationship points with them - and the content behind those walls is genuinely dark, covering domestic abuse, addiction, occultism, and worse. Player choice decides whether you intervene or exploit each situation. There are optional boss fights guarding treasure, and a combat system built on dashing, rolling, and bow-and-arrow mechanics that reviewers fairly described as clunky, with a hit detection box small enough to miss enemies point-blank. Character class selection at game start - accountant, wrestler, veterinarian, cook, psychologist - gives you passive perks that bend your playstyle toward profit optimization, combat, animal husbandry, or relationship-building, which is one of the smarter structural decisions in the game. The sin-tracking and branching narrative give the whole thing meaningful replay incentive that a straight farming sim simply cannot offer. The rough edges are real and worth pricing into your decision. The tutorial is essentially non-existent beyond a few menu notes, story beats trigger only at very specific times of specific seasons with zero hints pointing you there, and the combat hit boxes frustrated players across most reviews. The dialogue can feel thin for secondary characters, and community reports mention occasional crashes that, thankfully, rarely cost more than one in-game day due to the daily autosave structure. A solo developer built all of this, and the Steam community has been responsive enough that patch updates addressed stamina feedback and added quality-of-life changes like a farming grid overlay. Steam sits at 73% positive across a few hundred reviews, which is the honest number for a game with a strong premise and uneven execution. If you want a polished, gentle farming experience that respects your time, go back to Stardew Valley. Gleaner Heights is for players who want the genre recontextualized - who are willing to treat the repetitive farming not as the game but as the cover story, and who find genuine appeal in a small town that gets more unsettling the longer they stay. Keep a community guide open for story trigger conditions. Accept that the combat will annoy you. The mystery underneath is worth it. Diego, Scout Team

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:indieGothic MysterySin SystemStamina ManagementBranching NarrativeSolo DeveloperDark ThemesScuba ExplorationClass SelectionProcedural MinesSlow Burn

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
Win XP, Vista, 7, 8, 10
Memory
2 GB RAM
DirectX
Version 9.0
Storage
300 MB available space
Graphics
AMD Radeon 4870 / Nvidia GTX 260
Processor
Intel Core2 Duo E8200 @ 2.66GHz

Recommended

OS
Win XP, Vista, 7, 8, 10
Memory
4 GB RAM
DirectX
Version 9.0
Storage
300 MB available space
Graphics
AMD Radeon 6790 / Nvidia GeForce GTX 550 Ti
Processor
Intel Core2 Quad Q9550 @ 2.83GHz

Community Discussion

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Reviews & Ratings

Metacritic
65

Game Info

Developer
Emilios Manolidis
Publisher
Emilios Manolidis
Release Date
Feb 21, 2018

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Gleaner Heights is available on PC, Linux, Xbox.

When was Gleaner Heights released?

Gleaner Heights was released on 21 February 2018.

Who developed Gleaner Heights?

Gleaner Heights was developed by Emilios Manolidis.

Is Gleaner Heights worth buying?

Gleaner Heights holds a Metacritic score of 65/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.