Compare Glacier 3: The Meltdown prices across 50+ stores and find the best deal. Developed by Team 6 Studios. Published by Funbox Media Ltd. Released on 1/23/2014. Available on PC. Genres: Action, Racing.

A budget combat racer that looked rough in 2014 and hasn't aged better since. Worth a look only if your expectations are calibrated to a Wii port and a sub-dollar price tag.

I've spent enough time with bottom-shelf racing games to spot the warning signs early, and Glacier 3: The Meltdown starts flashing red before you even finish the first race. This is a PC port of a Wii game originally released in 2010, and it carries every piece of that baggage onto your desktop. Arcade combat racing, eight cars to pick from, chapters of back-to-back races across icy mountain tracks, and a weapons loadout that includes rockets, mines, and oil slicks. On paper, it sounds like a rough-and-ready knockoff of the Twisted Metal school of vehicular mayhem. In practice, the seams show fast. The core arcade loop is straightforward: pick a car, race down glacier courses at reckless speed, and blast rivals with whatever power-ups you scoop off the track. The weapon variety goes a little beyond the basics, which is one of the few genuine positives. There are also around 18 tracks spread across story chapters, with mountain-peak routes added to pad the content out. If the physics engine cooperated, this could pass as a breezy, brainless time-waster. It does not cooperate. Handling is slippery in ways that feel like a bug rather than a design choice, cornering is barely a concept, and the car sometimes ignores your inputs with a small but maddeningly consistent delay. The lock-on weapons system sounds useful in theory, but expect projectiles to sail off in random directions more often than not. The PC port specifically has a separate list of complaints. The game never tells you what the controls are. Arrow keys move, Ctrl boosts, Alt and Space fire different weapon types, comma fires a third. A speedrun community guide had to publish the key bindings because the game itself does not. Remapping is not an option. Controller support is unreliable at best. The only accessible settings menu covers audio. Graphics options do not exist. These are not minor inconveniences in 2024 and beyond. They are the kind of omissions that would get a game rejected from a jam. From a Saturday-night co-op angle, which is normally my first question, there is no split-screen here. The game is singleplayer on PC. The multiplayer mode referenced in older coverage was a separate online component, and with the community essentially gone, that is not a real selling point today. Four friends on the couch cannot use this. Four friends laughing at it while one person wrestles the keyboard, maybe. That is a different kind of fun, and honestly not the worst way to spend fifteen minutes with it at the right price point. Glacier 3: The Meltdown is the kind of game that exists because license fees were cheap and storefronts were less curated. It sits at a dead-even split in user reviews, and that about captures it. Some people find low-budget arcade chaos charming in short doses. Most people will hit the controls problem and close the window. If you are the former type and the price is negligible, you will get exactly what you paid for and not a cent more. Riley, Scout Team

Glacier 3: The Meltdown
ActionRacing

Glacier 3: The Meltdown

Jan 23, 2014Team 6 StudiosFunbox Media Ltd
GamerScout Says

A budget combat racer that looked rough in 2014 and hasn't aged better since. Worth a look only if your expectations are calibrated to a Wii port and a sub-dollar price tag.

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Screenshots & Media

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About Glacier 3: The Meltdown

I've spent enough time with bottom-shelf racing games to spot the warning signs early, and Glacier 3: The Meltdown starts flashing red before you even finish the first race. This is a PC port of a Wii game originally released in 2010, and it carries every piece of that baggage onto your desktop. Arcade combat racing, eight cars to pick from, chapters of back-to-back races across icy mountain tracks, and a weapons loadout that includes rockets, mines, and oil slicks. On paper, it sounds like a rough-and-ready knockoff of the Twisted Metal school of vehicular mayhem. In practice, the seams show fast. The core arcade loop is straightforward: pick a car, race down glacier courses at reckless speed, and blast rivals with whatever power-ups you scoop off the track. The weapon variety goes a little beyond the basics, which is one of the few genuine positives. There are also around 18 tracks spread across story chapters, with mountain-peak routes added to pad the content out. If the physics engine cooperated, this could pass as a breezy, brainless time-waster. It does not cooperate. Handling is slippery in ways that feel like a bug rather than a design choice, cornering is barely a concept, and the car sometimes ignores your inputs with a small but maddeningly consistent delay. The lock-on weapons system sounds useful in theory, but expect projectiles to sail off in random directions more often than not. The PC port specifically has a separate list of complaints. The game never tells you what the controls are. Arrow keys move, Ctrl boosts, Alt and Space fire different weapon types, comma fires a third. A speedrun community guide had to publish the key bindings because the game itself does not. Remapping is not an option. Controller support is unreliable at best. The only accessible settings menu covers audio. Graphics options do not exist. These are not minor inconveniences in 2024 and beyond. They are the kind of omissions that would get a game rejected from a jam. From a Saturday-night co-op angle, which is normally my first question, there is no split-screen here. The game is singleplayer on PC. The multiplayer mode referenced in older coverage was a separate online component, and with the community essentially gone, that is not a real selling point today. Four friends on the couch cannot use this. Four friends laughing at it while one person wrestles the keyboard, maybe. That is a different kind of fun, and honestly not the worst way to spend fifteen minutes with it at the right price point. Glacier 3: The Meltdown is the kind of game that exists because license fees were cheap and storefronts were less curated. It sits at a dead-even split in user reviews, and that about captures it. Some people find low-budget arcade chaos charming in short doses. Most people will hit the controls problem and close the window. If you are the former type and the price is negligible, you will get exactly what you paid for and not a cent more. Riley, Scout Team

Tags

singleplayertier:sub-5Vehicle CombatArcade RacerWii PortNo Controller RemappingPower-up RacingBudget TitleKeyboard-OnlyNo Split-Screen

Steam Deck & Linux

ProtonDB Bronze

Runs on Linux but with crashes or issues. Based on 6 ProtonDB community reports.

System Requirements

Minimum

OS
Windows XP / Vista / 7 / 8
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
500 MB available space
Graphics
128MB Videocard, Shader model 2.0, ATI 9600, NVidia 6600 or better
Processor
2.0 GHZ or better

Community Discussion

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Reviews & Ratings

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Game Info

Developer
Team 6 Studios
Publisher
Funbox Media Ltd
Release Date
Jan 23, 2014

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Price History

2026-06-100.66(lowest)

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What platforms is Glacier 3: The Meltdown available on?

Glacier 3: The Meltdown is available on PC.

When was Glacier 3: The Meltdown released?

Glacier 3: The Meltdown was released on 23 January 2014.

Who developed Glacier 3: The Meltdown?

Glacier 3: The Meltdown was developed by Team 6 Studios and published by Funbox Media Ltd.