Compare GIGANTIC ARMY prices across trusted key stores and find the best deal. Developed by ASTRO PORT. Published by Henteko Doujin. Released on 3/6/2014. Available on PC. Genres: Action, Indie.

A love letter to 16-bit mech shooters like Cybernator and Metal Warriors, GIGANTIC ARMY is a lean, punchy side-scroller that respects your time and your nostalgia.

GIGANTIC ARMY is a side-scrolling mech action game developed by ASTRO PORT, a small Japanese studio with a deep catalog of retro-inspired shooters that rarely get the attention they deserve. The premise is stripped bare by design: it is the 21st century, Earth is at war with an alien race called the Ramulons, and you pilot a GMR-34 Saladin combat mech through six stages of relentless mechanical carnage. That's essentially the whole story, and it doesn't pretend otherwise. If you came for branching lore and cutscenes, you are in the wrong hangar. What ASTRO PORT clearly cared about is the feel of the mech itself. The Saladin moves with satisfying weight, and the loadout system gives you genuine decisions to make before each mission. You pick two shoulder weapons from a short but varied menu, including homing missiles, spread bombs, a napalm launcher, and a laser, then pair them with a close-range melee option for when enemies close the gap. None of the weapons feel like filler. Each stage subtly rewards different configurations, and figuring that out through replays is where most of the replayability lives. There is also a boost mechanic that doubles as a dash and a coolant system, meaning you can't just spam your specials without managing heat. It's a small layer of resource management that adds texture without slowing the pace. The difficulty is old-school honest. On default settings, GIGANTIC ARMY will punish sloppy play, and the boss encounters demand pattern reading rather than button mashing. There are multiple difficulty levels, which is appreciated, but even on easier settings the game has teeth. The six-stage runtime is short by modern standards, and a skilled player can clear it in under two hours. I'd argue that's appropriate rather than a flaw. ASTRO PORT understood the assignment: make something tight, make it replayable, and don't pad it. The pixel art is clean and detailed, with chunky sprite work that genuinely evokes late Super Famicom-era aesthetics without feeling like a cheap imitation. The soundtrack leans into urgent, percussive synth compositions that keep the adrenaline up without becoming background noise. Where GIGANTIC ARMY shows its age and budget is in its lack of variety between stages. The environmental backdrops shift, but the core loop doesn't evolve much across the six levels. There are no surprises in the structure, no mid-stage twist, no secondary objective. For some, that purity is exactly the appeal. For others, it will read as flatness. The Steam review spread, sitting at a modest 75 percent positive, reflects this split honestly. People who wanted a deeper or longer game found it thin. People who wanted a quarter-munching arcade throwback found it satisfying. As someone who genuinely roots for small studios making genre-specific passion projects, I find GIGANTIC ARMY hard not to respect. It is not a game trying to be everything. It is a game trying to be one specific thing extremely well, and it largely succeeds. If you grew up with Cybernator, Metal Warriors, or Front Mission: Gun Hazard, there is real craft here worth experiencing. Just go in knowing the credits will roll before dinner gets cold. Kai, Scout Team

GIGANTIC ARMY

GIGANTIC ARMY

Mar 6, 2014ASTRO PORTHenteko Doujin
GamerScout Says

A love letter to 16-bit mech shooters like Cybernator and Metal Warriors, GIGANTIC ARMY is a lean, punchy side-scroller that respects your time and your nostalgia.

PC
Best Price Available
€2.07
at G2A
Lowest tracked: €1.55
Track this price

GamerScout Verdict

Worth it for fans of SNES-era mech shooters who want a short, focused arcade experience with real mechanical bite.

Compare Prices(5 stores)

G2ABest price
StandardGlobalSteam KeyKey
€2.07
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.20
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.50-58%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.09
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.27-44%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€5.89
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.555 Jun 2026
Current best
€2.07
Keyshops
€1.27€2.23€3.19€4.155 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
Create alert

Screenshots & Media

About GIGANTIC ARMY

GIGANTIC ARMY is a side-scrolling mech action game developed by ASTRO PORT, a small Japanese studio with a deep catalog of retro-inspired shooters that rarely get the attention they deserve. The premise is stripped bare by design: it is the 21st century, Earth is at war with an alien race called the Ramulons, and you pilot a GMR-34 Saladin combat mech through six stages of relentless mechanical carnage. That's essentially the whole story, and it doesn't pretend otherwise. If you came for branching lore and cutscenes, you are in the wrong hangar. What ASTRO PORT clearly cared about is the feel of the mech itself. The Saladin moves with satisfying weight, and the loadout system gives you genuine decisions to make before each mission. You pick two shoulder weapons from a short but varied menu, including homing missiles, spread bombs, a napalm launcher, and a laser, then pair them with a close-range melee option for when enemies close the gap. None of the weapons feel like filler. Each stage subtly rewards different configurations, and figuring that out through replays is where most of the replayability lives. There is also a boost mechanic that doubles as a dash and a coolant system, meaning you can't just spam your specials without managing heat. It's a small layer of resource management that adds texture without slowing the pace. The difficulty is old-school honest. On default settings, GIGANTIC ARMY will punish sloppy play, and the boss encounters demand pattern reading rather than button mashing. There are multiple difficulty levels, which is appreciated, but even on easier settings the game has teeth. The six-stage runtime is short by modern standards, and a skilled player can clear it in under two hours. I'd argue that's appropriate rather than a flaw. ASTRO PORT understood the assignment: make something tight, make it replayable, and don't pad it. The pixel art is clean and detailed, with chunky sprite work that genuinely evokes late Super Famicom-era aesthetics without feeling like a cheap imitation. The soundtrack leans into urgent, percussive synth compositions that keep the adrenaline up without becoming background noise. Where GIGANTIC ARMY shows its age and budget is in its lack of variety between stages. The environmental backdrops shift, but the core loop doesn't evolve much across the six levels. There are no surprises in the structure, no mid-stage twist, no secondary objective. For some, that purity is exactly the appeal. For others, it will read as flatness. The Steam review spread, sitting at a modest 75 percent positive, reflects this split honestly. People who wanted a deeper or longer game found it thin. People who wanted a quarter-munching arcade throwback found it satisfying. As someone who genuinely roots for small studios making genre-specific passion projects, I find GIGANTIC ARMY hard not to respect. It is not a game trying to be everything. It is a game trying to be one specific thing extremely well, and it largely succeeds. If you grew up with Cybernator, Metal Warriors, or Front Mission: Gun Hazard, there is real craft here worth experiencing. Just go in knowing the credits will roll before dinner gets cold.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamMech ShooterRetro Arcade16-bit AestheticLoadout CustomizationHeat ManagementBoss RushShort CompletableSingle-Player Only

System Requirements

Minimum

Processor
Pentium 4 1.4GHz or better
Memory
512 MB RAM
Graphics
DirectX9-compatible GeForce or Radeon recommended
DirectX
Version 9.0
Storage
512 MB available space
Sound Card
DirectSound…

Keep exploring

Community Discussion

Be the first to comment on GIGANTIC ARMY.

Reviews & Ratings

Steam
75%(367)

Game Info

Developer
ASTRO PORT
Publisher
Henteko Doujin
Release Date
Mar 6, 2014

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€2.07
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from ASTRO PORT

Buy smarter: helpful guides

Looking for more? See games like GIGANTIC ARMY →

Frequently asked questions about GIGANTIC ARMY

How much does GIGANTIC ARMY cost?

As of 7 September 2026, the cheapest in-stock offer for GIGANTIC ARMY is €2.07 at G2A, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy GIGANTIC ARMY cheapest?

The lowest in-stock price we track for GIGANTIC ARMY is €2.07 at G2A (7 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is GIGANTIC ARMY available on?

GIGANTIC ARMY is available on PC.

When was GIGANTIC ARMY released?

GIGANTIC ARMY was released on 6 March 2014.

Who developed GIGANTIC ARMY?

GIGANTIC ARMY was developed by ASTRO PORT and published by Henteko Doujin.