Compare Frozenheim prices across trusted key stores and find the best deal. Developed by Paranoid Interactive. Published by Hyperstrange. Released on 6/16/2022. Available on PC. Genres: Simulation, Strategy. Metacritic score: 67/100.

A Viking city-builder meets light RTS where you grow a Norse settlement from scattered longhouses to a winter-hardened clan seat. Promising bones, uneven execution.

Frozenheim is a Norse-themed settlement builder with real-time combat, developed by Paranoid Interactive. You land a small Viking clan on a procedurally generated shore, harvest wood and stone, queue up construction chains, feed your population through winter, and eventually clash with rival clans in skirmishes that feel closer to a light RTS than a full wargame. The core loop sits somewhere between Anno's supply-chain satisfactions and the slower, atmospheric pacing of games like Northgard. If that comparison sounds appealing, read on, because the nuances matter. The building system is the game's strongest suit. Resource chains have genuine interdependencies: your hunters feed the workforce, your woodcutters enable construction, your blacksmiths gate military upgrades, and winter consistently punishes players who stretched their supply lines too thin in summer. There is real decision-making in plot placement and road routing, and watching a small camp grow into a fortified Norse town with layered walls and smoking longhouses is genuinely satisfying. The visual presentation earns its place, with readable unit animations and a colour palette that sells the frozen-north atmosphere without becoming oppressive. Where the experience starts to fray is in depth and AI quality. The mid-game decision space narrows faster than it should. Tech progression is straightforward, and once you have a stable economy, the remaining challenge is mostly attrition against enemy waves rather than any meaningful strategic pivot. The enemy AI is functional but predictable: it will pressure your borders on schedule and retreat when repulsed, without ever forcing you to rethink your base layout in the way a strong AI opponent would. Multiplayer exists and adds tension, but the player population is thin enough that finding a match takes patience. For a game in the strategy-sim space, the lack of a deep diplomacy layer or meaningful faction differentiation leaves the late game feeling like a checklist rather than a sandbox. For newcomers to the genre, Frozenheim is actually a reasonable entry point precisely because of those limitations. The tutorial covers the essentials without overwhelming, the interface is clean, and the difficulty ramp is gentle enough that a player new to supply-chain builders can reach a functioning mid-game settlement without a wiki. Veterans of Northgard, Anno, or city-builders with RTS leanings will hit the ceiling faster and may leave wishing for more faction asymmetry, more dangerous AI, or a campaign with scripted challenge scenarios. The mod ecosystem on Steam is modest, so don't bank on the community patching in what the base game lacks. At its current state, Frozenheim occupies an awkward middle ground. It is not rough enough to be dismissed as an early-access experiment, but not polished or deep enough to sit confidently alongside its genre peers. The Mixed review rating on Steam reflects exactly that friction: players who wanted a breezy Viking builder found one, and players who wanted strategic density did not. If you want a relaxed, visually pleasant Norse city-builder to spend a weekend with and you can calibrate expectations accordingly, the core experience delivers. If you need late-game complexity and a challenging AI to stay engaged past the 15-hour mark, the cracks will show. Diego, Scout Team

Frozenheim

Frozenheim

Jun 16, 2022Paranoid InteractiveHyperstrange
GamerScout Says

A Viking city-builder meets light RTS where you grow a Norse settlement from scattered longhouses to a winter-hardened clan seat. Promising bones, uneven execution.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€2.17
at Kinguin
Lowest tracked: €1.79
Track this price

GamerScout Verdict

Worth it for relaxed Viking city-building fans; strategy veterans will outpace the AI and exhaust the depth well before the credits.

Compare Prices(8 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€2.17
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.32-86%
Priced in EUR by the store
Buy
StandardUnited StatesSteam KeyKey
€2.33
Priced in EUR by the store
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StandardLatin AmericaSteam KeyKey
€2.36-86%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€2.36
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.40-86%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€2.60
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€3.13
Priced in EUR by the store
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Price History

Lowest tracked
€1.7923 Jun 2026
Current best
€2.17
Keyshops
€1.74€1.92€2.11€2.295 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Frozenheim

Frozenheim is a Norse-themed settlement builder with real-time combat, developed by Paranoid Interactive. You land a small Viking clan on a procedurally generated shore, harvest wood and stone, queue up construction chains, feed your population through winter, and eventually clash with rival clans in skirmishes that feel closer to a light RTS than a full wargame. The core loop sits somewhere between Anno's supply-chain satisfactions and the slower, atmospheric pacing of games like Northgard. If that comparison sounds appealing, read on, because the nuances matter. The building system is the game's strongest suit. Resource chains have genuine interdependencies: your hunters feed the workforce, your woodcutters enable construction, your blacksmiths gate military upgrades, and winter consistently punishes players who stretched their supply lines too thin in summer. There is real decision-making in plot placement and road routing, and watching a small camp grow into a fortified Norse town with layered walls and smoking longhouses is genuinely satisfying. The visual presentation earns its place, with readable unit animations and a colour palette that sells the frozen-north atmosphere without becoming oppressive. Where the experience starts to fray is in depth and AI quality. The mid-game decision space narrows faster than it should. Tech progression is straightforward, and once you have a stable economy, the remaining challenge is mostly attrition against enemy waves rather than any meaningful strategic pivot. The enemy AI is functional but predictable: it will pressure your borders on schedule and retreat when repulsed, without ever forcing you to rethink your base layout in the way a strong AI opponent would. Multiplayer exists and adds tension, but the player population is thin enough that finding a match takes patience. For a game in the strategy-sim space, the lack of a deep diplomacy layer or meaningful faction differentiation leaves the late game feeling like a checklist rather than a sandbox. For newcomers to the genre, Frozenheim is actually a reasonable entry point precisely because of those limitations. The tutorial covers the essentials without overwhelming, the interface is clean, and the difficulty ramp is gentle enough that a player new to supply-chain builders can reach a functioning mid-game settlement without a wiki. Veterans of Northgard, Anno, or city-builders with RTS leanings will hit the ceiling faster and may leave wishing for more faction asymmetry, more dangerous AI, or a campaign with scripted challenge scenarios. The mod ecosystem on Steam is modest, so don't bank on the community patching in what the base game lacks. At its current state, Frozenheim occupies an awkward middle ground. It is not rough enough to be dismissed as an early-access experiment, but not polished or deep enough to sit confidently alongside its genre peers. The Mixed review rating on Steam reflects exactly that friction: players who wanted a breezy Viking builder found one, and players who wanted strategic density did not. If you want a relaxed, visually pleasant Norse city-builder to spend a weekend with and you can calibrate expectations accordingly, the core experience delivers. If you need late-game complexity and a challenging AI to stay engaged past the 15-hour mark, the cracks will show.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamCity-BuilderSettlement ManagementReal-Time CombatSupply ChainWinter SurvivalClan WarfareBeginner-FriendlyNorse Theme

System Requirements

Minimum

Processor
Dual Core 3.2 GHz processor
Memory
4 GB RAM
Graphics
GeForce GTX 660, Radeon R7 265 or equivalent with 2 GB of video RAM
DirectX
Version 11
Storage
5 GB available space
Sound Card
DirectX comp…

Recommended

OS
Windows 10
Processor
Intel or AMD Quad-Core 3.4GHz processor
Memory
8 GB RAM
Graphics
GeForce GTX 1070 or equivalent
DirectX
Version 12 Storage…

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Community Discussion

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Reviews & Ratings

Metacritic
67
Steam
70%(3,868)

Game Info

Developer
Paranoid Interactive
Publisher
Hyperstrange
Release Date
Jun 16, 2022

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Frequently asked questions about Frozenheim

How much does Frozenheim cost?

As of 7 September 2026, the cheapest in-stock offer for Frozenheim is €2.17 at Kinguin, out of 13 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Frozenheim cheapest?

The lowest in-stock price we track for Frozenheim is €2.17 at Kinguin (7 September 2026). We compare 13 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Frozenheim available on?

Frozenheim is available on PC.

When was Frozenheim released?

Frozenheim was released on 16 June 2022.

Who developed Frozenheim?

Frozenheim was developed by Paranoid Interactive and published by Hyperstrange.

Is Frozenheim worth buying?

Frozenheim holds a Metacritic score of 67/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.