
Freakout: Calamity TV Show
Smash TV's spiritual heir with a satirical dystopian twist, Freakout has a genuinely fun core loop buried under rough edges that genre fans may find worth digging through.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Freakout: Calamity TV Show
I went into Freakout: Calamity TV Show half-expecting a cynical budget clone, and the opening genuinely surprised me. The setup is sharper than it has any right to be: you wake up as a contestant on a gladiatorial reality show run by the evil FizzyCorp, only for a resistance fighter calling himself part of the Antifis to crackle through your earpiece mid-tutorial. That framing, a kind of Running Man-meets-low-budget-dystopia satire, gives the relentless mutant-slaughtering some actual texture. The story is told in dialogue beats between levels across five chapters, and while it never threatens to be deep, it is consistently weird enough to hold your attention between firefights. The core of the thing is a top-down twin-stick shooter built on left-stick movement and right-stick aiming, and moment to moment it mostly works. Enemy variety is a real highlight: basic rushers give way to suicide bombers who detonate on approach, erratic mutant chickens that dodge your shots, shielded Spartan-type enemies, and fat bruisers who fire projectiles back at you. Managing those enemy mixes in tight arenas, figuring out when to hold ground and when to retreat to a new angle, gives the combat a light tactical layer that prevents it from being pure reflex spray. Weapons unlock as you progress, with the starting assault rifle, akimbo pistols, and a shotgun all feeling meaningfully different. The power system is the most interesting wrinkle: canisters dropped by enemies charge a bar that lets you dash, spin-attack, or trigger a slowdown mode that turns the screen into something between Max Payne and a frantic bullet-hell gallery. When a helicopter boss devolves into full bullet-hell patterns and you pop that slowdown at exactly the right moment, Freakout briefly feels like a small masterpiece. But the seams show, and they show often. Community reception on Steam sits at a mixed 68 percent across a small review pool, and that ambivalence feels earned. Some players have reported bugs where enemy waves stop spawning, locking you in an empty room with no trigger for the next beat and no solution except to restart the level. Movement has a floaty quality that works against the precision the hardest encounters demand. The difficulty scaling across the three modes can also feel inconsistent; easy is still punishing for newcomers, while later stages in higher difficulties lean on volume over invention. Replayability hinges almost entirely on the core loop mastery rather than any meaningful progression system, which suits some players and exhausts others. On PC specifically, the worst technical complaints in published reviews came from console ports, and Steam players tend to report a more stable experience overall, though minor prompt and loading quirks have been flagged even there. The soundtrack is a glitchy electronic affair that either slots perfectly into the arcade chaos or grates depending on your tolerance for that aesthetic. Visually it is low-poly and functional rather than handcrafted, so if pixel artistry or mood-driven atmosphere is what draws you to indie games, look elsewhere. This is a game for people who want to get fast, get sweaty, and learn enemy patterns until they click. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7 / 8 / 10
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Storage
- 1500 MB available space
- Graphics
- NVIDIA GeForce GTX 460 / AMD Radeon HD 6850
- Processor
- Intel Core i5-760 / AMD Athlon II X4 645 AM3
Recommended
- OS
- Windows 7 / 8 / 10
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 1500 MB available space
- Graphics
- NVIDIA GeForce GTX 760 / AMD Radeon R9 270
- Processor
- Intel Core i5-4670K / AMD FX-6350
Community Discussion
Be the first to comment on Freakout: Calamity TV Show.
Reviews & Ratings
No ratings available
Game Info
- Developer
- Immaterial Studio
- Publisher
- Immaterial Studio
- Release Date
- Jun 25, 2019