Compare Frank the Miner prices across trusted key stores and find the best deal. Developed by Classic Game Software. Published by Conglomerate 5. Released on 3/2/2018. Available on PC. Genres: Adventure, Casual, Indie.

Mostly Negative on Steam, a retro-flavored gem-collector with bombs and light-source puzzles, approach with the lowest of expectations and you might still walk away disappointed.

I want to be the person who finds the hidden gem buried inside a sub-dollar Steam release. Frank the Miner made me work hard for that narrative, and it ultimately refused to cooperate. What you get here is a retro-styled, single-player platformer-puzzle hybrid in which you guide Frank through darkened mine shafts, collecting gems and treasures to clear each level, using light sources to spot traps before they end your run, and tossing bombs at the enemies that block your path. On paper, that is a serviceable little loop. In practice, the moment-to-moment experience rarely rises above the functional. The core mechanics carry faint echoes of old arcade miners and classic puzzle-platformers, and there is something mildly charming about the premise: think carefully before each move, budget your bombs, let the light reveal what the darkness is hiding. For a certain type of player, that measured, grid-adjacent puzzle logic has real appeal. The level structure asks you to recover a key treasure before progressing, which gives each stage a small goal to chase. That much works. The trouble is that the design around those ideas never deepens them. Enemy variety appears thin, trap layouts repeat themselves quickly, and the game offers no meaningful progression system or story to carry you between levels. The community reception reflects all of this. Steam players have rated the game mostly negative, with only around a third of reviewers finding something positive to say. The user score hovers near the floor, and the player count data tells its own quiet story. This is not a game that found an audience and held it. For a casual puzzle-platformer to earn goodwill despite limited content, it typically needs either a distinctive visual identity, a memorable soundtrack, or controls that feel satisfying enough to replay. Frank the Miner does not clearly deliver on any of those fronts. The retro tag is there in the community tags, but retro aesthetic requires intentionality to land as homage rather than as low budget. If you have a specific, patient tolerance for bare-bones arcade-style gem collectors and you treat this purely as a fifteen-minute diversion, you might extract something from it. The controller support works, the file size is light (under 150 MB), and the system requirements are minimal enough to run on practically anything. But those are table-stakes features, not selling points. For anyone hoping for the kind of small indie that justifies its modesty with heart or craft, this one does not clear that bar. There are free browser games in this genre that offer more considered design. Kai, Scout Team

Frank the Miner

Frank the Miner

Mar 2, 2018Classic Game SoftwareConglomerate 5
GamerScout Says

Mostly Negative on Steam, a retro-flavored gem-collector with bombs and light-source puzzles, approach with the lowest of expectations and you might still walk away disappointed.

PC
Best Price Available
€0.00
at N/A
Historical low: €1.14

GamerScout Verdict

Skip unless you genuinely can't resist a bare-bones retro gem-runner at the lowest possible price point.

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Price History

Historical low
€1.147 Jun 2026
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Screenshots & Media

About Frank the Miner

I want to be the person who finds the hidden gem buried inside a sub-dollar Steam release. Frank the Miner made me work hard for that narrative, and it ultimately refused to cooperate. What you get here is a retro-styled, single-player platformer-puzzle hybrid in which you guide Frank through darkened mine shafts, collecting gems and treasures to clear each level, using light sources to spot traps before they end your run, and tossing bombs at the enemies that block your path. On paper, that is a serviceable little loop. In practice, the moment-to-moment experience rarely rises above the functional. The core mechanics carry faint echoes of old arcade miners and classic puzzle-platformers, and there is something mildly charming about the premise: think carefully before each move, budget your bombs, let the light reveal what the darkness is hiding. For a certain type of player, that measured, grid-adjacent puzzle logic has real appeal. The level structure asks you to recover a key treasure before progressing, which gives each stage a small goal to chase. That much works. The trouble is that the design around those ideas never deepens them. Enemy variety appears thin, trap layouts repeat themselves quickly, and the game offers no meaningful progression system or story to carry you between levels. The community reception reflects all of this. Steam players have rated the game mostly negative, with only around a third of reviewers finding something positive to say. The user score hovers near the floor, and the player count data tells its own quiet story. This is not a game that found an audience and held it. For a casual puzzle-platformer to earn goodwill despite limited content, it typically needs either a distinctive visual identity, a memorable soundtrack, or controls that feel satisfying enough to replay. Frank the Miner does not clearly deliver on any of those fronts. The retro tag is there in the community tags, but retro aesthetic requires intentionality to land as homage rather than as low budget. If you have a specific, patient tolerance for bare-bones arcade-style gem collectors and you treat this purely as a fifteen-minute diversion, you might extract something from it. The controller support works, the file size is light (under 150 MB), and the system requirements are minimal enough to run on practically anything. But those are table-stakes features, not selling points. For anyone hoping for the kind of small indie that justifies its modesty with heart or craft, this one does not clear that bar. There are free browser games in this genre that offer more considered design.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayercontroller-supporttier:sub-5Gem CollectorTrap AvoidanceBomb MechanicsLight-Source PuzzlesScore AttackRetro Arcade

System Requirements

Minimum

OS
Microsoft Windows 7,8,10
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
142 MB available space
Graphics
intel Hd 4000 \ ati series 7000 or higher
Processor
Cpu dual core 2,5 Ghz or higher
Sound Card
Common sound card

Recommended

OS
Microsoft Windows 7,8,10
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
142 MB available space
Graphics
nvidia geforce 650 \ ati series 7770 or higher
Processor
Cpu dual core 2,5 Ghz or higher
Sound Card
Common sound card

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Reviews & Ratings

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Game Info

Developer
Classic Game Software
Publisher
Conglomerate 5
Release Date
Mar 2, 2018

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Frequently asked questions about Frank the Miner

How much does Frank the Miner cost?

Frank the Miner pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Frank the Miner available on?

Frank the Miner is available on PC.

When was Frank the Miner released?

Frank the Miner was released on 2 March 2018.

Who developed Frank the Miner?

Frank the Miner was developed by Classic Game Software and published by Conglomerate 5.