Compare FRAMED Collection prices across 50+ stores and find the best deal. Developed by Loveshack Entertainment. Published by Fellow Traveller. Released on 5/17/2018. Available on PC. Genres: Adventure, Casual, Indie.

Rearrange animated comic panels to rewrite the fate of noir spies. Two award-winning puzzle games in one package, playable in a single sitting.

FRAMED Collection bundles two puzzle games - FRAMED and FRAMED 2 - built around one of the most distinctive mechanical conceits in indie gaming: you are not playing a character, you are editing the story itself. Each level presents you with a sequence of animated comic-book panels depicting a noir spy scenario, and your job is to reorder those panels so that the protagonist survives whatever trap is waiting at the end. Slide a rooftop chase before a corridor shootout, and suddenly the exit route changes. Swap a panel showing a locked door with one showing an open window, and the outcome flips entirely. It is puzzle design as film editing, and it feels genuinely original every time a rearrangement clicks into place. Loveshack Entertainment clearly understood that a gimmick only carries you so far, so they wrapped the mechanic in an aesthetic that does serious heavy lifting. The visual style is deep shadow and amber lamplight - classic noir rendered in clean, expressive animation that looks like a motion-comic directed by someone who studied both Tintin and Sin City. The soundtrack deserves its own sentence: it is a slow-burn jazz score that shifts tempo with your edits, which is the kind of small handcrafted detail that separates a competent indie from a memorable one. Sound and image react to your choices in real time, so the experience feels alive rather than static. Who is this for? Puzzle players who prioritize elegance over volume. If you need a hundred hours of content or escalating difficulty spikes, this is not your game. The combined runtime sits somewhere between four and six hours depending on how long you sit with each puzzle. Some solutions are obvious within seconds; others require you to watch the full animation loop two or three times before the logic reveals itself. The difficulty curve in FRAMED 2 is noticeably steeper and the narrative more ambitious, making the sequel feel like the developers had fully internalized what worked. Playing them in order - as the Collection encourages - gives a satisfying sense of a creative team finding its confidence. The honest caveats: there is not much replayability once you have cracked each arrangement. The story, while atmospheric, is told almost entirely without dialogue, which some players will find elegantly minimalist and others will find thin. And if puzzle games frustrate you quickly, a few of the later levels in FRAMED 2 may test your patience before the solution surfaces. None of these are dealbreakers, but they are worth knowing before you sit down. What stays with me is how intentional the whole thing feels. Nothing in the FRAMED Collection is accidental. The panel borders, the way a briefcase tumbles across a rearranged sequence, the muted color palette that suddenly lets one warm light source breathe - these are the choices of developers who thought carefully about every frame. In a market flooded with procedurally generated everything, that handcraft is worth paying attention to. Kai, Scout Team

FRAMED Collection
AdventureCasualIndie

FRAMED Collection

May 17, 2018Loveshack EntertainmentFellow Traveller
GamerScout Says

Rearrange animated comic panels to rewrite the fate of noir spies. Two award-winning puzzle games in one package, playable in a single sitting.

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Screenshots & Media

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About FRAMED Collection

FRAMED Collection bundles two puzzle games - FRAMED and FRAMED 2 - built around one of the most distinctive mechanical conceits in indie gaming: you are not playing a character, you are editing the story itself. Each level presents you with a sequence of animated comic-book panels depicting a noir spy scenario, and your job is to reorder those panels so that the protagonist survives whatever trap is waiting at the end. Slide a rooftop chase before a corridor shootout, and suddenly the exit route changes. Swap a panel showing a locked door with one showing an open window, and the outcome flips entirely. It is puzzle design as film editing, and it feels genuinely original every time a rearrangement clicks into place. Loveshack Entertainment clearly understood that a gimmick only carries you so far, so they wrapped the mechanic in an aesthetic that does serious heavy lifting. The visual style is deep shadow and amber lamplight - classic noir rendered in clean, expressive animation that looks like a motion-comic directed by someone who studied both Tintin and Sin City. The soundtrack deserves its own sentence: it is a slow-burn jazz score that shifts tempo with your edits, which is the kind of small handcrafted detail that separates a competent indie from a memorable one. Sound and image react to your choices in real time, so the experience feels alive rather than static. Who is this for? Puzzle players who prioritize elegance over volume. If you need a hundred hours of content or escalating difficulty spikes, this is not your game. The combined runtime sits somewhere between four and six hours depending on how long you sit with each puzzle. Some solutions are obvious within seconds; others require you to watch the full animation loop two or three times before the logic reveals itself. The difficulty curve in FRAMED 2 is noticeably steeper and the narrative more ambitious, making the sequel feel like the developers had fully internalized what worked. Playing them in order - as the Collection encourages - gives a satisfying sense of a creative team finding its confidence. The honest caveats: there is not much replayability once you have cracked each arrangement. The story, while atmospheric, is told almost entirely without dialogue, which some players will find elegantly minimalist and others will find thin. And if puzzle games frustrate you quickly, a few of the later levels in FRAMED 2 may test your patience before the solution surfaces. None of these are dealbreakers, but they are worth knowing before you sit down. What stays with me is how intentional the whole thing feels. Nothing in the FRAMED Collection is accidental. The panel borders, the way a briefcase tumbles across a rearranged sequence, the muted color palette that suddenly lets one warm light source breathe - these are the choices of developers who thought carefully about every frame. In a market flooded with procedurally generated everything, that handcraft is worth paying attention to. Kai, Scout Team

Tags

steamPanel RearrangementNoir AtmosphereJazz SoundtrackShort & CompleteWordless NarrativeComic Book StyleSpy ThrillerPuzzle Elegance

System Requirements

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Reviews & Ratings

Steam
93%(3,319)

Game Info

Developer
Loveshack Entertainment
Publisher
Fellow Traveller
Release Date
May 17, 2018

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