Compare Fortune Mill prices across trusted key stores and find the best deal. Developed by Lavaflame2. Published by Lavaflame2. Released on 6/2/2026. Available on PC. Genres: Casual, Indie, Simulation.

Scratch tickets, darts, pachinko, and sushi cooking all feeding one interconnected money machine -- if this sounds chaotic, good. That's exactly the point.

I went in expecting a throwaway clicker and came out three hours later with a spreadsheet of synergy upgrade timings. Fortune Mill is an incremental game built around a single pressure: bribe each room's absurd animal guardian with exactly one million of whatever currency that room runs on. Room 1 demands gold via darts. Room 2 wants cash from scratch tickets. Room 3 rolls dice for multipliers. Room 4 cooks sushi for effects that reach backward into every earlier room. The structure sounds linear, but the design is emphatically not. The cross-room synergy system is where the real decision-making lives. A jackpot hit in the Scratcher Room can permanently arm your Rattling Gunner back in the Darts Room. Dice multipliers from Room 3 apply globally. Sushi effects, when timed correctly around a scaling wall, can turn a painfully slow income phase into a burst that clears a million-dollar requirement in minutes. The game quietly teaches you that gold itself is not the objective -- throughput is. Players who hoard and wait get punished. Players who reinvest aggressively into multipliers, companion unlocks like the Machine Gunner Mouse, and automation upgrades watch their numbers compound in exactly the way incremental fans live for. It is closer in spirit to a build-order puzzle than a passive clicker, at least until automation takes over the manual work. New Game Plus mode raises the stakes significantly -- each room's bribe requirement jumps to ten million, upgrades cost more, and a separate set of achievements unlocks for completionists willing to run the whole thing again under harder constraints. The base game also ships with 51 achievements and a Lethal Mode described as an official speedrun challenge, which gives the optimization-minded crowd something to chase after the first clear. The companion roster of 15 creatures, from Bubba the Seal to the Abacus Frog, adds light character variety to upgrade decisions that might otherwise feel abstract. That said, Fortune Mill has real limits worth knowing before you buy. Community feedback is split on length: a focused first run clocks in around four to six hours of active play, with achievement hunting adding time that some players find meaningful and others find padded out by time-locked wheel spins. Critics also point to shared assets and mechanics with the developer's earlier game, Legends of Idleon, which frustrates players who expected a fully fresh experience. The audio design draws consistent complaints too -- the ambient sound layers into the music channel in a way that makes SFX volume controls ineffective, a genuine quality-of-life gap the developer should patch. None of these are deal-breakers for the idle game crowd, but they matter if you're pricing the purchase against expected playtime or coming in fresh off IdleOn. For the right player -- someone who enjoys watching a passive income machine accelerate, finds satisfaction in choosing between upgrade paths, and doesn't need fifty hours of content to feel the purchase was worth it -- Fortune Mill delivers a well-designed, compact loop. Go in knowing automation is the turning point, prioritize synergy upgrades before paying any room's million-dollar gate, and treat Room 1 as a long-running passive engine rather than a room you finish and forget. Diego, Scout Team

Fortune Mill

Fortune Mill

Jun 2, 2026Lavaflame2
GamerScout Says

Scratch tickets, darts, pachinko, and sushi cooking all feeding one interconnected money machine -- if this sounds chaotic, good. That's exactly the point.

PC
Best Price Available
€0.00
at N/A

GamerScout Verdict

Best for idle/incremental fans who want a tight synergy puzzle, not a 50-hour grind -- go in knowing it ends around the 5-hour mark.

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About Fortune Mill

I went in expecting a throwaway clicker and came out three hours later with a spreadsheet of synergy upgrade timings. Fortune Mill is an incremental game built around a single pressure: bribe each room's absurd animal guardian with exactly one million of whatever currency that room runs on. Room 1 demands gold via darts. Room 2 wants cash from scratch tickets. Room 3 rolls dice for multipliers. Room 4 cooks sushi for effects that reach backward into every earlier room. The structure sounds linear, but the design is emphatically not. The cross-room synergy system is where the real decision-making lives. A jackpot hit in the Scratcher Room can permanently arm your Rattling Gunner back in the Darts Room. Dice multipliers from Room 3 apply globally. Sushi effects, when timed correctly around a scaling wall, can turn a painfully slow income phase into a burst that clears a million-dollar requirement in minutes. The game quietly teaches you that gold itself is not the objective -- throughput is. Players who hoard and wait get punished. Players who reinvest aggressively into multipliers, companion unlocks like the Machine Gunner Mouse, and automation upgrades watch their numbers compound in exactly the way incremental fans live for. It is closer in spirit to a build-order puzzle than a passive clicker, at least until automation takes over the manual work. New Game Plus mode raises the stakes significantly -- each room's bribe requirement jumps to ten million, upgrades cost more, and a separate set of achievements unlocks for completionists willing to run the whole thing again under harder constraints. The base game also ships with 51 achievements and a Lethal Mode described as an official speedrun challenge, which gives the optimization-minded crowd something to chase after the first clear. The companion roster of 15 creatures, from Bubba the Seal to the Abacus Frog, adds light character variety to upgrade decisions that might otherwise feel abstract. That said, Fortune Mill has real limits worth knowing before you buy. Community feedback is split on length: a focused first run clocks in around four to six hours of active play, with achievement hunting adding time that some players find meaningful and others find padded out by time-locked wheel spins. Critics also point to shared assets and mechanics with the developer's earlier game, Legends of Idleon, which frustrates players who expected a fully fresh experience. The audio design draws consistent complaints too -- the ambient sound layers into the music channel in a way that makes SFX volume controls ineffective, a genuine quality-of-life gap the developer should patch. None of these are deal-breakers for the idle game crowd, but they matter if you're pricing the purchase against expected playtime or coming in fresh off IdleOn. For the right player -- someone who enjoys watching a passive income machine accelerate, finds satisfaction in choosing between upgrade paths, and doesn't need fifty hours of content to feel the purchase was worth it -- Fortune Mill delivers a well-designed, compact loop. Go in knowing automation is the turning point, prioritize synergy upgrades before paying any room's million-dollar gate, and treat Room 1 as a long-running passive engine rather than a room you finish and forget.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscloud-savesCross-Room SynergyAutomation UnlocksNew Game PlusCompanion UpgradesSpeedrun ModeJackpot MechanicsPassive Income LoopCompact Incremental

System Requirements

Minimum

OS
Windows 10+
Memory
2 GB RAM
Storage
1 GB available space
Graphics
Integrated graphics with full OpenGL 3.3 support or Direct3D 11 support
Processor
x86_64 CPU with SSE4.2 support, with 4 physical cores or more
Sound Card
Anything capable of producing sound

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Steam
82%(1,802)

Game Info

Developer
Lavaflame2
Publisher
Lavaflame2
Release Date
Jun 2, 2026

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Frequently asked questions about Fortune Mill

How much does Fortune Mill cost?

Fortune Mill pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Fortune Mill available on?

Fortune Mill is available on PC.

When was Fortune Mill released?

Fortune Mill was released on 2 June 2026.

Who developed Fortune Mill?

Fortune Mill was developed by Lavaflame2.