Compare Flux8 prices across 50+ stores and find the best deal. Developed by Canalside Studios. Published by Canalside Studios. Released on 8/7/2017. Available on PC, Mac, Linux. Genres: Indie.

A physics-brained puzzle platformer built by university students that has more genuine charm than its obscurity suggests. Attract, repel, and escape with a friend in tow or fly solo controlling both magnets yourself.

I have a soft spot for games that arrive quietly, with almost no critical coverage, and still manage to pack a considered idea into every level. Flux8 is exactly that kind of release. Born out of a university game studio at Huddersfield, it launched in August 2017 to near-total silence from the press, and it has sat there ever since, accumulating a tiny handful of Steam reviews that somehow clock in at a surprisingly positive ratio. That backstory matters because it frames what you are getting: not a polished commercial product, but a handcrafted puzzle platformer with a clear creative vision and the rough edges that come with it. The central mechanic is magnetic polarity. You control two magnet characters named Newt and Tess, toggling attraction and repulsion to traverse a factory environment filled with hazards, moving platforms, and environmental puzzles. The physics model is the game's biggest asset. Opposite poles pull the characters toward each other, matching poles shove them apart, and the interplay between those two states is what the level design keeps stress-testing. Early stages read as light tutorials, but the puzzle density picks up meaningfully as the factory floors grow more hostile. Think less about jump arcs and more about setting up the next force interaction before committing to a move. Players who enjoy games like Portal or Magnetic Cage Closed but want something approachable and couch-friendly will find the loop here genuinely satisfying. The co-op campaign is where Flux8 earns its most distinctive quality. Two players on one machine each control one magnet, which turns the polarity mechanic into a communication puzzle as much as a physics one. If you and a couch partner disagree on timing, you will launch each other into factory blades repeatedly, which is either funny or frustrating depending on your relationship. For solo players, the game lets you control both Newt and Tess independently to complete the co-op campaign alone, which is a legitimate brain-stretcher and adds replay value beyond the single-player campaign. Floppy discs scattered through levels unlock cosmetic accessories for the characters, a small but pleasant customization layer that rewards thorough play. The built-in level editor and Steam Workshop integration round out the package, meaning the ceiling on content is determined mostly by how active you are willing to be in the community. The rough patches are real and worth naming. Controller support has minor friction, with the mouse cursor staying visible and menu navigation feeling undercooked compared to gamepad-native titles. The visual style sits in a 2.5D industrial aesthetic that is functional rather than striking. It does not carry the kind of handcrafted pixel art that lingers in memory, and the audio design is understated to the point of blending into the background. For a game this small, a more distinctive soundscape would have done a lot of work. The total playtime, even accounting for the separate co-op campaign and Workshop levels, is modest. If you come in expecting a sprawling experience, calibrate down. What Flux8 offers is a specific, well-argued idea, executed with care by a team learning their craft in public. The polarity puzzle design holds together, the two-campaign structure gives genuine variety, and the level editor signals that Canalside Studios wanted players to own the experience rather than just consume it. It is the kind of game I root for even when I cannot fully recommend it without reservations. If you have a couch co-op partner and a tolerance for a few rough edges, this one repays the curiosity. Kai, Scout Team

Flux8
Indie

Flux8

Aug 7, 2017Canalside Studios
GamerScout Says

A physics-brained puzzle platformer built by university students that has more genuine charm than its obscurity suggests. Attract, repel, and escape with a friend in tow or fly solo controlling both magnets yourself.

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Screenshots & Media

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About Flux8

I have a soft spot for games that arrive quietly, with almost no critical coverage, and still manage to pack a considered idea into every level. Flux8 is exactly that kind of release. Born out of a university game studio at Huddersfield, it launched in August 2017 to near-total silence from the press, and it has sat there ever since, accumulating a tiny handful of Steam reviews that somehow clock in at a surprisingly positive ratio. That backstory matters because it frames what you are getting: not a polished commercial product, but a handcrafted puzzle platformer with a clear creative vision and the rough edges that come with it. The central mechanic is magnetic polarity. You control two magnet characters named Newt and Tess, toggling attraction and repulsion to traverse a factory environment filled with hazards, moving platforms, and environmental puzzles. The physics model is the game's biggest asset. Opposite poles pull the characters toward each other, matching poles shove them apart, and the interplay between those two states is what the level design keeps stress-testing. Early stages read as light tutorials, but the puzzle density picks up meaningfully as the factory floors grow more hostile. Think less about jump arcs and more about setting up the next force interaction before committing to a move. Players who enjoy games like Portal or Magnetic Cage Closed but want something approachable and couch-friendly will find the loop here genuinely satisfying. The co-op campaign is where Flux8 earns its most distinctive quality. Two players on one machine each control one magnet, which turns the polarity mechanic into a communication puzzle as much as a physics one. If you and a couch partner disagree on timing, you will launch each other into factory blades repeatedly, which is either funny or frustrating depending on your relationship. For solo players, the game lets you control both Newt and Tess independently to complete the co-op campaign alone, which is a legitimate brain-stretcher and adds replay value beyond the single-player campaign. Floppy discs scattered through levels unlock cosmetic accessories for the characters, a small but pleasant customization layer that rewards thorough play. The built-in level editor and Steam Workshop integration round out the package, meaning the ceiling on content is determined mostly by how active you are willing to be in the community. The rough patches are real and worth naming. Controller support has minor friction, with the mouse cursor staying visible and menu navigation feeling undercooked compared to gamepad-native titles. The visual style sits in a 2.5D industrial aesthetic that is functional rather than striking. It does not carry the kind of handcrafted pixel art that lingers in memory, and the audio design is understated to the point of blending into the background. For a game this small, a more distinctive soundscape would have done a lot of work. The total playtime, even accounting for the separate co-op campaign and Workshop levels, is modest. If you come in expecting a sprawling experience, calibrate down. What Flux8 offers is a specific, well-argued idea, executed with care by a team learning their craft in public. The polarity puzzle design holds together, the two-campaign structure gives genuine variety, and the level editor signals that Canalside Studios wanted players to own the experience rather than just consume it. It is the kind of game I root for even when I cannot fully recommend it without reservations. If you have a couch co-op partner and a tolerance for a few rough edges, this one repays the curiosity. Kai, Scout Team

Tags

singleplayermultiplayercooplocal-coopachievementsworkshoptier:sub-5Magnetic PhysicsPuzzle PlatformerCouch Co-opDual Character ControlLevel EditorWorkshop SupportUniversity IndieFactory SettingPhysics Puzzles

System Requirements

Minimum

OS
Windows 7 32-bit or Newer
Memory
3 GB RAM
DirectX
Version 10
Storage
750 MB available space
Graphics
Intel HD 4000 Graphics above or equivalent
Processor
Intel i3 4xxx above or AMD equivalent

Recommended

OS
Windows 10 64-bit
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
1 GB available space
Graphics
Nvidia Geforce 650M above or equivalent
Processor
Intel i5 4xxx above or AMD equivalent

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Game Info

Developer
Canalside Studios
Publisher
Canalside Studios
Release Date
Aug 7, 2017

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Where can I buy Flux8 cheapest?

Compare Flux8 prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Flux8 available on?

Flux8 is available on PC, Mac, Linux.

When was Flux8 released?

Flux8 was released on 7 August 2017.

Who developed Flux8?

Flux8 was developed by Canalside Studios.