Compare Firelight Fantasy: Vengeance prices across 50+ stores and find the best deal. Developed by Quacky Games. Published by Whale Rock Games. Released on 1/13/2022. Available on PC. Genres: Action, Adventure, Indie, Massively Multiplayer, RPG.

Norse myth, Sigurd's betrayal, and third-person sword combat on a budget, the community reception is warmer than you'd expect, but know exactly what you're getting into before clicking install.

I went in with low expectations, which is honestly the right posture for this corner of the Whale Rock Games catalogue. Firelight Fantasy: Vengeance is a compact, budget-tier third-person action game built around sword combat, set against the backdrop of Scandinavian mythology, specifically the murder of the hero Sigurd. Quacky Games has shipped multiple entries in this series in quick succession, and that pace shows in the production values. The question worth asking is not whether this rivals a mid-sized studio release, but whether the thing it is trying to do is actually done. The combat is the obvious centrepiece. You work through six distinct locations, fighting waves of enemies with multiple weapon types, each carrying its own attack styles and timing windows. The procedurally generated world structure means arena layouts shift between runs, giving the thin premise some replayability beyond a single straight-through session. There is a spectacle-fighter energy to the animations, flashy swordwork, readable hit reactions, that lands better than you might predict given the scope. The Sigurd storyline is told through brief, earnest text exchanges between figures like Brunhild and Gunnar. The writing is rough around the edges, likely a translation artefact, but the mythological kernel is genuinely interesting and more morally thorny than the genre usually bothers with. The cracks are real, though. Community chatter flags a peculiar prologue camera that can be interrupted by player movement, suggesting some polish was left on the floor. Install issues have been reported by a handful of players, and the community hub is sparse enough that troubleshooting relies heavily on yourself. The series was also pumped out at a rate, four releases inside six months at one point, that raises fair questions about how much iteration went into each entry. That rush is palpable in places: environmental variety across the six locations is present but not deep, and the overall runtime sits firmly in the micro-game tier. You will see most of what Vengeance has to offer in a single evening. Where it earns its keep is the sub-five-dollar price ceiling and a surprisingly decent atmospheric soundtrack that, to its credit, takes the Norse setting seriously. There is a low, brooding quality to the audio that makes the combat feel weightier than the budget implies. Players who pick up the full Firelight Fantasy series bundle get this as part of a wider package, which is probably the smartest entry point. Taken alone, Vengeance is a narrow, honest little action game with a myth worth knowing and combat that clicks often enough to justify its short runtime, provided expectations are calibrated accordingly. Kai, Scout Team

Firelight Fantasy: Vengeance
ActionAdventureIndieMassively MultiplayerRPG

Firelight Fantasy: Vengeance

Jan 13, 2022Quacky GamesWhale Rock Games
GamerScout Says

Norse myth, Sigurd's betrayal, and third-person sword combat on a budget, the community reception is warmer than you'd expect, but know exactly what you're getting into before clicking install.

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About Firelight Fantasy: Vengeance

I went in with low expectations, which is honestly the right posture for this corner of the Whale Rock Games catalogue. Firelight Fantasy: Vengeance is a compact, budget-tier third-person action game built around sword combat, set against the backdrop of Scandinavian mythology, specifically the murder of the hero Sigurd. Quacky Games has shipped multiple entries in this series in quick succession, and that pace shows in the production values. The question worth asking is not whether this rivals a mid-sized studio release, but whether the thing it is trying to do is actually done. The combat is the obvious centrepiece. You work through six distinct locations, fighting waves of enemies with multiple weapon types, each carrying its own attack styles and timing windows. The procedurally generated world structure means arena layouts shift between runs, giving the thin premise some replayability beyond a single straight-through session. There is a spectacle-fighter energy to the animations, flashy swordwork, readable hit reactions, that lands better than you might predict given the scope. The Sigurd storyline is told through brief, earnest text exchanges between figures like Brunhild and Gunnar. The writing is rough around the edges, likely a translation artefact, but the mythological kernel is genuinely interesting and more morally thorny than the genre usually bothers with. The cracks are real, though. Community chatter flags a peculiar prologue camera that can be interrupted by player movement, suggesting some polish was left on the floor. Install issues have been reported by a handful of players, and the community hub is sparse enough that troubleshooting relies heavily on yourself. The series was also pumped out at a rate, four releases inside six months at one point, that raises fair questions about how much iteration went into each entry. That rush is palpable in places: environmental variety across the six locations is present but not deep, and the overall runtime sits firmly in the micro-game tier. You will see most of what Vengeance has to offer in a single evening. Where it earns its keep is the sub-five-dollar price ceiling and a surprisingly decent atmospheric soundtrack that, to its credit, takes the Norse setting seriously. There is a low, brooding quality to the audio that makes the combat feel weightier than the budget implies. Players who pick up the full Firelight Fantasy series bundle get this as part of a wider package, which is probably the smartest entry point. Taken alone, Vengeance is a narrow, honest little action game with a myth worth knowing and combat that clicks often enough to justify its short runtime, provided expectations are calibrated accordingly. Kai, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Norse MythologyShort PlaytimeProcedural ArenasSpectacle CombatBudget ActionMulti-WeaponSeries EntryMoral Narrative

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
7, 8, 10 (x64)
Memory
8 GB RAM
DirectX
Version 11
Storage
7 GB available space
Graphics
GeForce GTX 760
Processor
Intel core i3

Recommended

OS
7, 8, 10 (x64)
Memory
8 GB RAM
DirectX
Version 11
Storage
7 GB available space
Graphics
GeForce GTX 1060
Processor
Intel core i5

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Game Info

Developer
Quacky Games
Publisher
Whale Rock Games
Release Date
Jan 13, 2022

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What platforms is Firelight Fantasy: Vengeance available on?

Firelight Fantasy: Vengeance is available on PC.

When was Firelight Fantasy: Vengeance released?

Firelight Fantasy: Vengeance was released on 13 January 2022.

Who developed Firelight Fantasy: Vengeance?

Firelight Fantasy: Vengeance was developed by Quacky Games and published by Whale Rock Games.