Compare FIFA 11 prices across trusted key stores and find the best deal. Developed by Electronic Arts Inc.. Published by EA. Released on 9/28/2010. Available on Origin, PC. Genres: Sport, Simulation. Metacritic score: 83/100.

The year EA finally gave PC players the real engine - FIFA 11 is a 2010 football sim that still holds up as a patient, realism-first kick about for fans who want more than button-mashing.

My first reaction when I loaded up FIFA 11 was surprise at how much it asks of you. This is not the kind of football game where you can recycle the same rapid one-two passing combination and watch goals pour in. EA cracked down hard on that here, and the result is a sim that rewards timing, positioning, and reading the match rather than just muscle memory. The headline mechanical addition is Pro Passing, where the weight and direction of every pass is affected by your player's composure, positioning, and the pressure around them. Played on console in previous years? The PC version of FIFA 11 is particularly notable because it was the first in the series to run the same engine as the PS3 and Xbox 360 builds, not a scaled-down port. That matters. The 360-degree dribbling system, the improved physical collisions, and the Personality+ system - where real-world attributes like Messi's low-centre dribbling or Iniesta's close control are actually modelled in-game - all land properly here. Career Mode arrives overhauled: you can play as a manager, a player, or a player-manager across a 15-year career, with a budget allocator that lets you tilt spending between transfer funds and wage budget. Be a Pro mode was also revamped, and for the first time you could step between the sticks and play as a goalkeeper, including in a full 11-vs-11 online match via Pro Club. Customizable set pieces let you choreograph free kicks and corners by assigning specific runs to every outfield player, which is a genuinely fun tool to tinker with. Where FIFA 11 frustrates is in the player-switching system during defending. The AI controlling which teammate you jump to is genuinely unreliable, and it puts you in situations where a basic through-ball becomes a conceded goal simply because you couldn't command the right defender in time. The CPU opposition AI sharpened up noticeably, which makes that switching problem more punishing than it would have been in an easier year. Manager Mode's board logic can also be bizarrely harsh - doing well in the league is no protection from a hair-trigger sacking. It feels arbitrary rather than challenging. Some console-exclusive features like full Pro Passing depth also didn't make it to PC intact at launch, which is worth knowing going in. For football fans who want a serious, grounded simulation rather than an arcade romp, the core of FIFA 11 is still genuinely good. The sense of weight on the ball, the individuality of licensed players, the depth of Career Mode, and the range of online options (including LAN play without needing EA's servers) made this a standout entry in the series when it launched. Playing it today is obviously a different context - online infrastructure is effectively gone and the rosters are frozen in 2010 - but as a pure offline football experience or a nostalgia trip, the fundamentals hold up better than you might expect from a 15-year-old annual sports release. Alex, Scout Team

FIFA 11

FIFA 11

Sep 28, 2010Electronic Arts Inc.EA
GamerScout Says

The year EA finally gave PC players the real engine - FIFA 11 is a 2010 football sim that still holds up as a patient, realism-first kick about for fans who want more than button-mashing.

OriginPC
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GamerScout Verdict

Best for football sim fans after a grounded, realism-focused 2010 experience - go in knowing online servers are long dead.

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About FIFA 11

My first reaction when I loaded up FIFA 11 was surprise at how much it asks of you. This is not the kind of football game where you can recycle the same rapid one-two passing combination and watch goals pour in. EA cracked down hard on that here, and the result is a sim that rewards timing, positioning, and reading the match rather than just muscle memory. The headline mechanical addition is Pro Passing, where the weight and direction of every pass is affected by your player's composure, positioning, and the pressure around them. Played on console in previous years? The PC version of FIFA 11 is particularly notable because it was the first in the series to run the same engine as the PS3 and Xbox 360 builds, not a scaled-down port. That matters. The 360-degree dribbling system, the improved physical collisions, and the Personality+ system - where real-world attributes like Messi's low-centre dribbling or Iniesta's close control are actually modelled in-game - all land properly here. Career Mode arrives overhauled: you can play as a manager, a player, or a player-manager across a 15-year career, with a budget allocator that lets you tilt spending between transfer funds and wage budget. Be a Pro mode was also revamped, and for the first time you could step between the sticks and play as a goalkeeper, including in a full 11-vs-11 online match via Pro Club. Customizable set pieces let you choreograph free kicks and corners by assigning specific runs to every outfield player, which is a genuinely fun tool to tinker with. Where FIFA 11 frustrates is in the player-switching system during defending. The AI controlling which teammate you jump to is genuinely unreliable, and it puts you in situations where a basic through-ball becomes a conceded goal simply because you couldn't command the right defender in time. The CPU opposition AI sharpened up noticeably, which makes that switching problem more punishing than it would have been in an easier year. Manager Mode's board logic can also be bizarrely harsh - doing well in the league is no protection from a hair-trigger sacking. It feels arbitrary rather than challenging. Some console-exclusive features like full Pro Passing depth also didn't make it to PC intact at launch, which is worth knowing going in. For football fans who want a serious, grounded simulation rather than an arcade romp, the core of FIFA 11 is still genuinely good. The sense of weight on the ball, the individuality of licensed players, the depth of Career Mode, and the range of online options (including LAN play without needing EA's servers) made this a standout entry in the series when it launched. Playing it today is obviously a different context - online infrastructure is effectively gone and the rosters are frozen in 2010 - but as a pure offline football experience or a nostalgia trip, the fundamentals hold up better than you might expect from a 15-year-old annual sports release.

Alex
Alex · Scout Team

Catch-all

Tags

tier:no-steam-match:aaa-pricedenriched-from-kinguinPro PassingCareer Mode DepthPersonality+ SystemBe a ProLAN MultiplayerGoalkeeper ModePlayer-Manager CareerSimulation Football

System Requirements

Minimum

Processor
1.8 GHz Dual 2 Core.
Memory
1GB XP/ 2GB Vista, 7. Hard drive: 6.5GB additional space required for saved games. Video Card: 3D accelerated 256MB video card with support for pixel shader 3…

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Reviews & Ratings

Metacritic
83

Game Info

Developer
Electronic Arts Inc.
Publisher
EA
Release Date
Sep 28, 2010

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Frequently asked questions about FIFA 11

How much does FIFA 11 cost?

FIFA 11 pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy FIFA 11 cheapest?

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What platforms is FIFA 11 available on?

FIFA 11 is available on Origin, PC.

When was FIFA 11 released?

FIFA 11 was released on 28 September 2010.

Who developed FIFA 11?

FIFA 11 was developed by Electronic Arts Inc. and published by EA.

Is FIFA 11 worth buying?

FIFA 11 holds a Metacritic score of 83/100, making it one of the standout Sport titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.