Compare Fate/Samurai Remnant prices across trusted key stores and find the best deal. Developed by KOEI TECMO GAMES CO., LTD.. Published by KOEI TECMO GAMES CO., LTD.. Released on 9/28/2023. Available on PC. Genres: Action, RPG. Metacritic score: 80/100.

A Holy Grail War transplanted to Edo-period Japan with surprisingly sharp swordplay and a story that earns its emotional beats. Worth it for the Iori-Saber relationship alone.

I came into this one expecting a mid-tier Musou cash-grab with a Fate coat of paint, and I was wrong in the most satisfying way. Fate/Samurai Remnant is Omega Force working at a level above their usual output, wrapping a legitimately well-crafted Fate narrative around action combat that has more mechanical depth than the button-mashing surface implies. The story is the clear headline. Set in Edo, Japan in 1651, protagonist Miyamoto Iori, a masterless swordsman and adopted son of the legendary Miyamoto Musashi, gets dragged into the Waxing Moon Ritual, a seven-Master, seven-Servant death tournament for a wish-granting artifact. The hook that makes it sing is the relationship between Iori and his Servant Saber, Yamato Takeru: an arrogant, impulsive spirit who starts out barely tolerating Iori and slowly, genuinely, becomes something like family. The writing earns every beat of that arc. The other Servants, from the twin-spear-wielding Lancer to the serpent-arm Assassin, each carry their own tragic weight, and Kinoko Nasu's story supervision keeps the lore grounded rather than derivative. Three diverging routes based on key mid-game choices mean a first run will leave clear gaps in understanding, and New Game Plus adds exclusive events specifically designed to close them, a mechanic that works in theory but asks a lot of patience since the core gameplay loop can feel repetitive under the pressure of a second full run. Combat is where the gap between expectation and reality is widest. Iori's five sword stances, Earth, Water, Wind, Fire, and Void, each inspired by Musashi's Book of Five Rings, start as simple fast-vs-slow toggles but expand into a genuinely strategic rotation system. Earth handles single-target counters, Water clears mobs with wide sweeping slashes, Fire runs a high-risk dual-wield mode that gains power as health drops, and Void dishes out iaido bursts at the cost of total vulnerability during charge-up. The Katon magic system lets you spend farmed jewel fragments on ranged offensive spells or self-heals, and the Link Strike system lets you either command Saber independently or chain her attacks into devastating combos. On top of that, a turn-based Leyline mini-game on the overworld, where you connect Spirit Fonts to expand territory and lock enemies out of zones, adds a light strategic layer that breaks up the rhythm well. The payoff for recruiting Rogue Servants, ranging from Archer to Berserker, is real: each one slots into the combat rotation with a distinct moveset and Affinity Gauge system that lets you briefly take full control at peak charge. The weaknesses are real and worth naming. Iori as a protagonist is the weakest link in his own story, often overshadowed by the Servants around him. Pacing in the middle chapters drags, some of the Leyline conflict mechanics are explained poorly and can feel like friction rather than depth, and the Noble Phantasm gauge, while visually spectacular, lacks mechanical differentiation between characters. The level design, particularly the smaller Edo districts, feels like it belongs to a slightly earlier hardware cycle. Three DLC chapters released in 2024, including the Keian Command Championship and Yagyu Sword Chronicles, expand the story meaningfully if you want more time in this world, though they sit outside the main canon. For Fate veterans, this is one of the most coherent game-original Fate stories in years, grounded in real-world Edo history in a way that makes the Servant reveals hit harder than in most crossover titles. For newcomers, the story is self-contained enough to function as an entry point, and the codex does real work filling in lore context. If you hate filler combat encounters and want every side quest to carry narrative weight, Samurai Remnant is unusually disciplined for the genre. Go in for the writing, stay for the stance-switching. Monika, Scout Team

Fate/Samurai Remnant

Fate/Samurai Remnant

Sep 28, 2023KOEI TECMO GAMES CO., LTD.
GamerScout Says

A Holy Grail War transplanted to Edo-period Japan with surprisingly sharp swordplay and a story that earns its emotional beats. Worth it for the Iori-Saber relationship alone.

PC
Steam Deck VerifiedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €21.21

GamerScout Verdict

Best for Fate fans and action-RPG players who want narrative payoff over mechanical novelty, and can forgive a slow-burn second act.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€21.2120 Jun 2026
Keyshops
€21.01€21.69€22.36€23.045 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Fate/Samurai Remnant

I came into this one expecting a mid-tier Musou cash-grab with a Fate coat of paint, and I was wrong in the most satisfying way. Fate/Samurai Remnant is Omega Force working at a level above their usual output, wrapping a legitimately well-crafted Fate narrative around action combat that has more mechanical depth than the button-mashing surface implies. The story is the clear headline. Set in Edo, Japan in 1651, protagonist Miyamoto Iori, a masterless swordsman and adopted son of the legendary Miyamoto Musashi, gets dragged into the Waxing Moon Ritual, a seven-Master, seven-Servant death tournament for a wish-granting artifact. The hook that makes it sing is the relationship between Iori and his Servant Saber, Yamato Takeru: an arrogant, impulsive spirit who starts out barely tolerating Iori and slowly, genuinely, becomes something like family. The writing earns every beat of that arc. The other Servants, from the twin-spear-wielding Lancer to the serpent-arm Assassin, each carry their own tragic weight, and Kinoko Nasu's story supervision keeps the lore grounded rather than derivative. Three diverging routes based on key mid-game choices mean a first run will leave clear gaps in understanding, and New Game Plus adds exclusive events specifically designed to close them, a mechanic that works in theory but asks a lot of patience since the core gameplay loop can feel repetitive under the pressure of a second full run. Combat is where the gap between expectation and reality is widest. Iori's five sword stances, Earth, Water, Wind, Fire, and Void, each inspired by Musashi's Book of Five Rings, start as simple fast-vs-slow toggles but expand into a genuinely strategic rotation system. Earth handles single-target counters, Water clears mobs with wide sweeping slashes, Fire runs a high-risk dual-wield mode that gains power as health drops, and Void dishes out iaido bursts at the cost of total vulnerability during charge-up. The Katon magic system lets you spend farmed jewel fragments on ranged offensive spells or self-heals, and the Link Strike system lets you either command Saber independently or chain her attacks into devastating combos. On top of that, a turn-based Leyline mini-game on the overworld, where you connect Spirit Fonts to expand territory and lock enemies out of zones, adds a light strategic layer that breaks up the rhythm well. The payoff for recruiting Rogue Servants, ranging from Archer to Berserker, is real: each one slots into the combat rotation with a distinct moveset and Affinity Gauge system that lets you briefly take full control at peak charge. The weaknesses are real and worth naming. Iori as a protagonist is the weakest link in his own story, often overshadowed by the Servants around him. Pacing in the middle chapters drags, some of the Leyline conflict mechanics are explained poorly and can feel like friction rather than depth, and the Noble Phantasm gauge, while visually spectacular, lacks mechanical differentiation between characters. The level design, particularly the smaller Edo districts, feels like it belongs to a slightly earlier hardware cycle. Three DLC chapters released in 2024, including the Keian Command Championship and Yagyu Sword Chronicles, expand the story meaningfully if you want more time in this world, though they sit outside the main canon. For Fate veterans, this is one of the most coherent game-original Fate stories in years, grounded in real-world Edo history in a way that makes the Servant reveals hit harder than in most crossover titles. For newcomers, the story is self-contained enough to function as an entry point, and the codex does real work filling in lore context. If you hate filler combat encounters and want every side quest to carry narrative weight, Samurai Remnant is unusually disciplined for the genre. Go in for the writing, stay for the stance-switching.

Monika
Monika · Scout Team

RPGs

Tags

singleplayerachievementscloud-savestier:aaaStance-Switching CombatServant RecruitmentMultiple EndingsNew Game PlusLeyline StrategyStory-DrivenHistorical SettingRogue ServantsKinoko Nasu

System Requirements

Minimum

OS
Windows® 10, 64bit / Windows® 11
Memory
6 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
GeForce GTX 1060 3GB / AMD Radeon RX 570 4GB or over
Processor
Intel Core i5-4460 or over
Sound Card
16bit 48kHz WAVE format stereo, DirectX 9.0c compatible sound board

Recommended

OS
Windows® 10, 64bit / Windows® 11
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
NVIDIA GeForce RTX 2060 6GB / AMD Radeon RX5600XT 6GB or over
Processor
Intel Core i7-4770 / AMD Ryzen 5 2600 or over
Sound Card
16bit 5.1ch surround 48kHz WAVE format, DirectX 9.0c compatible sound board

Keep exploring

Community Discussion

Be the first to comment on Fate/Samurai Remnant.

Reviews & Ratings

Metacritic
80

Game Info

Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release Date
Sep 28, 2023

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from KOEI TECMO GAMES CO., LTD.

Buy smarter: helpful guides

Looking for more? See games like Fate/Samurai Remnant →

Frequently asked questions about Fate/Samurai Remnant

How much does Fate/Samurai Remnant cost?

Fate/Samurai Remnant pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Fate/Samurai Remnant cheapest?

Compare Fate/Samurai Remnant prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Fate/Samurai Remnant available on?

Fate/Samurai Remnant is available on PC.

When was Fate/Samurai Remnant released?

Fate/Samurai Remnant was released on 28 September 2023.

Who developed Fate/Samurai Remnant?

Fate/Samurai Remnant was developed by KOEI TECMO GAMES CO., LTD..

Is Fate/Samurai Remnant worth buying?

Fate/Samurai Remnant holds a Metacritic score of 80/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.