Compare Farming Simulator 17 prices across trusted key stores and find the best deal. Developed by GIANTS Software. Published by GIANTS Software. Released on 10/24/2016. Available on PC, Mac, Xbox. Genres: Simulation. Metacritic score: 69/100.

Closer to a real farm management sandbox than anything with 'Harvest Moon' vibes - FS17 rewards patience and punishes players who expand before their cash flow can handle it.

I've spent enough time with farm management sims to know the difference between a game that looks relaxing and one that actually has resource chain depth underneath the surface. Farming Simulator 17 sits firmly in the second camp, though it takes a few hours before that becomes obvious. The core loop - cultivate, plant, fertilise, harvest, sell - sounds monotonous on paper, but the supply-and-demand pricing system on crop sales means you genuinely have to think about what you grow and when you offload it. Market prices react to supply, which pushes you toward crop diversification rather than just hammering wheat runs all session. That's the kind of low-key economic layer that earns a sim real credibility with me. The progression structure is where FS17 gets interesting for anyone who cares about build order. You start with a couple of tractors, a combine harvester, and a handful of fields, and the path forward is entirely self-directed. Want to pivot into forestry early? Go for it, but the equipment costs will sting. Livestock - cows, sheep, chickens, and newly added pigs - are correctly positioned as late-game investments because of their dietary complexity and upfront cost. Cows in particular require careful feed management, but once that operation is running, the slurry and manure loop back into field fertilisation and reduce ongoing costs. That kind of resource chain thinking is exactly what I want from a sim. Hiring AI workers lets you delegate the repetitive straight-line driving while you personally handle the decisions that matter, which is a smart design choice that prevents the game from becoming pure busywork. For newcomers worried about the learning curve: the tutorial system covers the essentials - ploughing, sowing, harvesting, basic animal care - well enough to get you operational. There is also a pause-menu help section that gives quick references on crop and animal requirements. What the tutorials do not prepare you for is the degree of free-form decision making that follows. There is no narrative hand holding you toward any particular goal, which some players find liberating and others find directionless. The neighbour mission system helps bridge that gap in the early hours: you can take timed jobs on nearby fields for quick cash, which also lets you test high-end equipment you cannot yet afford to own. The equipment leasing system serves the same purpose and is a genuinely useful onramp. The mod ecosystem is the real long-term argument for buying on PC specifically. The official ModHub integrates directly into the game, and the community has produced everything from expanded crop types and new map layouts to enhanced difficulty modifiers and commodity price tracking overlays. If the base game's three difficulty settings feel too gentle, mods exist specifically to sharpen economic pressure. That said, vanilla FS17 does have rough edges: vehicle handling on anything other than farming machinery feels loose, some clipping and hitching interactions are fiddly, and the visual fidelity of the environments does not match the detail put into the licensed machinery models from brands like Challenger, Fendt, Valtra, and Massey Ferguson. Critics largely scored it in the 60s range on Metacritic while players on Steam pushed it to 93% positive across a substantial review count - a gap that tells you everything about who this game is actually for. The gap between press reception and player satisfaction here is one of the widest I track in the sim genre. If you want a sandbox economy that rewards planning crop rotations, managing a livestock resource chain, and gradually scaling an operation you built from scratch, FS17 delivers that in a way that few games in the genre match at this price point. If you are expecting moment-to-moment excitement or polished vehicle physics, look elsewhere. Diego, Scout Team

Farming Simulator 17

Farming Simulator 17

Oct 24, 2016GIANTS Software
GamerScout Says

Closer to a real farm management sandbox than anything with 'Harvest Moon' vibes - FS17 rewards patience and punishes players who expand before their cash flow can handle it.

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About Farming Simulator 17

I've spent enough time with farm management sims to know the difference between a game that looks relaxing and one that actually has resource chain depth underneath the surface. Farming Simulator 17 sits firmly in the second camp, though it takes a few hours before that becomes obvious. The core loop - cultivate, plant, fertilise, harvest, sell - sounds monotonous on paper, but the supply-and-demand pricing system on crop sales means you genuinely have to think about what you grow and when you offload it. Market prices react to supply, which pushes you toward crop diversification rather than just hammering wheat runs all session. That's the kind of low-key economic layer that earns a sim real credibility with me. The progression structure is where FS17 gets interesting for anyone who cares about build order. You start with a couple of tractors, a combine harvester, and a handful of fields, and the path forward is entirely self-directed. Want to pivot into forestry early? Go for it, but the equipment costs will sting. Livestock - cows, sheep, chickens, and newly added pigs - are correctly positioned as late-game investments because of their dietary complexity and upfront cost. Cows in particular require careful feed management, but once that operation is running, the slurry and manure loop back into field fertilisation and reduce ongoing costs. That kind of resource chain thinking is exactly what I want from a sim. Hiring AI workers lets you delegate the repetitive straight-line driving while you personally handle the decisions that matter, which is a smart design choice that prevents the game from becoming pure busywork. For newcomers worried about the learning curve: the tutorial system covers the essentials - ploughing, sowing, harvesting, basic animal care - well enough to get you operational. There is also a pause-menu help section that gives quick references on crop and animal requirements. What the tutorials do not prepare you for is the degree of free-form decision making that follows. There is no narrative hand holding you toward any particular goal, which some players find liberating and others find directionless. The neighbour mission system helps bridge that gap in the early hours: you can take timed jobs on nearby fields for quick cash, which also lets you test high-end equipment you cannot yet afford to own. The equipment leasing system serves the same purpose and is a genuinely useful onramp. The mod ecosystem is the real long-term argument for buying on PC specifically. The official ModHub integrates directly into the game, and the community has produced everything from expanded crop types and new map layouts to enhanced difficulty modifiers and commodity price tracking overlays. If the base game's three difficulty settings feel too gentle, mods exist specifically to sharpen economic pressure. That said, vanilla FS17 does have rough edges: vehicle handling on anything other than farming machinery feels loose, some clipping and hitching interactions are fiddly, and the visual fidelity of the environments does not match the detail put into the licensed machinery models from brands like Challenger, Fendt, Valtra, and Massey Ferguson. Critics largely scored it in the 60s range on Metacritic while players on Steam pushed it to 93% positive across a substantial review count - a gap that tells you everything about who this game is actually for. The gap between press reception and player satisfaction here is one of the widest I track in the sim genre. If you want a sandbox economy that rewards planning crop rotations, managing a livestock resource chain, and gradually scaling an operation you built from scratch, FS17 delivers that in a way that few games in the genre match at this price point. If you are expecting moment-to-moment excitement or polished vehicle physics, look elsewhere.

Diego
Diego · Scout Team

Strategy & simulation

Tags

Single-playerMulti-playerCo-opCross-Platform MultiplayerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily SharingsteamFarm ManagementOpen World SandboxMod SupportCo-op MultiplayerMachinery VarietyResource ChainsRelaxed PacingSandbox EconomySupply-Demand EconomyAI Worker DelegationLivestock Resource ChainEquipment LeasingPC Mod EcosystemCrop DiversificationNeighbour MissionsForestry BranchDeep Progression

System Requirements

Minimum

Processor
2.0 GHz Intel or equivalent AMD dual-core processor
Memory
2 GB RAM
Graphics
Nvidia Geforce GTS 450 Series, AMD Radeon HD 6770 graphics card or better (min 1GB VRAM) Network…

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Reviews & Ratings

Metacritic
69
Steam
93%(25,730)

Game Info

Developer
GIANTS Software
Publisher
GIANTS Software
Release Date
Oct 24, 2016

Game Modes

singleplayer
multiplayer
coop
Online Co-op

Languages

Subtitles (18)
EnglishFrenchItalianGermanSpanish - SpainCzech+12 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about Farming Simulator 17

How much does Farming Simulator 17 cost?

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What platforms is Farming Simulator 17 available on?

Farming Simulator 17 is available on PC, Mac, Xbox.

When was Farming Simulator 17 released?

Farming Simulator 17 was released on 24 October 2016.

Who developed Farming Simulator 17?

Farming Simulator 17 was developed by GIANTS Software.

Is Farming Simulator 17 worth buying?

Farming Simulator 17 holds a Metacritic score of 69/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.