Compare Fantasy Blacksmith prices across trusted key stores and find the best deal. Developed by Heaven Brotherhood. Published by GrabTheGames. Released on 11/15/2019. Available on PC. Genres: Indie, Simulation.

A low-budget blacksmithing sim where you forge weapons, grow your reputation, and slowly claw your way from broke apprentice to legendary craftsman. Ambition outpaces execution.

Fantasy Blacksmith is a crafting simulation set in a generic but functional sword-and-sorcery world. You play as a struggling blacksmith who starts with basic tools and a near-empty coin purse, then gradually unlock recipes, improve your forge, and build a reputation that attracts better clients. The core loop involves heating metal, shaping it through timed mini-game strikes, and filling orders for swords, axes, and other gear. It is narrower in scope than something like Blacksmith of the Sand Kingdom, and that narrowness cuts both ways. For a strategy-minded player used to optimization loops, the early progression has a certain logic to it. You track material costs, weigh order payouts, and decide when to reinvest in upgrades versus stockpiling coin. There is a satisfying spreadsheet quality to the resource chain when it clicks. The problem is that the depth does not scale. Once you have unlocked the mid-tier recipes and settled into a rhythm, the decision space stops expanding in any meaningful way. The AI-driven client system feels shallow, orders become repetitive, and the late game never delivers the complexity spike that would reward a patient build-up phase. The crafting mini-games themselves are functional but thin. Hammering at the right moment and managing heat levels gives you something tactile to do, but the skill ceiling is low and the feedback loop dulls quickly. There is no meaningful build variety, no specialization tree that would push you toward, say, a rune-engraving path versus a mass-production model. The mod ecosystem on Steam is minimal, which matters here because community content is often what rescues a shallow base game. With Fantasy Blacksmith, what you see at hour three is largely what you get at hour twenty. The 49-percent positive rating on Steam is an honest signal. This is not a broken game, it runs and does what it advertises. But it was clearly built on a limited budget and has not received the post-launch content updates that might have addressed the repetition problem. Newcomers to the crafting-sim genre might find the low barrier to entry appealing, and if your expectations are calibrated to a short, casual session game rather than a deep management sim, the frustration stays manageable. Anyone coming from Potion Craft, Hundred Days, or similar titles with strong progression design will feel the absence of those systems acutely. Bottom line: approach it as a light time-filler with a narrow premise, not as a deep sim with legs. The foundation of an interesting game is here, but the house was never finished. Diego, Scout Team

Fantasy Blacksmith

Fantasy Blacksmith

Nov 15, 2019Heaven BrotherhoodGrabTheGames
GamerScout Says

A low-budget blacksmithing sim where you forge weapons, grow your reputation, and slowly claw your way from broke apprentice to legendary craftsman. Ambition outpaces execution.

PC
Steam Deck VerifiedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €0.22

GamerScout Verdict

A passable crafting curio for casual sessions, but too shallow and repetitive to satisfy players who want meaningful late-game depth.

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About Fantasy Blacksmith

Fantasy Blacksmith is a crafting simulation set in a generic but functional sword-and-sorcery world. You play as a struggling blacksmith who starts with basic tools and a near-empty coin purse, then gradually unlock recipes, improve your forge, and build a reputation that attracts better clients. The core loop involves heating metal, shaping it through timed mini-game strikes, and filling orders for swords, axes, and other gear. It is narrower in scope than something like Blacksmith of the Sand Kingdom, and that narrowness cuts both ways. For a strategy-minded player used to optimization loops, the early progression has a certain logic to it. You track material costs, weigh order payouts, and decide when to reinvest in upgrades versus stockpiling coin. There is a satisfying spreadsheet quality to the resource chain when it clicks. The problem is that the depth does not scale. Once you have unlocked the mid-tier recipes and settled into a rhythm, the decision space stops expanding in any meaningful way. The AI-driven client system feels shallow, orders become repetitive, and the late game never delivers the complexity spike that would reward a patient build-up phase. The crafting mini-games themselves are functional but thin. Hammering at the right moment and managing heat levels gives you something tactile to do, but the skill ceiling is low and the feedback loop dulls quickly. There is no meaningful build variety, no specialization tree that would push you toward, say, a rune-engraving path versus a mass-production model. The mod ecosystem on Steam is minimal, which matters here because community content is often what rescues a shallow base game. With Fantasy Blacksmith, what you see at hour three is largely what you get at hour twenty. The 49-percent positive rating on Steam is an honest signal. This is not a broken game, it runs and does what it advertises. But it was clearly built on a limited budget and has not received the post-launch content updates that might have addressed the repetition problem. Newcomers to the crafting-sim genre might find the low barrier to entry appealing, and if your expectations are calibrated to a short, casual session game rather than a deep management sim, the frustration stays manageable. Anyone coming from Potion Craft, Hundred Days, or similar titles with strong progression design will feel the absence of those systems acutely. Bottom line: approach it as a light time-filler with a narrow premise, not as a deep sim with legs. The foundation of an interesting game is here, but the house was never finished.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamCrafting SimResource ManagementProgression SystemShort PlaythroughLow Skill CeilingOrder FulfillmentBudget Title

System Requirements

Minimum

Processor
Dual Core 2.4 GHz
Memory
4 GB RAM
Graphics
1 GB video card memory
Storage
2 GB available space

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Steam
49%(1,798)

Game Info

Developer
Heaven Brotherhood
Publisher
GrabTheGames
Release Date
Nov 15, 2019

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Frequently asked questions about Fantasy Blacksmith

How much does Fantasy Blacksmith cost?

Fantasy Blacksmith pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Fantasy Blacksmith available on?

Fantasy Blacksmith is available on PC.

When was Fantasy Blacksmith released?

Fantasy Blacksmith was released on 15 November 2019.

Who developed Fantasy Blacksmith?

Fantasy Blacksmith was developed by Heaven Brotherhood and published by GrabTheGames.