Compare EvilQuest prices across trusted key stores and find the best deal. Developed by Chaosoft Games. Published by Chaosoft Games. Released on 2/20/2014. Available on PC. Genres: Action, Adventure, Indie, RPG.

Playing the hero is optional. EvilQuest hands you a dark knight with god-slaying ambitions and a three-to-five hour retro action-RPG to ruin everything in sight.

I have a soft spot for small games that commit fully to a single weird idea, and EvilQuest commits hard: you are the villain, there is no redemption arc, and the story ends with Galvis killing God. That premise alone separates it from the sea of retro-RPG nostalgia bait, even if the execution is rougher than its ambitions suggest. The moment-to-moment play sits somewhere between Crystalis and the old SNES overhead action-RPGs, with real-time combat, a lightweight attribute system where you distribute stat points on level-up, and a spell roster that eventually grows to 14 usable magics. Dungeons span about 15 distinct levels, moving from sewers to an ice cave to a pyramid and out into an Astral Plane portal maze near the end. Boss encounters are the clear highlight: they are large, varied, and feel genuinely authored rather than reskinned. The spritework on enemies and bosses carries real craft, and the soundtrack leans into bass-heavy, almost ominous compositions that suit a world-conquering dark knight far better than you might expect from a micro-budget indie. Here is where honesty matters, though. Balance across the game is inconsistent in ways that critics flagged and the Steam community confirms. Magic costs can feel punishing early, and the final dungeon particularly piles on enemies and a teleporter maze that tests patience more than skill. The writing around Galvis sits in an odd middle space: he is petty and absurd in ways that edge toward dark comedy, but the game never fully leans into the joke, which means some dialogue lands as unintentionally silly rather than intentionally wry. Players who pump stats into Strength or Intelligence can also break the difficulty curve in the opposite direction, turning late-game enemies into non-events. The game is self-aware enough to be charming, not quite self-aware enough to be sharp. For its length, around four to five hours for a relaxed playthrough, none of that is fatal. The villain-protagonist angle remains genuinely underexplored in retro RPGs, and EvilQuest was early enough to the idea that it still feels distinct. Chaosoft built everything from scratch, original art, original animation, original music, and that handcraft shows even when the polish does not. The Steam community sits at a strong positive rating built over years of players who found exactly what they came for: a short, strange, cheerfully evil romp through pixel dungeons that does not overstay its welcome. Kai, Scout Team

EvilQuest

EvilQuest

Feb 20, 2014Chaosoft Games
GamerScout Says

Playing the hero is optional. EvilQuest hands you a dark knight with god-slaying ambitions and a three-to-five hour retro action-RPG to ruin everything in sight.

PC
Steam Deck VerifiedProtonDB Silver
Best Price Available
€0.00
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Historical low: €0.93

GamerScout Verdict

Worth it for retro RPG fans who want a short, villain-led romp with memorable bosses and can forgive rough balance edges.

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About EvilQuest

I have a soft spot for small games that commit fully to a single weird idea, and EvilQuest commits hard: you are the villain, there is no redemption arc, and the story ends with Galvis killing God. That premise alone separates it from the sea of retro-RPG nostalgia bait, even if the execution is rougher than its ambitions suggest. The moment-to-moment play sits somewhere between Crystalis and the old SNES overhead action-RPGs, with real-time combat, a lightweight attribute system where you distribute stat points on level-up, and a spell roster that eventually grows to 14 usable magics. Dungeons span about 15 distinct levels, moving from sewers to an ice cave to a pyramid and out into an Astral Plane portal maze near the end. Boss encounters are the clear highlight: they are large, varied, and feel genuinely authored rather than reskinned. The spritework on enemies and bosses carries real craft, and the soundtrack leans into bass-heavy, almost ominous compositions that suit a world-conquering dark knight far better than you might expect from a micro-budget indie. Here is where honesty matters, though. Balance across the game is inconsistent in ways that critics flagged and the Steam community confirms. Magic costs can feel punishing early, and the final dungeon particularly piles on enemies and a teleporter maze that tests patience more than skill. The writing around Galvis sits in an odd middle space: he is petty and absurd in ways that edge toward dark comedy, but the game never fully leans into the joke, which means some dialogue lands as unintentionally silly rather than intentionally wry. Players who pump stats into Strength or Intelligence can also break the difficulty curve in the opposite direction, turning late-game enemies into non-events. The game is self-aware enough to be charming, not quite self-aware enough to be sharp. For its length, around four to five hours for a relaxed playthrough, none of that is fatal. The villain-protagonist angle remains genuinely underexplored in retro RPGs, and EvilQuest was early enough to the idea that it still feels distinct. Chaosoft built everything from scratch, original art, original animation, original music, and that handcraft shows even when the polish does not. The Steam community sits at a strong positive rating built over years of players who found exactly what they came for: a short, strange, cheerfully evil romp through pixel dungeons that does not overstay its welcome.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstrading-cardstier:sub-5Villain ProtagonistOverhead Action-RPGBoss-FocusedStat AllocationShort CompletableDark ComedyCrystalis-like14-Spell System

System Requirements

Minimum

OS
Windows XP, Vista, 7
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
200 MB available space
Graphics
DirectX 9.0c compatible
Processor
1.6 Ghz or higher
Sound Card
DirectX 9.0c compatible

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Game Info

Developer
Chaosoft Games
Publisher
Chaosoft Games
Release Date
Feb 20, 2014

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Frequently asked questions about EvilQuest

How much does EvilQuest cost?

EvilQuest pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is EvilQuest available on?

EvilQuest is available on PC.

When was EvilQuest released?

EvilQuest was released on 20 February 2014.

Who developed EvilQuest?

EvilQuest was developed by Chaosoft Games.