Compare Escape Simulator 2 prices across trusted key stores and find the best deal. Developed by Pine Studio. Published by Pine Studio. Released on 10/27/2025. Available on PC, Mac. Genres: Adventure, Casual, Indie, Simulation. Metacritic score: 80/100.

Twelve hand-crafted escape rooms, a Workshop already filling with community creations, and a free Illusion Room update post-launch, the value case here is stronger than the base room count suggests.

I approach puzzle games the way I approach strategy titles: I want to know whether the decision space has depth, whether the systems hold up under pressure, and whether there is enough post-launch infrastructure to justify the purchase long-term. Escape Simulator 2 passes that test more convincingly than I expected from a casual-tagged co-op puzzler. The base game ships with twelve rooms spread across three themed packs. Dracula's Castle puts you through gothic corridors and crypt-level perspective tricks, Starship EOS tasks you with fixing a derelict spaceship and recovering an alien artefact, and The Cursed Treasure drops you onto a pirate island complete with a kraken encounter. Each pack contains four rooms, and the individual rooms are meaningfully larger and more layered than anything in the first game. The puzzle architecture has shifted away from simple key-and-lock progressions toward interconnected multi-step chains: you read a book, open a chest, use the item on a second puzzle, feed that result into a master lock. That loop rewards methodical thinking and punishes chaos, which brings us to the co-op caveat. The game supports up to eight players online with integrated voice and text chat, and the cross-platform support is a genuine plus for mixed-platform friend groups. But reviewers and community voices are consistent on one point: beyond three or four players, the rooms start to feel crowded because almost no puzzle actually demands simultaneous input from two people. One person ends up holding a clue nobody else can inspect properly, and the whole session descends into noise. Two-to-three players is the practical sweet spot. Solo play works well too, every level is designed to scale, and the optional countdown timer can be ignored completely for a pressure-free run. There is a hint system in the pause menu, though at launch it was unreliable in several rooms; post-launch patches have addressed a number of interaction bugs. The Room Editor 2.0 is where the long-term calculus shifts decisively in the game's favour. The toolkit supports dynamic lighting, multi-floor layouts, animated sequences, and a home theme for non-horror environments, all at a visual fidelity close to the official levels. The Workshop is already active, with Pine Studio publishing Community Picks lists highlighting detective stories, sewer-network crawls, and word-puzzle gauntlets from the player base. A free post-launch level, The Illusion Room, a perspective-trick-heavy museum set clocking in at roughly sixty minutes solo, has already been added at no charge, and Pine Studio has confirmed a VR update is in development for all owners. For anyone who lived through the original game's community scene, the trajectory here is familiar and promising. The one honest gripe is that twelve base rooms, while individually longer than their predecessors, still represent a short initial campaign before you lean on Workshop content. Some of the later puzzles, particularly in the space pack, have been criticised for sliding into trial-and-error territory without enough in-room signposting, which is a solvable design problem but worth knowing before you sit down with friends. Diego, Scout Team

Escape Simulator 2

Escape Simulator 2

Oct 27, 2025Pine Studio
GamerScout Says

Twelve hand-crafted escape rooms, a Workshop already filling with community creations, and a free Illusion Room update post-launch, the value case here is stronger than the base room count suggests.

PCMac
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€10.27-40%
at Eneba
Lowest tracked: €6.63
Track this price

GamerScout Verdict

Best for puzzle fans who want a short but polished campaign with serious Workshop legs, played with two or three friends.

Compare Prices(5 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€10.27-40%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€14.77
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€16.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€18.24
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyGift copy
€19.87-12%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€19.87-12%
Priced in EUR by the store
Buy
StandardNorth AmericaSteam KeyGift copy
€19.87-12%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€6.6328 Jun 2026
Current best
€10.27
Keyshops
€6.18€7.73€9.27€10.828 Jun30 Jun23 Jul14 Aug5 Sept
8 Jun — 5 Sept
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Screenshots & Media

About Escape Simulator 2

I approach puzzle games the way I approach strategy titles: I want to know whether the decision space has depth, whether the systems hold up under pressure, and whether there is enough post-launch infrastructure to justify the purchase long-term. Escape Simulator 2 passes that test more convincingly than I expected from a casual-tagged co-op puzzler. The base game ships with twelve rooms spread across three themed packs. Dracula's Castle puts you through gothic corridors and crypt-level perspective tricks, Starship EOS tasks you with fixing a derelict spaceship and recovering an alien artefact, and The Cursed Treasure drops you onto a pirate island complete with a kraken encounter. Each pack contains four rooms, and the individual rooms are meaningfully larger and more layered than anything in the first game. The puzzle architecture has shifted away from simple key-and-lock progressions toward interconnected multi-step chains: you read a book, open a chest, use the item on a second puzzle, feed that result into a master lock. That loop rewards methodical thinking and punishes chaos, which brings us to the co-op caveat. The game supports up to eight players online with integrated voice and text chat, and the cross-platform support is a genuine plus for mixed-platform friend groups. But reviewers and community voices are consistent on one point: beyond three or four players, the rooms start to feel crowded because almost no puzzle actually demands simultaneous input from two people. One person ends up holding a clue nobody else can inspect properly, and the whole session descends into noise. Two-to-three players is the practical sweet spot. Solo play works well too, every level is designed to scale, and the optional countdown timer can be ignored completely for a pressure-free run. There is a hint system in the pause menu, though at launch it was unreliable in several rooms; post-launch patches have addressed a number of interaction bugs. The Room Editor 2.0 is where the long-term calculus shifts decisively in the game's favour. The toolkit supports dynamic lighting, multi-floor layouts, animated sequences, and a home theme for non-horror environments, all at a visual fidelity close to the official levels. The Workshop is already active, with Pine Studio publishing Community Picks lists highlighting detective stories, sewer-network crawls, and word-puzzle gauntlets from the player base. A free post-launch level, The Illusion Room, a perspective-trick-heavy museum set clocking in at roughly sixty minutes solo, has already been added at no charge, and Pine Studio has confirmed a VR update is in development for all owners. For anyone who lived through the original game's community scene, the trajectory here is familiar and promising. The one honest gripe is that twelve base rooms, while individually longer than their predecessors, still represent a short initial campaign before you lean on Workshop content. Some of the later puzzles, particularly in the space pack, have been criticised for sliding into trial-and-error territory without enough in-room signposting, which is a solvable design problem but worth knowing before you sit down with friends.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayermultiplayercooponline-coopcross-platformachievementscontroller-supporttrading-cardsworkshopcloud-savestier:aaaRoom EditorWorkshop ContentPerspective Puzzles2-3 Player Sweet SpotPost-Launch SupportTimer OptionalMulti-Step PuzzlesCommunity RoomsVR Planned

System Requirements

Minimum

OS
Windows 10 version 21H1 (or newer)
Memory
8 GB RAM
DirectX
Version 11
Storage
20 GB available space
Graphics
DX11 capable GPU (4 GB)
Processor
X64 architecture with SSE2 instruction set support

Recommended

OS
Windows 10 version 21H1 (or newer)
Memory
16 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
40 GB available space
Graphics
DX11 capable GPU (6 GB)
Processor
X64 architecture with SSE2 instruction set support

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Community Discussion

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Reviews & Ratings

Metacritic
80

Game Info

Developer
Pine Studio
Publisher
Pine Studio
Release Date
Oct 27, 2025

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Frequently asked questions about Escape Simulator 2

How much does Escape Simulator 2 cost?

As of 5 September 2026, the cheapest in-stock offer for Escape Simulator 2 is €10.27 at Eneba, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Escape Simulator 2 cheapest?

The lowest in-stock price we track for Escape Simulator 2 is €10.27 at Eneba (5 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Escape Simulator 2 available on?

Escape Simulator 2 is available on PC, Mac.

When was Escape Simulator 2 released?

Escape Simulator 2 was released on 27 October 2025.

Who developed Escape Simulator 2?

Escape Simulator 2 was developed by Pine Studio.

Is Escape Simulator 2 worth buying?

Escape Simulator 2 holds a Metacritic score of 80/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.