Compare Entropy Survivors prices across 50+ stores and find the best deal. Developed by Moving Pieces Interactive. Published by First Break Labs. Released on 12/4/2024. Available on PC. Genres: Action, Casual, Indie, RPG.

Controlling a sword-swinging mech and a gun-toting space frog at the same time sounds gimmicky until it clicks, and then you've lost three hours without noticing.

My first run with Entropy Survivors lasted about forty minutes before I looked up and realized I'd completely lost track of time, which, in a genre as saturated as the bullet-heaven space, is already a meaningful endorsement. The core hook is genuinely distinct: you pilot GERM, a melee mech, with the left stick while Froggie, your perpetually-riding sharpshooter companion, handles ranged attacks from the right. Both characters have separate trigger inputs, separate weapon slots, and their own upgrade tracks. Early on, juggling both feels disorienting, and the opening missions do that familiar bullet-heaven thing where your weapons barely dent the incoming horde. Stick with it. That deliberate early fragility is the tension the game is building toward, because once a run starts clicking, the power curve feels genuinely earned rather than handed to you. The upgrade design is where Entropy Survivors earns its reputation. Level-up picks include things like celestial garbage trucks that barrel through enemy lines, giant shoes that stomp flat zones of enemies, bee-shooting guns, and throwable shotguns you literally hurl at enemies when they run dry. These are not random chaos for chaos's sake: they stack, they combo, and experimenting with combinations that synergize GERM's melee reach with Froggie's ranged output is the real creative loop here. The hub between missions holds a full set of NPC terminals for permanent gold-funded upgrades, covering everything from passive health recovery and movement speed to cooldown reduction and luck boosts that affect in-run event rolls. Five worlds with distinct biomes, each containing six missions of escalating difficulty, give the progression structure more spine than the genre average. A few honest caveats. Some mech classes and weapon builds are noticeably stronger than others, and if you land on a weaker combination during a run you'll feel the ceiling sooner than you'd like. The soundtrack is serviceable but repetitive, and multiple reviewers across platforms have noted they simply swap in their own playlist after a few hours, which the game sensibly allows. In co-op with two to four players online, the screen can tip into sensory overload, and tracking both characters through the particle effects becomes genuinely difficult. That said, the netcode holds up well under four-player pressure, and building complementary loadouts with friends adds a coordination layer that solo runs can't fully replicate. For anyone already burned out on the genre, nothing here will rekindle the flame: this is still a game about surviving timed arenas and stacking upgrades. But for players who want a bullet-heaven that makes the dual-character mechanic feel substantive rather than cosmetic, and who appreciate a developer (Moving Pieces Interactive, also behind Shoulders of Giants) that clearly cares about polish, Entropy Survivors is one of the more considered entries in a crowded field. Steam sits at Very Positive with around 80% approval, and that score feels honest. Kai, Scout Team

Entropy Survivors
ActionCasualIndieRPG

Entropy Survivors

Dec 4, 2024Moving Pieces InteractiveFirst Break Labs
GamerScout Says

Controlling a sword-swinging mech and a gun-toting space frog at the same time sounds gimmicky until it clicks, and then you've lost three hours without noticing.

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About Entropy Survivors

My first run with Entropy Survivors lasted about forty minutes before I looked up and realized I'd completely lost track of time, which, in a genre as saturated as the bullet-heaven space, is already a meaningful endorsement. The core hook is genuinely distinct: you pilot GERM, a melee mech, with the left stick while Froggie, your perpetually-riding sharpshooter companion, handles ranged attacks from the right. Both characters have separate trigger inputs, separate weapon slots, and their own upgrade tracks. Early on, juggling both feels disorienting, and the opening missions do that familiar bullet-heaven thing where your weapons barely dent the incoming horde. Stick with it. That deliberate early fragility is the tension the game is building toward, because once a run starts clicking, the power curve feels genuinely earned rather than handed to you. The upgrade design is where Entropy Survivors earns its reputation. Level-up picks include things like celestial garbage trucks that barrel through enemy lines, giant shoes that stomp flat zones of enemies, bee-shooting guns, and throwable shotguns you literally hurl at enemies when they run dry. These are not random chaos for chaos's sake: they stack, they combo, and experimenting with combinations that synergize GERM's melee reach with Froggie's ranged output is the real creative loop here. The hub between missions holds a full set of NPC terminals for permanent gold-funded upgrades, covering everything from passive health recovery and movement speed to cooldown reduction and luck boosts that affect in-run event rolls. Five worlds with distinct biomes, each containing six missions of escalating difficulty, give the progression structure more spine than the genre average. A few honest caveats. Some mech classes and weapon builds are noticeably stronger than others, and if you land on a weaker combination during a run you'll feel the ceiling sooner than you'd like. The soundtrack is serviceable but repetitive, and multiple reviewers across platforms have noted they simply swap in their own playlist after a few hours, which the game sensibly allows. In co-op with two to four players online, the screen can tip into sensory overload, and tracking both characters through the particle effects becomes genuinely difficult. That said, the netcode holds up well under four-player pressure, and building complementary loadouts with friends adds a coordination layer that solo runs can't fully replicate. For anyone already burned out on the genre, nothing here will rekindle the flame: this is still a game about surviving timed arenas and stacking upgrades. But for players who want a bullet-heaven that makes the dual-character mechanic feel substantive rather than cosmetic, and who appreciate a developer (Moving Pieces Interactive, also behind Shoulders of Giants) that clearly cares about polish, Entropy Survivors is one of the more considered entries in a crowded field. Steam sits at Very Positive with around 80% approval, and that score feels honest. Kai, Scout Team

Tags

singleplayermultiplayercooponline-coopachievementscontroller-supporttrading-cardscloud-savestier:sub-5Dual-Character ControlBuild SynergyPermanent Progression HubAuto-Aim ToggleSeasonal ContentScore Attack Co-opWacky Weapons

System Requirements

Minimum

OS
Windows 10
Memory
5 GB RAM
Storage
5 GB available space
Graphics
NVIDIA GeForce 760, AMD Radeon R7 270
Processor
2.5 GHz Dual Core

Recommended

OS
Windows 10
Memory
5 GB RAM
Storage
10 GB available space
Graphics
NVIDIA GeForce GTX 1060, AMD Radeon RX 470
Processor
3.0 GHz Quad Core

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Game Info

Developer
Moving Pieces Interactive
Publisher
First Break Labs
Release Date
Dec 4, 2024

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What platforms is Entropy Survivors available on?

Entropy Survivors is available on PC.

When was Entropy Survivors released?

Entropy Survivors was released on 4 December 2024.

Who developed Entropy Survivors?

Entropy Survivors was developed by Moving Pieces Interactive and published by First Break Labs.