Compare Elisa Dragon Hunter prices across 50+ stores and find the best deal. Developed by Boom Games. Published by Boom Games. Released on 12/3/2021. Available on PC. Genres: Action, Adventure, Indie, RPG, Simulation.

A bare-bones dark fantasy hack-and-slash with a three-button combat loop and a mixed Steam reception sitting under 45% positive. Know exactly what you're walking into.

My spreadsheet instincts kicked in fast here: combat depth column shows three entries, and that's not a bug in the formula. Elisa Dragon Hunter puts you in control of Eliza, a sword-and-shield warrior cutting through cursed medieval territory toward a climactic fight with a fire-breathing dragon. The entire combat toolkit consists of sword strikes, shield blocks, and rolls. That's the system, start to finish. For a strategy-and-sim brain like mine, that kind of shallow mechanical pool is worth flagging upfront, because the decision-making ceiling arrives within the first ten minutes and never rises. What the game does offer is a short, focused singleplayer loop with light RPG trappings. You gain experience from killing evil spirits, which feeds into health upgrades, and you pick from two loadout paths for weapons and armor plus some character appearance customization. There's no branching build theory here, no skill trees to optimize, no gear economy to manage. The two weapon-and-armor choices are essentially the whole meta. If you come in expecting the depth that the Souls-like community tag implies, you'll be disappointed fast. The Souls tag reflects the surface silhouette, not the substance. The reception data tells you most of what you need to know. Around 43-45% of Steam reviewers rate it positively across roughly 64-69 total reviews, a mixed result on a very thin sample. There is no Metacritic score and no serious critical coverage. Interestingly, there is an active, if tiny, speedrunning community on Speedrun.com, with runners completing the Dragon% category in under four minutes at the top end. That runtime tells you the actual content volume clearly: this is a very short game, likely completable in a single sitting at normal pace. The mature content angle, featuring revealing outfits and nudity alongside the swordplay, is clearly the primary draw for a portion of the audience, and there's nothing wrong with being honest about that. But for players coming in hoping for a dark fantasy action-RPG with meaningful progression or interesting encounter design, the foundations simply are not there. No mod ecosystem, no post-launch updates of note, no community hub activity worth measuring beyond a few hundred followers. I would only recommend this to someone who has fully priced in what the game is: a very brief, visually-focused action piece with minimal mechanical ambition. Anyone expecting depth of any kind, even the light kind you'd find in a basic indie action-RPG, should look elsewhere. The price tier is sub-five dollars and the playtime matches it. Diego, Scout Team

Elisa Dragon Hunter
ActionAdventureIndieRPGSimulation

Elisa Dragon Hunter

Dec 3, 2021Boom Games
GamerScout Says

A bare-bones dark fantasy hack-and-slash with a three-button combat loop and a mixed Steam reception sitting under 45% positive. Know exactly what you're walking into.

PC
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Screenshots & Media

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About Elisa Dragon Hunter

My spreadsheet instincts kicked in fast here: combat depth column shows three entries, and that's not a bug in the formula. Elisa Dragon Hunter puts you in control of Eliza, a sword-and-shield warrior cutting through cursed medieval territory toward a climactic fight with a fire-breathing dragon. The entire combat toolkit consists of sword strikes, shield blocks, and rolls. That's the system, start to finish. For a strategy-and-sim brain like mine, that kind of shallow mechanical pool is worth flagging upfront, because the decision-making ceiling arrives within the first ten minutes and never rises. What the game does offer is a short, focused singleplayer loop with light RPG trappings. You gain experience from killing evil spirits, which feeds into health upgrades, and you pick from two loadout paths for weapons and armor plus some character appearance customization. There's no branching build theory here, no skill trees to optimize, no gear economy to manage. The two weapon-and-armor choices are essentially the whole meta. If you come in expecting the depth that the Souls-like community tag implies, you'll be disappointed fast. The Souls tag reflects the surface silhouette, not the substance. The reception data tells you most of what you need to know. Around 43-45% of Steam reviewers rate it positively across roughly 64-69 total reviews, a mixed result on a very thin sample. There is no Metacritic score and no serious critical coverage. Interestingly, there is an active, if tiny, speedrunning community on Speedrun.com, with runners completing the Dragon% category in under four minutes at the top end. That runtime tells you the actual content volume clearly: this is a very short game, likely completable in a single sitting at normal pace. The mature content angle, featuring revealing outfits and nudity alongside the swordplay, is clearly the primary draw for a portion of the audience, and there's nothing wrong with being honest about that. But for players coming in hoping for a dark fantasy action-RPG with meaningful progression or interesting encounter design, the foundations simply are not there. No mod ecosystem, no post-launch updates of note, no community hub activity worth measuring beyond a few hundred followers. I would only recommend this to someone who has fully priced in what the game is: a very brief, visually-focused action piece with minimal mechanical ambition. Anyone expecting depth of any kind, even the light kind you'd find in a basic indie action-RPG, should look elsewhere. The price tier is sub-five dollars and the playtime matches it. Diego, Scout Team

Tags

singleplayertier:sub-5Ultra-Short PlaytimeMinimal ProgressionTwo-Weapon LoadoutSingle-Boss EndgameMature Content FocusSpeedrun-ViableNo Mod Support

System Requirements

Minimum

OS
Windows 7 / 8 / 8.1 / 10
Memory
4 GB RAM
Storage
3 GB available space
Graphics
NVIDIA GeForce GTX 950 or AMD Radeon RX 470
Processor
Intel core i3 or AMD Ryzen 5

Recommended

OS
Windows 7 / 8 / 8.1 / 10
Memory
8 GB RAM
Storage
3 GB available space
Graphics
NVIDIA GTX 1060, AMD Radeon RX 5600
Processor
Intel Core i5 2300 or AMD FX6120

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Reviews & Ratings

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Game Info

Developer
Boom Games
Publisher
Boom Games
Release Date
Dec 3, 2021

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Frequently asked questions about Elisa Dragon Hunter

How much does Elisa Dragon Hunter cost?

Elisa Dragon Hunter pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock key and store offers across 50+ verified shops, so you always see the current lowest price before you buy.

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What platforms is Elisa Dragon Hunter available on?

Elisa Dragon Hunter is available on PC.

When was Elisa Dragon Hunter released?

Elisa Dragon Hunter was released on 3 December 2021.

Who developed Elisa Dragon Hunter?

Elisa Dragon Hunter was developed by Boom Games.