
Each Other
A puzzle-strategy game about two orphans coordinating escapes that demands careful planning but stumbles on tutorial pacing.
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About Each Other
I approached Each Other expecting turn-based puzzle mechanics, and that's what you get: Edwin and Judy need to navigate their orphanage without alerting supervisors. The core loop is solid, you plan moves in sequence, manage line-of-sight awareness, and execute coordinated escapes. It's methodical, almost like a stripped-down tactics game where the puzzle is spatial and timing-based rather than combat-heavy. Here's the friction: the tutorial doesn't ease you in gently. You'll spend the first few levels fighting against unclear explanations before the pattern clicks. Once it does, the difficulty curve feels reasonable for a niche indie puzzle title. The story framing around two kids escaping an orphanage is charming but minimal. This is a game for players who enjoy spatial reasoning and don't need narrative weight to stay engaged. If you're chasing build variety or emergent systems, look elsewhere. If you want 10-15 hours of tightly designed escape puzzles, it's worth the low entry cost. Diego, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 10
- Memory
- 512 MB RAM
- Processor
- 1 GHz
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Game Info
- Developer
- Smeeki
- Publisher
- Plug In Digital
- Release Date
- Oct 31, 2022