
Dustforce DX
A precision platformer that dresses brutal skill demands in the softest audiovisual clothes imaginable - if you can survive the tutorial, you may never want to stop.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Dustforce DX
My first hour with Dustforce DX was humbling in the best possible way. I watched a top-ranked replay on the leaderboards and genuinely could not parse what was happening - the character moved like water finding the fastest path downhill, threading walls and ceilings with a fluency that looked less like button presses and more like choreography. That contrast, between the game's warm, sleepy aesthetic and the vertiginous depth beneath it, is the central tension that keeps players coming back for hundreds of hours. At its core, this is a momentum-based acrobatic platformer where you sweep dust from levels as you run. You pick one of four janitors, each sharing the same moveset but carrying slightly different stats like jump height, and then you chain double jumps, wall runs, mid-air dashes, ceiling grabs, light attacks, and heavy attacks to clear every speck of filth without breaking your combo. The scoring system grades you on two axes: Completion (did you clean everything?) and Finesse (did you take any damage?). Both must hit S to earn the coveted double-S rank on a level, and that double-S is the gate to unlocking harder tiers. The DX update reorganised the entire overworld into a single Nexus hub, broke the original tutorial into three separate maps, and added 16 gentler starter levels - a real quality-of-life lift that makes the initial slope feel less like a cliff face. The soundtrack, composed by Lifeformed, deserves its own paragraph. It is one of those rare game scores that seems to synchronise with your nervous system rather than just fill the air. Critics have noted how the combination of soothing, ethereal music and fluid animation creates something almost meditative - a calming container for what is, mechanically, a relentlessly demanding experience. That contrast is not accidental. It is the reason you keep running the same level for the fifteenth time without feeling crushed. The honest warnings are real, though. Many players have noted quitting on the third tutorial, and a wide range of advanced techniques, things like slope-boosts, ground-boosts, downdashes, and attack-cancel chains, are never formally explained in-game. The community has filled that gap with guides, a subreddit, and detailed wikis, but that scaffolding sits outside the game itself. The hitbox on ledge edges can also cause premature double-jump waste in ways that feel unfair until you internalise where your character actually ends. Keyboard players face an additional quirk with directional inputs that can cause accidental reverse dashes at higher speeds. None of this is dealbreaking if you accept the game's philosophy: it will not hold your hand, and the reward for that patience is the cleanest sense of mechanical growth in the genre. For the right player, the content on offer is enormous. Over 75 levels in the base game, 109 community-made maps accessible from within the DX build, a fully-featured level editor with shareable output, and leaderboards that store full replays so you can watch how anyone ran any level. Four-player local multiplayer with Survival and King of the Hill variants rounds things out for couch sessions. Mac users should note the game is not compatible with macOS Catalina or above, so that platform is effectively off the table without workarounds. Kai, Scout Team
Tags
Steam Deck & Linux
Runs flawlessly on Linux out of the box. Based on 8 ProtonDB community reports.
System Requirements
Minimum
- OS
- Windows XP, Vista, 7
- Memory
- 1GB
- DirectX®
- 9.0c
- Processor
- Core 2 Duo 2.0 GHz or equivalent
- Video Card
- Dedicated graphics card with Shader Model 2.0 support
- Hard Disk Space
- 400MB Free Space
Community Discussion
Be the first to comment on Dustforce DX.
Reviews & Ratings
Game Info
- Developer
- Hitbox Team
- Publisher
- Hitbox Team
- Release Date
- Jan 17, 2012