Compare DreamWorks Dragons: Dawn of New Riders prices across trusted key stores and find the best deal. Developed by Climax Studios Ltd.. Published by Outright Games LTD.. Released on 2/15/2019. Available on PC, Nintendo Switch, Xbox. Genres: Adventure.

A short, surprisingly sincere top-down action-adventure that outclasses most licensed kids' games by actually caring about its puzzles and combat mechanics. Best grabbed on sale.

My expectations walking into a DreamWorks movie tie-in were, frankly, subterranean. Licensed games aimed at children have a long history of coasting on IP goodwill and shipping something closer to an interactive screensaver. What I found instead was a game that has clearly been built with some genuine craft, even if it never fully escapes its own limitations. The setup puts you in control of two original characters rather than recycling the film's leads. Scribbler is an amnesiac scholar and Patch is a Chimeragon, a hybrid dragon whose chimera-like biology becomes the core design hook. You can swap between them on the fly, and that switching is where the game earns its keep. Patch progressively unlocks elemental abilities including ice, electricity, and fire, and the puzzles are built around combining those with Scribbler's melee toolkit. Freeze an enemy with Patch, swap to Scribbler to follow up with the axe or hammer, or park Patch on a pressure plate while Scribbler crosses to the other side of a room. It is Zelda-lite logic in a Diablo-style top-down wrapper, and for its target age bracket it works cleanly. On the RPG side, familiar franchise faces like Hiccup, Astrid, and Gobber serve as functional shopkeepers where you trade herbs for health potions or bring weapons to Gobber for upgrades. Three weapons, each upgradeable three times, plus a basic armor crafting system round out the progression. Thin, but purposeful. The caveats stack up fast for anyone older than twelve. There is no voice acting, which stings in a franchise built on personality. Dialogue lands via text-only cutscenes over the occasional grunt. Some level sections, most notoriously a lengthy ice area, repeat the same switch-and-node puzzle until the patience runs dry. Combat is shallow enough that repetition starts to bite around the midpoint, and the flying sections on Patch are a genuine low point: what should be a kinetic highlight feels sluggish and constrained relative to the grounded combat. A few bugs including characters clipping through scenery are minor but noticeable. The runtime sits at roughly five to seven hours for main content plus side quests, which is honest for what the game is but demands a fair price to match. What the game does right is harder to dismiss. The art captures the animated films' warmth faithfully, the music fits the franchise without being a lazy copy, and the boss encounters against controlled dragons are the most engaging fights in the game. The difficulty calibration is handled well for its audience without making adults feel patronized. Crucially, the story is an original side narrative set between the second and third films rather than a retread, so it has room to do its own small thing without being trapped by a script it cannot change. Steam community sentiment sits at 88 percent positive across over 200 reviews, driven largely by HTTYD fans who appreciate that Climax actually tried. If you have a younger player in the house who loves the How to Train Your Dragon series, this is one of the better co-optable gaming gifts in that space. If you are an adult fan playing solo, the game is agreeable for a single sitting but only at a discounted price. Anyone with no attachment to the franchise will find the thin mechanics outweigh the charm quickly. Alex, Scout Team

DreamWorks Dragons: Dawn of New Riders

DreamWorks Dragons: Dawn of New Riders

Feb 15, 2019Climax Studios Ltd.Outright Games LTD.
GamerScout Says

A short, surprisingly sincere top-down action-adventure that outclasses most licensed kids' games by actually caring about its puzzles and combat mechanics. Best grabbed on sale.

PCNintendo SwitchXbox
Steam Deck VerifiedProtonDB Gold
Best Price Available
€5.91-80%
at Eneba
Lowest tracked: €4.70
Track this price

GamerScout Verdict

Best for young How to Train Your Dragon fans or patient adults who want a gentle dungeon crawler on sale.

Compare Prices(4 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€5.91-80%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.62
Priced in EUR by the store
Buy
StandardEurope (EU)Nintendo SwitchKey
€8.53-57%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€8.82-71%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€4.705 Jun 2026
Current best
€5.91
Keyshops
€3.86€6.76€9.65€12.555 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About DreamWorks Dragons: Dawn of New Riders

My expectations walking into a DreamWorks movie tie-in were, frankly, subterranean. Licensed games aimed at children have a long history of coasting on IP goodwill and shipping something closer to an interactive screensaver. What I found instead was a game that has clearly been built with some genuine craft, even if it never fully escapes its own limitations. The setup puts you in control of two original characters rather than recycling the film's leads. Scribbler is an amnesiac scholar and Patch is a Chimeragon, a hybrid dragon whose chimera-like biology becomes the core design hook. You can swap between them on the fly, and that switching is where the game earns its keep. Patch progressively unlocks elemental abilities including ice, electricity, and fire, and the puzzles are built around combining those with Scribbler's melee toolkit. Freeze an enemy with Patch, swap to Scribbler to follow up with the axe or hammer, or park Patch on a pressure plate while Scribbler crosses to the other side of a room. It is Zelda-lite logic in a Diablo-style top-down wrapper, and for its target age bracket it works cleanly. On the RPG side, familiar franchise faces like Hiccup, Astrid, and Gobber serve as functional shopkeepers where you trade herbs for health potions or bring weapons to Gobber for upgrades. Three weapons, each upgradeable three times, plus a basic armor crafting system round out the progression. Thin, but purposeful. The caveats stack up fast for anyone older than twelve. There is no voice acting, which stings in a franchise built on personality. Dialogue lands via text-only cutscenes over the occasional grunt. Some level sections, most notoriously a lengthy ice area, repeat the same switch-and-node puzzle until the patience runs dry. Combat is shallow enough that repetition starts to bite around the midpoint, and the flying sections on Patch are a genuine low point: what should be a kinetic highlight feels sluggish and constrained relative to the grounded combat. A few bugs including characters clipping through scenery are minor but noticeable. The runtime sits at roughly five to seven hours for main content plus side quests, which is honest for what the game is but demands a fair price to match. What the game does right is harder to dismiss. The art captures the animated films' warmth faithfully, the music fits the franchise without being a lazy copy, and the boss encounters against controlled dragons are the most engaging fights in the game. The difficulty calibration is handled well for its audience without making adults feel patronized. Crucially, the story is an original side narrative set between the second and third films rather than a retread, so it has room to do its own small thing without being trapped by a script it cannot change. Steam community sentiment sits at 88 percent positive across over 200 reviews, driven largely by HTTYD fans who appreciate that Climax actually tried. If you have a younger player in the house who loves the How to Train Your Dragon series, this is one of the better co-optable gaming gifts in that space. If you are an adult fan playing solo, the game is agreeable for a single sitting but only at a discounted price. Anyone with no attachment to the franchise will find the thin mechanics outweigh the charm quickly.

Alex
Alex · Scout Team

Catch-all

Tags

steamLicensed IPKid-FriendlyDungeon CrawlerCharacter Swap MechanicElemental CombatZelda-Like PuzzlesLight RPGShort CampaignSingle-Player Only

System Requirements

Minimum

Processor
Intel Core 2 Quad Q6600 (2.4 GHz) or AMD equivalent
Memory
4 GB RAM
Graphics
GeForce GT 430 (1024 MB)/ Radeon HD 6850 (1024 MB)
DirectX
Version 9.0c
Storage
3 GB available space
Sound Card
Dir…

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Reviews & Ratings

Steam
88%(228)

Game Info

Developer
Climax Studios Ltd.
Publisher
Outright Games LTD.
Release Date
Feb 15, 2019

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Frequently asked questions about DreamWorks Dragons: Dawn of New Riders

How much does DreamWorks Dragons: Dawn of New Riders cost?

As of 6 September 2026, the cheapest in-stock offer for DreamWorks Dragons: Dawn of New Riders is €5.91 at Eneba, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy DreamWorks Dragons: Dawn of New Riders cheapest?

The lowest in-stock price we track for DreamWorks Dragons: Dawn of New Riders is €5.91 at Eneba (6 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is DreamWorks Dragons: Dawn of New Riders available on?

DreamWorks Dragons: Dawn of New Riders is available on PC, Nintendo Switch, Xbox.

When was DreamWorks Dragons: Dawn of New Riders released?

DreamWorks Dragons: Dawn of New Riders was released on 15 February 2019.

Who developed DreamWorks Dragons: Dawn of New Riders?

DreamWorks Dragons: Dawn of New Riders was developed by Climax Studios Ltd. and published by Outright Games LTD..