Compare Dream Daddy: A Dad Dating Simulator prices across 50+ stores and find the best deal. Developed by Game Grumps. Published by Game Grumps. Released on 7/20/2017. Available on PC, Mac, Linux. Genres: Casual, Indie, Simulation. Metacritic score: 72/100.

Beneath the mountain of dad puns sits a genuinely warm visual novel with seven well-written romance routes and a father-daughter story that quietly outshines all of them. Worth your evening, not your weekend.

My instinct with anything born from a YouTube channel is to brace for a joke product that runs out of ideas in hour one. Dream Daddy is a genuine exception to that rule, and I say that as someone who normally measures a game's worth by the depth of its decision trees. The decision tree here is shallow by design, but the writing sitting on top of it is sharp enough to earn that shortcut. Mechanically, this is a visual novel built around seven romance paths, each structured as three dates. Dialogue choices influence a per-date grade (think A through S ranks) that gates good versus bad endings, and a handful of light minigames break up the reading, ranging from a match-3 puzzle to a timing-based jogging sequence. A tongue-in-cheek in-game social network called Dadbook tracks your relationship progress and acts as the hub for initiating new dates. The Dadsona creator lets you set gender identity, body type, sexuality framing, and backstory details, and the customization is more thoughtful than most dedicated RPG character screens. None of this is mechanically demanding. That is completely fine, because the mechanics exist entirely to pace the writing. And the writing is where Dream Daddy earns its Steam score of 91% positive from over four thousand reviews. The seven datable dads, who at first scan read like stock archetypes (goth, jock, English teacher, pastor, bad boy, coffee shop musician, rivalry dad), are given real texture inside their routes. Craig Cahn is a former college friend juggling co-parenting and fitness entrepreneurship. Robert Small uses a bad-boy persona to mask genuine emotional damage. Hugo Vega wants to argue about wine and school policy before he will admit to any feelings at all. Each of the three dates per route builds context rather than just affection meters. The catch, and reviewers across the board agree on this, is that three dates is not enough. Routes end abruptly, the final-date romantic payoff can feel like a gear-shift after two largely platonic hangouts, and there is no epilogue to speak of. You will want more, and more does not exist. The strongest relationship in the entire game is not a romance at all. It is the ongoing thread with your daughter Amanda, who runs her own quiet arc about growing up and leaving home. Every route check-in with her is a better-written scene than most of the equivalent moments in dedicated father-daughter narrative games. That emotional core is what separates Dream Daddy from novelty-tier dating sims. PC Gamer called it a game about "kindness and positivity" and that framing holds up. Some critics, fairly, note that the game sidesteps the real-world friction of queer dating and single parenthood, presenting a frictionless cul-de-sac where being queer is never a source of conflict. That is a conscious creative choice, not an oversight, but it does mean the game operates at a certain emotional altitude that keeps things warm and readable without ever getting truly complicated. Fit check: if you want 50-hour branching CRPG depth, walk away now. If you want two or three evenings of genuinely funny, occasionally touching dialogue with characters who feel written rather than generated, Dream Daddy delivers on that ask without waste. The voice acting is inconsistent, minigame explanations are sometimes absent, and completionists will notice that not every route gets the same quality level, but the highs (Robert's arc, any scene with Amanda) are high enough to carry the weaker material. The Dadrector's Cut update on PC added side quests and cut content that address some of the brevity complaints, so make sure that update is applied before you start. Diego, Scout Team

Dream Daddy: A Dad Dating Simulator
CasualIndieSimulation

Dream Daddy: A Dad Dating Simulator

Jul 20, 2017Game Grumps
GamerScout Says

Beneath the mountain of dad puns sits a genuinely warm visual novel with seven well-written romance routes and a father-daughter story that quietly outshines all of them. Worth your evening, not your weekend.

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About Dream Daddy: A Dad Dating Simulator

My instinct with anything born from a YouTube channel is to brace for a joke product that runs out of ideas in hour one. Dream Daddy is a genuine exception to that rule, and I say that as someone who normally measures a game's worth by the depth of its decision trees. The decision tree here is shallow by design, but the writing sitting on top of it is sharp enough to earn that shortcut. Mechanically, this is a visual novel built around seven romance paths, each structured as three dates. Dialogue choices influence a per-date grade (think A through S ranks) that gates good versus bad endings, and a handful of light minigames break up the reading, ranging from a match-3 puzzle to a timing-based jogging sequence. A tongue-in-cheek in-game social network called Dadbook tracks your relationship progress and acts as the hub for initiating new dates. The Dadsona creator lets you set gender identity, body type, sexuality framing, and backstory details, and the customization is more thoughtful than most dedicated RPG character screens. None of this is mechanically demanding. That is completely fine, because the mechanics exist entirely to pace the writing. And the writing is where Dream Daddy earns its Steam score of 91% positive from over four thousand reviews. The seven datable dads, who at first scan read like stock archetypes (goth, jock, English teacher, pastor, bad boy, coffee shop musician, rivalry dad), are given real texture inside their routes. Craig Cahn is a former college friend juggling co-parenting and fitness entrepreneurship. Robert Small uses a bad-boy persona to mask genuine emotional damage. Hugo Vega wants to argue about wine and school policy before he will admit to any feelings at all. Each of the three dates per route builds context rather than just affection meters. The catch, and reviewers across the board agree on this, is that three dates is not enough. Routes end abruptly, the final-date romantic payoff can feel like a gear-shift after two largely platonic hangouts, and there is no epilogue to speak of. You will want more, and more does not exist. The strongest relationship in the entire game is not a romance at all. It is the ongoing thread with your daughter Amanda, who runs her own quiet arc about growing up and leaving home. Every route check-in with her is a better-written scene than most of the equivalent moments in dedicated father-daughter narrative games. That emotional core is what separates Dream Daddy from novelty-tier dating sims. PC Gamer called it a game about "kindness and positivity" and that framing holds up. Some critics, fairly, note that the game sidesteps the real-world friction of queer dating and single parenthood, presenting a frictionless cul-de-sac where being queer is never a source of conflict. That is a conscious creative choice, not an oversight, but it does mean the game operates at a certain emotional altitude that keeps things warm and readable without ever getting truly complicated. Fit check: if you want 50-hour branching CRPG depth, walk away now. If you want two or three evenings of genuinely funny, occasionally touching dialogue with characters who feel written rather than generated, Dream Daddy delivers on that ask without waste. The voice acting is inconsistent, minigame explanations are sometimes absent, and completionists will notice that not every route gets the same quality level, but the highs (Robert's arc, any scene with Amanda) are high enough to carry the weaker material. The Dadrector's Cut update on PC added side quests and cut content that address some of the brevity complaints, so make sure that update is applied before you start. Diego, Scout Team

Tags

singleplayertier:aaaVisual NovelMultiple EndingsCharacter CreatorLGBTQ+ RomanceDialogue ChoicesRoute-Based NarrativeMinigamesWholesomeReplayable RoutesDad Jokes

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
Windows 7 (64 bit)
Memory
4 GB RAM
Storage
4 GB available space
Graphics
DirectX compatible card
Processor
2.2 GHz

Community Discussion

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Reviews & Ratings

Metacritic
72

Game Info

Developer
Game Grumps
Publisher
Game Grumps
Release Date
Jul 20, 2017

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Dream Daddy: A Dad Dating Simulator is available on PC, Mac, Linux.

When was Dream Daddy: A Dad Dating Simulator released?

Dream Daddy: A Dad Dating Simulator was released on 20 July 2017.

Who developed Dream Daddy: A Dad Dating Simulator?

Dream Daddy: A Dad Dating Simulator was developed by Game Grumps.

Is Dream Daddy: A Dad Dating Simulator worth buying?

Dream Daddy: A Dad Dating Simulator holds a Metacritic score of 72/100, making it one of the standout Casual titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.