Compare Double Cross Key prices across 50+ stores and find the best deal. Developed by 13AM Games. Published by Graffiti Games. Released on 1/9/2019. Available on PC, Xbox. Genres: Action, Adventure, Indie.

A dimension-hopping action platformer where you play an agent hunting interdimensional criminals. Slick grapple movement, but rough edges keep it from sticking the landing.

Double Cross Key is a 2D action platformer from 13AM Games that puts you in the boots of Zahra, an agent of RIFT - an organization policing crimes across alternate dimensions. The core loop is straightforward: travel to a dimension, gather evidence by talking to characters and exploring environments, identify a suspect, then fight your way through platforming gauntlets to bring them in. It is a game that wants to be both a brawler and a light mystery, and how much you enjoy it depends almost entirely on which of those two things you came for. The movement system is where Double Cross Key earns its keep. Zahra uses a grapple-like ability called the Proton Slinger that lets her zip across gaps and combo into melee attacks. When it clicks, the traversal feels genuinely expressive - the kind of momentum-based platforming where you start threading rooms together and feeling clever for it. The combat layers on top with upgradeable gear and elemental attack mods, so there is a low-key build tinkering loop underneath the action. None of it reaches the depth of a dedicated brawler, but it is competent and occasionally satisfying in short bursts. The dimension-hopping structure is where the game shows its seams. Each alternate world has its own visual palette and cast of characters, and the art direction does real work in making each feel distinct - the handcrafted sprite work and background painting have a genuine personality to them. But the investigative sections are thin. You talk to NPCs, collect evidence tokens, and piece together a conclusion that rarely surprises. Players hoping for something with real deductive weight will feel shortchanged. The game seems aware its mystery writing is more scaffolding than substance, but it never quite finds another hook to replace it. Pacing is the harder conversation. The opening dimensions move slowly, and the hand-holding lingers longer than it should for a game aimed at players who already know how platformers work. The back half tightens up and the boss encounters show flashes of design ambition that make you wish the whole game operated at that register. At its length - roughly five to seven hours depending on how much side content you chase - Double Cross Key does not overstay its welcome exactly, but it also never quite justifies why the early stretches feel so padded. The soundtrack deserves a mention: upbeat and dimensional in its sound design, it carries scenes that the gameplay alone would not. With a Mixed rating on Steam sitting around 78 percent positive from a small review pool, Double Cross Key sits in honest territory. It is a decent, handmade action platformer with a stronger aesthetic sense than its mechanics fully support. Fans of games like Shantae or early Wayforward titles will find familiar comforts here. If you want a tight, stylish platformer with dimension-flavored dressing, it delivers that with some frustration attached. If you want a story that respects your intelligence or combat with real complexity, look elsewhere. Kai, Scout Team

Double Cross Key
ActionAdventureIndie

Double Cross Key

Jan 9, 201913AM GamesGraffiti Games
GamerScout Says

A dimension-hopping action platformer where you play an agent hunting interdimensional criminals. Slick grapple movement, but rough edges keep it from sticking the landing.

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About Double Cross Key

Double Cross Key is a 2D action platformer from 13AM Games that puts you in the boots of Zahra, an agent of RIFT - an organization policing crimes across alternate dimensions. The core loop is straightforward: travel to a dimension, gather evidence by talking to characters and exploring environments, identify a suspect, then fight your way through platforming gauntlets to bring them in. It is a game that wants to be both a brawler and a light mystery, and how much you enjoy it depends almost entirely on which of those two things you came for. The movement system is where Double Cross Key earns its keep. Zahra uses a grapple-like ability called the Proton Slinger that lets her zip across gaps and combo into melee attacks. When it clicks, the traversal feels genuinely expressive - the kind of momentum-based platforming where you start threading rooms together and feeling clever for it. The combat layers on top with upgradeable gear and elemental attack mods, so there is a low-key build tinkering loop underneath the action. None of it reaches the depth of a dedicated brawler, but it is competent and occasionally satisfying in short bursts. The dimension-hopping structure is where the game shows its seams. Each alternate world has its own visual palette and cast of characters, and the art direction does real work in making each feel distinct - the handcrafted sprite work and background painting have a genuine personality to them. But the investigative sections are thin. You talk to NPCs, collect evidence tokens, and piece together a conclusion that rarely surprises. Players hoping for something with real deductive weight will feel shortchanged. The game seems aware its mystery writing is more scaffolding than substance, but it never quite finds another hook to replace it. Pacing is the harder conversation. The opening dimensions move slowly, and the hand-holding lingers longer than it should for a game aimed at players who already know how platformers work. The back half tightens up and the boss encounters show flashes of design ambition that make you wish the whole game operated at that register. At its length - roughly five to seven hours depending on how much side content you chase - Double Cross Key does not overstay its welcome exactly, but it also never quite justifies why the early stretches feel so padded. The soundtrack deserves a mention: upbeat and dimensional in its sound design, it carries scenes that the gameplay alone would not. With a Mixed rating on Steam sitting around 78 percent positive from a small review pool, Double Cross Key sits in honest territory. It is a decent, handmade action platformer with a stronger aesthetic sense than its mechanics fully support. Fans of games like Shantae or early Wayforward titles will find familiar comforts here. If you want a tight, stylish platformer with dimension-flavored dressing, it delivers that with some frustration attached. If you want a story that respects your intelligence or combat with real complexity, look elsewhere. Kai, Scout Team

Tags

steamDimension-HoppingGrapple TraversalEvidence CollectionUpgrade SystemFemale ProtagonistShort PlaythroughBrawler-LiteMystery-Light

System Requirements

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Reviews & Ratings

Steam
78%(133)

Game Info

Developer
13AM Games
Publisher
Graffiti Games
Release Date
Jan 9, 2019

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